I'm developing a basic VTT directly integrated into DndBeyond.com .
The VTT is a just a Chrome Extension that manipulates the DndBeyond.com to implement new features.
At the moment I have some basic features: - Integrated Character Sheets - Shared Maps - Scraping of maps from adventures you own on DndBeyond.com - Token creation from characters sheets or from DnDBeyond monsters - Integrated Video Chat (through jitsi meet) - Shared dice roll (through dndbeyond game log)
More important things still missing and that I want to develope - Monster Rolls (I'm waiting to see if DndBeyond is going to implement it.. ) - Fog of War
I'll publish it on the chrome store in a week or two. It will be free. If I get enough good feedback I'll continue develope it.
Technical Notes: - The VTT is using only DndBeyond infrastructure. The gamelog is a full messagebroker, so it can be used to send messages to other people in the campaign.
- Maps and images are shared by URL, and are not stored locally, so you can create a "scene" just by adding a url to an image.
- The session state (ex. url of current scene and token positions) are stored in the DM web browers localstorage.
- Of course, if DNDbeyond.com make changes to their website the extension can be broken (like beyond20 or the importer for foundry)
Looking forward to seeing future updates from you. I saw the video earlier today and it looks like something that I can use every now and than. My one question for you is, is this legal? I don't want to stop you from creating but I hate for this to get you into trouble.
I'm not a lawyer, but I'm pretty sure that this is legal.
You can only access content that you own.
Since it's interacting in real-time with DnDbeyond you can only access the content that you own. The extensions never downloads anythings, it just exchanges map urls, and some html for token positions. It's a totally different approach of other extensions (like the one you can use to import on FoundryVTT) that are probably in a legally gray area.
I'm pretty sure that I implemented this in a similar way to how DnDBeyond will implement VTT someday. Take it like a glimpse in the future :) (of course.. this is a hobby for me, so when they do it it will probably be better than this).
I don't think DnDBeyond would mind for this extensions. Something like this will give definitely more value to buying adventure on DnDBeyond, so you can play directly on the maps and mosnter that you buy thorugh them (instead of using other VTTs).
Well, I published a first "alpha" version of the extension if someone want to start looking at it. It's probably still not very playable but it can give you an idea.
I don't have any official approval (of course, I don't think they will ever official approve third party extensions), but I made sure that they can contact me if for any reason they start having problems with this and need me to stop it.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hi guys.
I'm developing a basic VTT directly integrated into DndBeyond.com .
The VTT is a just a Chrome Extension that manipulates the DndBeyond.com to implement new features.
At the moment I have some basic features:
- Integrated Character Sheets
- Shared Maps
- Scraping of maps from adventures you own on DndBeyond.com
- Token creation from characters sheets or from DnDBeyond monsters
- Integrated Video Chat (through jitsi meet)
- Shared dice roll (through dndbeyond game log)
More important things still missing and that I want to develope
- Monster Rolls (I'm waiting to see if DndBeyond is going to implement it.. )
- Fog of War
You can look at the video demo here:
https://www.youtube.com/watch?v=DpEL7ViwUxg
I'll publish it on the chrome store in a week or two. It will be free.
If I get enough good feedback I'll continue develope it.
Technical Notes:
- The VTT is using only DndBeyond infrastructure. The gamelog is a full messagebroker,
so it can be used to send messages to other people in the campaign.
- Maps and images are shared by URL, and are not stored locally, so you can create a "scene"
just by adding a url to an image.
- The session state (ex. url of current scene and token positions) are stored in the DM web browers localstorage.
- Of course, if DNDbeyond.com make changes to their website the extension can be broken (like beyond20 or the importer for foundry)
Looking forward to seeing future updates from you. I saw the video earlier today and it looks like something that I can use every now and than. My one question for you is, is this legal? I don't want to stop you from creating but I hate for this to get you into trouble.
I'm not a lawyer, but I'm pretty sure that this is legal.
You can only access content that you own.
Since it's interacting in real-time with DnDbeyond you can only access the content that you own. The extensions never downloads anythings, it just exchanges map urls, and some html for token positions. It's a totally different approach of other extensions (like the one you can use to import on FoundryVTT) that are probably in a legally gray area.
I'm pretty sure that I implemented this in a similar way to how DnDBeyond will implement VTT someday. Take it like a glimpse in the future :) (of course.. this is a hobby for me, so when they do it it will probably be better than this).
I don't think DnDBeyond would mind for this extensions. Something like this will give definitely more value to buying adventure on DnDBeyond, so you can play directly
on the maps and mosnter that you buy thorugh them (instead of using other VTTs).
You might want to PM them and just make sure it's OK first.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I agree with bio. But it sounds and looks amazing. Can't wait to try it.
Well, I published a first "alpha" version of the extension if someone want to start looking at it. It's probably still not very playable but it can give you an idea.
You can download it here from the chrome store
I don't have any official approval (of course, I don't think they will ever official approve third party extensions), but I made sure that they can contact me if for any reason they start having problems with this and need me to stop it.