About Me: Hello! i am Penguin ( m 25 ) an experienced ( about 10 years ) D&D 5E player who's been immersed in the game since its release. I have a passion for deep, story-driven adventures where character development and meaningful roleplay take center stage. I thrive in games to build impactful character who ends up as a beloved hero, a misunderstood eccentric, or even someone seeking redemption.
What I'm Looking For: I'm searching for a homebrew game that emphasizes serious roleplaying and storytelling. I appreciate a table where players are invested in the world and their characters, and where the game's tone stays focused (with a bit of humor sprinkled in). I'm particularly interested in games that allow for a range of character outcomes and aren't afraid to explore complex themes. I am looking for free to play mainly. i am also on EST time zone with a pretty free schedule when it comes to game times.
What I Offer:
A commitment to consistent participation and engagement.
A collaborative mindset, respecting the spotlight and the story we're all creating together.
A desire to contribute to a rich, immersive world, with a character who's more than just stats on a sheet.
What I Avoid: I'm not a fan of spotlight hogs, gear goblins, or out-of-character distractions that pull us out of the story. I'm looking to avoid power/meta gaming and want a table where we can all focus on creating a memorable, impactful experience.
I hope to hear from one of you daring DM's! Thanks for reading.
( my discord incase you wish to contact me and get a reply quickly. )
Hello, I am a new DM that is looking to gather a group of adventurers. Since I haven't run a game before, I would very much appreciate experienced players, so I do not need to spent time keeping track of player and general game mechanics.
I also would like to run a more RP focused game, not a dungeon creep or hack'N'slash. Where the partys choices and interactions shapes the world. Also a game where the dice rolls determines fate. I currently plan on running a short 2-3 sessions adventure, with more in the works, in case we want to keep the campaign going. Wich also means that personalized plot hooks likely won't be ready during these "planned sessions", but would be something for me to rely on to keep planning in case of this turning to a long campaign.
But... I am EU based, not state side (GMT +1) so scheduling may pose an issue. I plan on running a game on sundays at 14:00 CET (GMT +1) but timing is subject to change, depending on my players. This will be finalized with a session 0.
More details can be shared in case of interest/availability.
About Me: Hello! i am Penguin ( m 25 ) an experienced ( about 10 years ) D&D 5E player who's been immersed in the game since its release. I have a passion for deep, story-driven adventures where character development and meaningful roleplay take center stage. I thrive in games to build impactful character who ends up as a beloved hero, a misunderstood eccentric, or even someone seeking redemption.
What I'm Looking For: I'm searching for a homebrew game that emphasizes serious roleplaying and storytelling. I appreciate a table where players are invested in the world and their characters, and where the game's tone stays focused (with a bit of humor sprinkled in). I'm particularly interested in games that allow for a range of character outcomes and aren't afraid to explore complex themes. I am looking for free to play mainly. i am also on EST time zone with a pretty free schedule when it comes to game times.
What I Offer:
What I Avoid: I'm not a fan of spotlight hogs, gear goblins, or out-of-character distractions that pull us out of the story. I'm looking to avoid power/meta gaming and want a table where we can all focus on creating a memorable, impactful experience.
I hope to hear from one of you daring DM's! Thanks for reading.
( my discord incase you wish to contact me and get a reply quickly. )
themystickairuku
Hello, I am a new DM that is looking to gather a group of adventurers. Since I haven't run a game before, I would very much appreciate experienced players, so I do not need to spent time keeping track of player and general game mechanics.
I also would like to run a more RP focused game, not a dungeon creep or hack'N'slash. Where the partys choices and interactions shapes the world. Also a game where the dice rolls determines fate. I currently plan on running a short 2-3 sessions adventure, with more in the works, in case we want to keep the campaign going. Wich also means that personalized plot hooks likely won't be ready during these "planned sessions", but would be something for me to rely on to keep planning in case of this turning to a long campaign.
But... I am EU based, not state side (GMT +1) so scheduling may pose an issue. I plan on running a game on sundays at 14:00 CET (GMT +1) but timing is subject to change, depending on my players. This will be finalized with a session 0.
More details can be shared in case of interest/availability.