Game: D&D 5E (2014 rules) Group type: Online (StartPlaying.Games + Discord voice) Experience: Open to new players and veterans alike Location/Timezone: EST (Eastern Standard Time) Schedule: Games run at 6:00 PM EST on Wednesdays, Fridays, and Saturdays. You can join one or more games depending on your schedule. Roles sought: Players (multiple openings available) Game style: Story-rich, roleplay-focused campaign with meaningful combat and lasting world impact. The tone is adventurous with moral choices, mysteries, and high stakes — but it’s friendly and beginner-friendly.
About the game: Living Eberron is an evolving D&D campaign series where every table’s choices affect the shared world. No prior knowledge of Eberron is required — just bring your imagination! Games are streamed/recorded for full transparency, and sessions are paid ($5–$10 per seat) to ensure consistent scheduling and prep quality.
Character level depends on the game you join — each adventure is part of the same living world but designed to be approachable whether you’re starting fresh or stepping into higher-level play.
If you’re ready to leave your mark on a living world, comment here or message me directly for signup links and details.
The Ruins of Cazhaak Wednesday - $5 per seat
The Barren Sea has long been feared by sailors—uncharted waters, deadly storms, and whispers of vanished civilizations. Now, ancient islands have risen from its depths, revealing ruins older than any nation and a mystery tied to the fate of the world itself.
In Ruins of Cazhaak, you’ll explore a chain of dangerous islands once home to a powerful civilization. You’ll delve into lost cities, unearth artifacts infused with dragon-shard magic, and face factions racing to control the power hidden there. Will you uncover the truth, or be swept away by forces beyond mortal understanding?
This campaign is a mix of exploration, problem-solving, and high-stakes combat. It’s perfect for players who love mysterious ruins, ancient prophecies, and dangerous treasure hunts. Whether you’re new to Eberron or a veteran of its intrigues, this adventure stands on its own—you just need your wits, courage, and a steady hand on the ship’s wheel.
The Eye & The Liar Friday - $10 per seat
Rico d’Phiarlan lives for parties, pranks, and performing—but when the legendary Tear of Siberys shatters in his care, everyone from spies to assassins wants the pieces. Unfortunately, Rico just handed you the bag.
From glittering city streets to dangerous river ferries, you’ll race across Khorvaire to reforge the Tear before it falls into the wrong hands. Expect high-speed chases, sharp-tongued intrigue, and plenty of blades flashing in the moonlight.
This is a fast-moving, character-driven D&D 5E adventure perfect for both newcomers and veterans. Teamwork, quick thinking, and a willingness to bluff, fight, or sneak your way out of trouble are key.
Do you have what it takes to outsmart conspirators, stay one step ahead of danger, and keep Rico alive long enough to save the day?
War's Unquiet Children Saturday - $10 per seat
The Last War is over… but Khorvaire still bleeds. Nations watch each other with wary eyes, war-weary soldiers struggle to find their place, and whispers of forgotten weapons threaten to reignite the conflict. In this fragile peace, you and your companions will uncover secrets powerful enough to change the world—or tear it apart.
War’s Unquiet Children is a Dungeons & Dragons 5th Edition mini-campaign set in Eberron, a land of pulp adventure and noir intrigue. Magic powers industry, airships sail the skies, and spies and soldiers navigate streets thick with shadow and conspiracy. This isn’t a world of simple heroes and villains—it’s a place of dangerous choices and lasting consequences.
Whether you’re new to D&D or a seasoned veteran, you’ll step into a story that begins with a mysterious artifact and spirals into espionage, ancient secrets, and high-stakes battles. You might be a cunning spy, a scarred veteran, a curious artificer, or something stranger still. What matters is how you play your part in a world that remembers what you’ve done.
This mini-campaign weaves together some of Eberron’s classic adventures—The Forgotten Forge, Queen with the Burning Eyes, Shadows of the Last War, Whispers of the Vampire’s Blade, and Grasp of the Emerald Claw—forming a continuous narrative of mystery, danger, and discovery. Expect diplomacy, exploration, roleplay, and thrilling combat, all with a story that evolves around your decisions.
Will you shape the future of Khorvaire… or watch it burn?
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Game: D&D 5E (2014 rules)
Group type: Online (StartPlaying.Games + Discord voice)
Experience: Open to new players and veterans alike
Location/Timezone: EST (Eastern Standard Time)
Schedule: Games run at 6:00 PM EST on Wednesdays, Fridays, and Saturdays. You can join one or more games depending on your schedule.
Roles sought: Players (multiple openings available)
Game style: Story-rich, roleplay-focused campaign with meaningful combat and lasting world impact. The tone is adventurous with moral choices, mysteries, and high stakes — but it’s friendly and beginner-friendly.
About the game:
Living Eberron is an evolving D&D campaign series where every table’s choices affect the shared world. No prior knowledge of Eberron is required — just bring your imagination! Games are streamed/recorded for full transparency, and sessions are paid ($5–$10 per seat) to ensure consistent scheduling and prep quality.
Character level depends on the game you join — each adventure is part of the same living world but designed to be approachable whether you’re starting fresh or stepping into higher-level play.
If you’re ready to leave your mark on a living world, comment here or message me directly for signup links and details.
The Ruins of Cazhaak
Wednesday - $5 per seat
The Barren Sea has long been feared by sailors—uncharted waters, deadly storms, and whispers of vanished civilizations. Now, ancient islands have risen from its depths, revealing ruins older than any nation and a mystery tied to the fate of the world itself.
In Ruins of Cazhaak, you’ll explore a chain of dangerous islands once home to a powerful civilization. You’ll delve into lost cities, unearth artifacts infused with dragon-shard magic, and face factions racing to control the power hidden there. Will you uncover the truth, or be swept away by forces beyond mortal understanding?
This campaign is a mix of exploration, problem-solving, and high-stakes combat. It’s perfect for players who love mysterious ruins, ancient prophecies, and dangerous treasure hunts. Whether you’re new to Eberron or a veteran of its intrigues, this adventure stands on its own—you just need your wits, courage, and a steady hand on the ship’s wheel.
The Eye & The Liar
Friday - $10 per seat
Rico d’Phiarlan lives for parties, pranks, and performing—but when the legendary Tear of Siberys shatters in his care, everyone from spies to assassins wants the pieces. Unfortunately, Rico just handed you the bag.
From glittering city streets to dangerous river ferries, you’ll race across Khorvaire to reforge the Tear before it falls into the wrong hands. Expect high-speed chases, sharp-tongued intrigue, and plenty of blades flashing in the moonlight.
This is a fast-moving, character-driven D&D 5E adventure perfect for both newcomers and veterans. Teamwork, quick thinking, and a willingness to bluff, fight, or sneak your way out of trouble are key.
Do you have what it takes to outsmart conspirators, stay one step ahead of danger, and keep Rico alive long enough to save the day?
War's Unquiet Children
Saturday - $10 per seat
The Last War is over… but Khorvaire still bleeds. Nations watch each other with wary eyes, war-weary soldiers struggle to find their place, and whispers of forgotten weapons threaten to reignite the conflict. In this fragile peace, you and your companions will uncover secrets powerful enough to change the world—or tear it apart.
War’s Unquiet Children is a Dungeons & Dragons 5th Edition mini-campaign set in Eberron, a land of pulp adventure and noir intrigue. Magic powers industry, airships sail the skies, and spies and soldiers navigate streets thick with shadow and conspiracy. This isn’t a world of simple heroes and villains—it’s a place of dangerous choices and lasting consequences.
Whether you’re new to D&D or a seasoned veteran, you’ll step into a story that begins with a mysterious artifact and spirals into espionage, ancient secrets, and high-stakes battles. You might be a cunning spy, a scarred veteran, a curious artificer, or something stranger still. What matters is how you play your part in a world that remembers what you’ve done.
This mini-campaign weaves together some of Eberron’s classic adventures—The Forgotten Forge, Queen with the Burning Eyes, Shadows of the Last War, Whispers of the Vampire’s Blade, and Grasp of the Emerald Claw—forming a continuous narrative of mystery, danger, and discovery. Expect diplomacy, exploration, roleplay, and thrilling combat, all with a story that evolves around your decisions.
Will you shape the future of Khorvaire… or watch it burn?