Hello, I often go by PUN, I am 24, I use the He/They pronouns. I live in Texas with my three cats. I have been playing Dungeons and Dragons for about half my life. I have been a Dungeon Master for over 6 years. I have been a professional Dungeon Master for just over a year now. I started out in 3.5 and quickly moved to 5e where I picked up DMing for my small group of friends. It has been one of my biggest passions and greatest joys being able to make an amazing story with those sitting across the table or, in more recent times, screen.
My GMing style is a bit more laid back than most I have experienced in my day. I hate the feeling of the DM being against or "beating" the players. My goal is to build a story with and around the player in my game. If you are not having fun then I am not having fun.
I love a good roleplay heavy session. I have a couple of voices that I can do but don't make fun of me for slipping in and out of them! I am a super laid back and a "will of the players" type GM. The "rule of cool" is something I live by, I may allow something to happen just because I deem it cool. I sometimes twist or bend the rules to make a game more fun for both the players and myself. I mostly run a homebrew game but love running more sandbox modules such as Out of the Abyss.
Welcome to the Forsaken Province! (Thursdays 4pm CST and Sundays 7pm CST)
The Forsaken Province is a land of magic and mayhem, where stories aren't always told in the way you might be used to. The heroes don't always win, the villains aren't always what they seem to be, and happily ever after is long sought after yet always so far away. The land is split into Nine Lands, each ruled by who in our world are known as the villains of their stories. They banded together long ago to tear themselves from their stories, along with the other inhabitants, to create a world that they ruled over. They stripped people of their identities, banned magic, and cut the world into chunks for each villain to rule. For a while things were fine. Each villain with their land to rule and people to control there was peace. Until, as all villains do, they began to get greedy. Fighting over land, resources and control. The more effort that was put into fighting each other was less they could put into controlling the world. Heroes started to rise up, magic became more common, and most importantly villains began to lose.
This is where our party begins their story. As the world teeters on the balance of good and evil, it is their job to decide which way it falls. Players in this story can play anything their imagination comes up with. Play that fairy tale prince or princess your inner child has always wanted. The knight in shining armor, who may not be so bright but loves his friends. Get your Mad Hatter on or even a character out to end a curse on their name. Anything your heart desires. I am sure we can find something to make this game your happily ever after.
A story in the amazing world of Ravnica! (Sunday 12pm CST)
Ravnica is a worldwide cityscape; an ecumenopolis consisting of a patchwork of grand halls, decrepit slums, and ancient ruins, with layer upon layer of stonework. Law magic and the metaphysics of hierarchy are deeply woven into the very fabric of the plane, enabling cooperating leaders to achieve feats of greatness.
Of the world's countless civic centers, one looms large above all others: the City of Ravnica, a metropolis so vast that its name has long since become synonymous with the entire plane. Centuries of Ravnican business—powered in many cases by Izzet boilerworks and other guilds’ foundries—have saturated Ravnica's atmosphere with all manner of industrial pollution.
Ravnica is a world within the vast mutliverse of the Wizards of the Coast game Magic the Gathering. It has since been ported over to DnD 5e so we might be able to enjoy its amazing cityscape as a setting for our games!
About the Games.
I have my own homebrew world but for this game I am wanting to try something new. Something inspired by the TV show "Once upon a time." and all the fairy tales I grew up reading and watching. I have only had this idea for a short period but it has really exploded in my head. I want to allow the players to help build a fantastical world with a rich variety in player characters. I have allowed everything from Mimic wizards to even breaking the one rule of the world (no humans), so know I am open to any crazy character concepts you might have. Especially with this new world. I really want to allow the players to raise their creative flag and let it fly.
Sunday / 7pm - 11pm CST (1 slot)
The Sunday game is a longer running game, you will be at level 11 with a homebrew boon. The story is centered around the war of the dragon deities, Tiamat and Bahamut. The plot line is a mix of gothic and eldritch horror. They are attempting to solve a few problems at once. Prioritizing what they deem fit and making the best out of a bad situation.
Thursday / 4pm - 8pm CST (1 slot)
Thursdays game is a gothic horror fantasy story. Centered on the interactions of the party as they try to navigate a world on the brink of total collapse. A collapse brought on by someone they thought they could trust. Dr. Frankenstein, their mentor and leader has had some strange things going on around him. This game is very undead focused and has the possibility for extraplanar travel. They are at level 5.
Sunday / 12pm - 4pm CST (1 slot)
Sundays game is a game set in Ravnica. All players will be posing as their choice of guild while they are actually working for the dimir. This will be a story of intrigue and deception, but not without its laughs. We have 5 of the 6 players needed to run this session and will be starting as soon as we find our one extra. They are at level 1.
All races and classes in official Wizards of the Coast published book are free game to use. I am even open to allowing UA/Homebrew as long as it has been submitted and approved by me before session 1 begins. We will be using roll20 for maps and combats, discord for voice chat, and D&Dbeyond for character sheet upkeep and rolling. There is an extension (beyond20) that allows you to roll on D&DBeyond and it port it over to roll20 and I have found it to be super effective. So that will be used as well.
What to expect.
Payment for games is as follows: $100 paid before the end of the month to be allowed to play in the next month of games. We only play 4 times a month allowing me to take a break on any month that has a 5th day of the week that we play on.
I know $100 a month can sound steep to play D&D but that is $25 a session for the four sessions we play together. I put a lot of time and energy into making these games enjoyable for you and tailored to each group. This is my full time job so I can focus on my games and only my games. I also have reviews of the players I currently have in my games to help attest to the fact that this game will indeed be worth the price tag.
We will work together to build backstories that tie into the world. This allows for more immersion into the story. We will discuss what type of game we are all wanting to play, where and how we wish to start, and if any of our characters have connected backstories. With this completed we can go into the first session with a running jump.
The first actual session is free.
Parting words
I understand that paying money to play this game can sometimes be off putting. But when you consider the man hours I put into creating an immersive campaign story for you to play, D&Dbeyond content, as well as other purchases I make to run a great campaign, it is almost nothing to pay for the numerous hours of enjoyment that you will receive in return. It not only assures my level of commitment but the other players as well. If you are concerned at all about my quality as a Dungeon Master I have 18 players currently paying for my games, and dozens more, that I have played with in the past, who would vouch for my ability.
I do require my players to be 18+, this allows for more mature topics to be discussed, but other than that all are welcome to apply. I can work with any skill level from the just watched CritRole (or other D&D media) and want to play to the old timers playing since before I was born. Something I have to add is, be open to constructive criticism, old players and new alike, we are playing a collaborative storytelling game together. If someone has an issue with something that happened we should be able to settle it as adults. If that is not something you think you can do I ask that you please find another game. If you can, then I will welcome you with open arms to our (virtual) table.
I also have a contract of basic understanding to review and sign for players who decide this is the right fit for them. Which of course isn't signed until after their first session and they decide to stay with me.
Check out this link for review from my players currently in my games:
If you have made it this far in the post I commend you. I hope to see you at the table playing alongside me in this amazing new adventure. Bonus points if you can name the nine villains who rule the lands.
If you are at all interested in playing a game with me please respond to this post with the following:
Name(nickname is fine): Age: Pronouns: Time zone: How long have you been playing DnD: What got you into DnD: Preferred style of game: Discord tag: Anything I should know: Questions for me:
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
About me as the Game Master!
Welcome to the Forsaken Province! (Thursdays 4pm CST and Sundays 7pm CST)
The Forsaken Province is a land of magic and mayhem, where stories aren't always told in the way you might be used to. The heroes don't always win, the villains aren't always what they seem to be, and happily ever after is long sought after yet always so far away. The land is split into Nine Lands, each ruled by who in our world are known as the villains of their stories. They banded together long ago to tear themselves from their stories, along with the other inhabitants, to create a world that they ruled over. They stripped people of their identities, banned magic, and cut the world into chunks for each villain to rule. For a while things were fine. Each villain with their land to rule and people to control there was peace. Until, as all villains do, they began to get greedy. Fighting over land, resources and control. The more effort that was put into fighting each other was less they could put into controlling the world. Heroes started to rise up, magic became more common, and most importantly villains began to lose.
This is where our party begins their story. As the world teeters on the balance of good and evil, it is their job to decide which way it falls. Players in this story can play anything their imagination comes up with. Play that fairy tale prince or princess your inner child has always wanted. The knight in shining armor, who may not be so bright but loves his friends. Get your Mad Hatter on or even a character out to end a curse on their name. Anything your heart desires. I am sure we can find something to make this game your happily ever after.
A story in the amazing world of Ravnica! (Sunday 12pm CST)
Ravnica is a worldwide cityscape; an ecumenopolis consisting of a patchwork of grand halls, decrepit slums, and ancient ruins, with layer upon layer of stonework. Law magic and the metaphysics of hierarchy are deeply woven into the very fabric of the plane, enabling cooperating leaders to achieve feats of greatness.
Of the world's countless civic centers, one looms large above all others: the City of Ravnica, a metropolis so vast that its name has long since become synonymous with the entire plane. Centuries of Ravnican business—powered in many cases by Izzet boilerworks and other guilds’ foundries—have saturated Ravnica's atmosphere with all manner of industrial pollution.
Ravnica is a world within the vast mutliverse of the Wizards of the Coast game Magic the Gathering. It has since been ported over to DnD 5e so we might be able to enjoy its amazing cityscape as a setting for our games!
About the Games.
I have my own homebrew world but for this game I am wanting to try something new. Something inspired by the TV show "Once upon a time." and all the fairy tales I grew up reading and watching. I have only had this idea for a short period but it has really exploded in my head. I want to allow the players to help build a fantastical world with a rich variety in player characters. I have allowed everything from Mimic wizards to even breaking the one rule of the world (no humans), so know I am open to any crazy character concepts you might have. Especially with this new world. I really want to allow the players to raise their creative flag and let it fly.
Sunday / 7pm - 11pm CST (1 slot)
The Sunday game is a longer running game, you will be at level 11 with a homebrew boon. The story is centered around the war of the dragon deities, Tiamat and Bahamut. The plot line is a mix of gothic and eldritch horror. They are attempting to solve a few problems at once. Prioritizing what they deem fit and making the best out of a bad situation.
Thursday / 4pm - 8pm CST (1 slot)
Thursdays game is a gothic horror fantasy story. Centered on the interactions of the party as they try to navigate a world on the brink of total collapse. A collapse brought on by someone they thought they could trust. Dr. Frankenstein, their mentor and leader has had some strange things going on around him. This game is very undead focused and has the possibility for extraplanar travel. They are at level 5.
Sunday / 12pm - 4pm CST (1 slot)
Sundays game is a game set in Ravnica. All players will be posing as their choice of guild while they are actually working for the dimir. This will be a story of intrigue and deception, but not without its laughs. We have 5 of the 6 players needed to run this session and will be starting as soon as we find our one extra. They are at level 1.
All races and classes in official Wizards of the Coast published book are free game to use. I am even open to allowing UA/Homebrew as long as it has been submitted and approved by me before session 1 begins. We will be using roll20 for maps and combats, discord for voice chat, and D&Dbeyond for character sheet upkeep and rolling. There is an extension (beyond20) that allows you to roll on D&DBeyond and it port it over to roll20 and I have found it to be super effective. So that will be used as well.
What to expect.
Payment for games is as follows:
$100 paid before the end of the month to be allowed to play in the next month of games. We only play 4 times a month allowing me to take a break on any month that has a 5th day of the week that we play on.
I know $100 a month can sound steep to play D&D but that is $25 a session for the four sessions we play together. I put a lot of time and energy into making these games enjoyable for you and tailored to each group. This is my full time job so I can focus on my games and only my games. I also have reviews of the players I currently have in my games to help attest to the fact that this game will indeed be worth the price tag.
We will work together to build backstories that tie into the world. This allows for more immersion into the story. We will discuss what type of game we are all wanting to play, where and how we wish to start, and if any of our characters have connected backstories. With this completed we can go into the first session with a running jump.
The first actual session is free.
Parting words
I understand that paying money to play this game can sometimes be off putting. But when you consider the man hours I put into creating an immersive campaign story for you to play, D&Dbeyond content, as well as other purchases I make to run a great campaign, it is almost nothing to pay for the numerous hours of enjoyment that you will receive in return. It not only assures my level of commitment but the other players as well. If you are concerned at all about my quality as a Dungeon Master I have 18 players currently paying for my games, and dozens more, that I have played with in the past, who would vouch for my ability.
I do require my players to be 18+, this allows for more mature topics to be discussed, but other than that all are welcome to apply. I can work with any skill level from the just watched CritRole (or other D&D media) and want to play to the old timers playing since before I was born. Something I have to add is, be open to constructive criticism, old players and new alike, we are playing a collaborative storytelling game together. If someone has an issue with something that happened we should be able to settle it as adults. If that is not something you think you can do I ask that you please find another game. If you can, then I will welcome you with open arms to our (virtual) table.
I also have a contract of basic understanding to review and sign for players who decide this is the right fit for them. Which of course isn't signed until after their first session and they decide to stay with me.
Check out this link for review from my players currently in my games:
https://docs.google.com/document/d/1ymwB3ux12kXwMP540Ouv4BdIJQUwG3MNcG8N4I5ydwI/edit?usp=sharing
If you have made it this far in the post I commend you. I hope to see you at the table playing alongside me in this amazing new adventure. Bonus points if you can name the nine villains who rule the lands.
If you are at all interested in playing a game with me please respond to this post with the following:
Name(nickname is fine):
Age:
Pronouns:
Time zone:
How long have you been playing DnD:
What got you into DnD:
Preferred style of game:
Discord tag:
Anything I should know:
Questions for me: