Game: Dungeons & Dragons 5e Group type: Online (VTT + voice via Discord) Experience: Open to both new and experienced players Location/Timezone: EST Schedule: any day, 7 pm est Roles sought: 4–5 Players Game style: A mix of exploration, roleplay, and high-stakes combat. I enjoy weaving character backstories into the narrative while still letting the published adventure shine. Expect epic battles, political intrigue, and the freedom to influence the Forgotten Realms in big ways.
About the Adventure
The Savage Frontier (also known as the North) is a cold, rugged, sparsely populated land of snow-capped mountains, rocky hills, sprawling forests, and foggy vales. Isolated strongholds, ancient burial mounds, and the ruins of many forgotten empires dot this vast landscape. Bounded by the Sea of Swords to the west and the desert of Anauroch to the east, the Savage Frontier extends as far north as Icewind Dale and as far south as the town of Daggerford. Old roads stretch across this great expanse, linking the dwarven strongholds and mines in the mountains to the coastal settlements, frontier towns, and fortified outposts of humans and other folk. These roads are long, lonely, or poorly defended, making them dangerous to traverse. In fertile valleys, towns and cities have sprung up, separated by dozens if not hundreds of miles of untamed wilderness haunted by bandits, barbarians, and monsters.
Evil dragons stirred into action by their dark queen, Tiamat, threatened the settlements of the Savage Frontier for a time. Ultimately, they were defeated and forced to withdraw to their lairs, while Tiamat was banished to the Nine Hells. Fear of the dragons' wrath has faded quickly with the coming of a new threat: giants. The peoples of the North are no strangers to giant incursions. Frost giants have long claimed the Spine of the World as their demesne, and hill giants are known to scrounge for food in the untamed hills. But now, in the past couple of months, giants of every kind have emerged from their strongholds in force to threaten civilization as never before—and not just frost giants and hill giants, but also stone giants, fire giants, and cloud giants. All of the giants are in an uproar. Reports of giant attacks throughout the North have reached the coastal cities of Luskan, Neverwinter, and Waterdeep, stoking fears that the giants are waging war against humans, dwarves, elves, and other small folk.
Expectations
Safety tools: Lines & Veils, Session 0 for boundaries, open communication. Tone: Heroic, adventurous, with room for levity. Tools: Owlbear for maps, D&D Beyond for sheets, Discord for voice.
If you’re interested, reply here with the day you want to play in and ill pm you!
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Game: Dungeons & Dragons 5e
Group type: Online (VTT + voice via Discord)
Experience: Open to both new and experienced players
Location/Timezone: EST
Schedule: any day, 7 pm est
Roles sought: 4–5 Players
Game style: A mix of exploration, roleplay, and high-stakes combat. I enjoy weaving character backstories into the narrative while still letting the published adventure shine. Expect epic battles, political intrigue, and the freedom to influence the Forgotten Realms in big ways.
About the Adventure
The Savage Frontier (also known as the North) is a cold, rugged, sparsely populated land of snow-capped mountains, rocky hills, sprawling forests, and foggy vales. Isolated strongholds, ancient burial mounds, and the ruins of many forgotten empires dot this vast landscape. Bounded by the Sea of Swords to the west and the desert of Anauroch to the east, the Savage Frontier extends as far north as Icewind Dale and as far south as the town of Daggerford. Old roads stretch across this great expanse, linking the dwarven strongholds and mines in the mountains to the coastal settlements, frontier towns, and fortified outposts of humans and other folk. These roads are long, lonely, or poorly defended, making them dangerous to traverse. In fertile valleys, towns and cities have sprung up, separated by dozens if not hundreds of miles of untamed wilderness haunted by bandits, barbarians, and monsters.
Evil dragons stirred into action by their dark queen, Tiamat, threatened the settlements of the Savage Frontier for a time. Ultimately, they were defeated and forced to withdraw to their lairs, while Tiamat was banished to the Nine Hells. Fear of the dragons' wrath has faded quickly with the coming of a new threat: giants. The peoples of the North are no strangers to giant incursions. Frost giants have long claimed the Spine of the World as their demesne, and hill giants are known to scrounge for food in the untamed hills. But now, in the past couple of months, giants of every kind have emerged from their strongholds in force to threaten civilization as never before—and not just frost giants and hill giants, but also stone giants, fire giants, and cloud giants. All of the giants are in an uproar. Reports of giant attacks throughout the North have reached the coastal cities of Luskan, Neverwinter, and Waterdeep, stoking fears that the giants are waging war against humans, dwarves, elves, and other small folk.
Expectations
Safety tools: Lines & Veils, Session 0 for boundaries, open communication.
Tone: Heroic, adventurous, with room for levity.
Tools: Owlbear for maps, D&D Beyond for sheets, Discord for voice.
If you’re interested, reply here with the day you want to play in and ill pm you!