So this is less about my dice and more about my player's dice.
But for Halloween last year I made a custom event at the end of their dungeon featuring a home-brewed headless horseman. After they were able to quickly defeat my dungeon rolling well to defeat the Audrey 2 style plant. I figured the home-brewed creature would be no trouble. At the end of the dungeon they found one of my pumpkin mimic busting into the horseman. The horseman let out a huge wail and forced all my players to make con saves as each of the 5 players faced their worst real life nightmare. Each player had to make 3 con saves over 15 to break free of their nightmare. Not one player was able to defeat their nightmare. Because of their failure to stop the creature he is now free to create chaos every full moon in game and has upgraded his mount from a horse to a nightmare dragon. What made it worse is I had candy for my players for when they defeated him both in real life and in game but i could only dish out the real life candy.
The night ended with them completing the trek to the next dungeon without issue and good rolls the rest of the night. But for what ever reason that one encounter screwed over their dice. We even did a few rolls for fun after the encounter was over and they were rolling like before. #DDBStyle
We were playing a homebrew that my husband was DMing, and most of us were low health, there was only one enemy left and I healed our barbarian then rolled to hit the last enemy and the dice rolled under the small table on top our our dining table that holds the maps. We were all scrambling to find it and see if I had hit!! Of course it was a natty 20 #DDBStyle
The rogue in the Saltmarsh Campaign I'm DMing chose to use her sling for the first few sessions, and her sling attacks never hit. The one time she chooses to pull out her dagger and take an opportunity attack at a zombie, she got a nat 20. Even after that, she refuses to use her daggers.
As DM of my group, all of which had never played before, one of the most nerve wracking rolls would have to be the first roll of the campaign. Our half-orc paladin, leading in initiative, attacks a goblin on the road to Phandalin. A nice fat single digit shows up on the die: 1. The paladin's lance plants firmly in the soft ground a few feet ahead of the goblin, giving it the chance on its turn to sprint up the length of the weapon and swing its rusty blade at his face. Nothing quite like the fear of losing a player in the first round of combat to keep you on the edge of your seat.
We were playing a homebrew campaign in 5E and after a long journey through the wilderness and numerous small encounters we stumbled upon an Ancient Red Dragon (the big bad who we knew was racing us to find various items) and we were locked in a fierce fight. Our barbarian had been doing some massive damage with his +2 axe (the 20’s we’re already rolling…but they aren’t what this story is about) so the DM decided that the dragon was going to stay in the air and use the reach of its tail and bite to just harry us and keep well out of way of the raging Barb.
Our Barbarian did not like this. He hated losing rage and never went a turn without trying some form of attack.
The year was 2018. The week before we’d watched Captain America and Thor throwing shields and axes all over the place in Infinity War…we should have known what would happen next.
Our Barb takes their turn.
First Attack.
“I throw my shield at the dragon” (we later found out he kept the axe for later “in case it came back down”)
Nat 1.
Our DM loved improvising with Critical Fails.
Dragon Rolls a Dex Check.
Nat 20.
Catches the Shield. We all agreed; it deserved a +2 AC.
Ok. Second Attack.
“Well…I throw my axe at the dragon”
Nat 1.
DM thinks for a sec.
“You watch, as if in slow motion…as the axe flies through the air…and lodges securely into the wood of your own shield”
Everyone loses it.
We then go through a round and come back to the Barb’s turn.
At the point, the dragon is looking a bit hurt and we’re still looking like we can go a few more rounds. The DM says, the dragon is starting to look ‘nervous’.
The Barb is still recovering from their last round. The DM asks “What do you want to do?”
“I want to scream and rage at the Dragon and tell it that I’m going to take my weapons off it’s f#*#*ng corpse”
“Roll Intimidation”
Nat 20.
The DM starts to laugh. He can’t even say it.
We all know what’s going to happen.
The barb starts saying “No…No…No...don’t you dare…”
The rest of us are chanting “Say it…say it….”
The Dm composes themselves. Waits until the dragons’ turn.
#DDBStyle As a cleric with chef's feat shopping for a much needed warhammer, rolling a 4 persuasion.. not being able to afford it; deciding ok, just get some ingredients for pies... rolling the much needed nat20 of before :-(. at least got free pineapples & a FFFL. farmer friend for life
I have a cylindrical d20 that I use for especially important situations. You spin it like a top, and it will spin for 5-10 seconds before it comes to a stop. Once you've spun it, there is an incredible tension at the table as everyone leans over to see how it will stop.
5-10 seconds has never felt so long as when my Goliath Monk was making death saves. We were on a ship and had taken heavy fire from a crew of pirates set on taking our ship from us. The pirates were rolling really well, and I dropped to 0 hp. I failed two death saves, and our healer couldn't get to me before my next turn came up. I spun the d20 for possibly my character's last time. Everyone at the table crowded around to watch it seem to spin and spin and spin and spin until finally... TWENTY! Restored to 1 hp, I jumped to my feet, kicked a pirate into the ocean, and scared the rest of them into surrendering!
When my party first encountered Count Strahd. He had two Dire Wolves with him that he used to crash our place of rest. He also charmed our Barbarian against us. I used Scorching Ray to attack the last wolf after the other was killed. All 3 rays missed. Panic sets in.
With our charmed Barbarian about to achieve Strahd's objective. I do the only dumb plan that I know won't ask me to risk rolling against the strongest member of the party. I disguised myself as someone of Strahds liking and just bolted. And I am still surprised he followed.
My party, me and a Mind flayer and its gang were going at it and 'it' was going well. As a Monk I was zoneing the Mind flayer and his gang were dropping like flue to the party, we'd all taken some hits but were in control.
And then he hit me the charm person and I hit the table with a nat 1.
When it was over the Mind flayer escaped and I had knocked out 2 characters before the warlock dropped me to 0hp. I was both horrified I'd gone through the party and secretly proud my halfling monk had kicked ass.
This isn't actually a signature, just something I copy and paste onto the bottom of all my posts. Or is it? Yep, it is. Or is it..? I’m a hobbit, and the master cranial imploder of the "Oops, I Accidently Destroyed Someone's Brain" cult. Extended sig. I'm actually in Limbo, it says I'm in Mechanus because that's where I get my WiFi from. Please don't tell the modrons, they're still angry from the 'Spawning Stone' fiasco. No connection to Dragonslayer8 other than knowing them in real life.
Just finished a session playing Dead In Thay, and we were in a dungeon that had 20 pellets and 20 gravity-changing zones. The zones would force throw us to either the ceiling or the floor requiring a Dex save each time, taking half damage on a failed save. The room also imposed half speed on everyone. My Eldritch Knight cast Haste on himself so that his speed returned to normal and to give him advantage on Dex saving throws. It's like the room was made for Haste. I took quite a bit of damage, continuously entering the gravity-changing zones and coming close to death as I ran around the room touching the pellets to unlock the giant door to the south, all the while maintaining concentration on Haste with my +7 on CON saves and rolling with advantage because I have the War Caster feat. My Fighter uses the Rime of the Frostmaiden Dice Set. #DDBStyle
i was dming and one of my party members split from the party to fight some monsters. after he found them he went and killed 3 of the 4 monsters before hitting 0hp where he then rolled death saving throws. he rolled 2 failures then 2 successes in that order then on the last death saving throw he rolled was a 9. he died (that was last week).
I climbed a tree to scout the camp we were looking to infiltrate. DM wanted an Athletics check. Natural 1. Ok you fall, made a Dex check. Natural 1. You land, hard, and take 1d4 damage (DM rolls), that's 4 points. Roll a Con check. Natural 1. DM stares at me, eyes wide, blinks. Ok, you just broke your leg.
Yup. Tried to climbed a damn tree, made 3 straight natural 1 rolls, fell and broke my leg. I literally threw that d20 into my fireplace and watched it burn. #DDBStyle
It was a frigid afternoon as Gnarth stood with his party....before him lay a caravan crushed by an avalanche. A man cried from the right, and Gnarth turned to see a warrior, sword in hand, fending off two wolves. Armor on the wayside, swinging to hold them at bay. Far from one to laze about, Gnarth turned to face the predators and their prey. He drew two javelins. First one connected in the side. The second, a perfect (NAT 20) throw, right through the skull. As his rage subsided, a fleeting memory, the large orc laughed, and walked forward to claim his tokens from their mouths after helping the man retrieve his armor. Pulling him from the snow prison and moving back to the group to make sure no others were at risk.
I was DMing a game and I was pretty lenient and let my cleric be in service to the god of Rubber Ducks. He started with roughly ten rubber ducks and used them crazily. For example, he convinced a manticore that a rubber duck was a regular duck and a meal for it(the manticore completely failed the persuasion check with a nat 1). Another experience was when he convinced a merchant that 3 rubber ducks were equal to 2 warhorses with 2 nat 20's. #DDBStyle
There was one campaign where my fellow adventurers and I were investigating a series of kidnappings and were lead to a particularly nasty graveyard. We discovered that the kidnappers were actually lead by a mage who had a nasty habit of summoning specters, banshees, and other baddies. We put up a fight against the mage, but our team was still getting banged up pretty good by his spells, and being a cleric I was using a lot of my turns healing everyone so it was hard to get in on the action. After some time there came a moment where my cleric was finally able to get one good swing at the mage. I rolled a nat20. The cheer everyone let out made me feel like a hero. #DDBStyle
Within the past month, my bard that I've been playing in a Ravenloft game of almost three years died. Dimension Door to get away from the thick of battle with a shadow dragon+return villain, only to be ambushed by Kargatane forces while trying to get her daughter to safety. Outnumbered, separated from the party, she could only make sure that her daughter could get away by turning to mist, blending in with the illusory fog in a building she'd placed Guards and Wards on in prep of this battle, (which protects an underground shelter for civilians.)
Now through this whole game, I've rolled terribly on HP EVERY TIME and had scraped by through wiles and magic alone, but before this battle, she gave her periapt of wound closure to her daughter. Was barely able to make it through one round with action economy against her.
Arrows. Maces. Axes. A turn and-a-half later, and the final two hits. One arrow, unconscious. A second arrow, critical hit. Instantly lost two death saves. Very reminiscent of Boromir's final stand.
Next turn. Death Save success. 2 to 1.
Next turn. Death Save success. Tied.
Now, at this point, her friends were close, a hair's breadth from being able to stabilise her. But the session was wrapping up. Time comes for the last roll, and my saves are tied.
Death save fail. Session ends. Still yet to be seen if she can be resurrected.
And that's my story! Real rough, but that's how it goes in horror sometimes. Still, hoping it's not goodbye yet for my girl, because I love her very much. #DDBStyle
I was running my first DnD5e game with a bunch of fellow new players. We were playing "Lost Mine of Phandelver" and they were in the Redbrand Hideout. Our halfling thief managed to sweet talk and persuade her way (Roll after roll) through group after group of NPCs until they reached Glasstaff's quarters (mini-boss) and then killed him without issue via surprise attack.
The classic "Nat 1 on a death save while in an AoE that will damage you on the start of your next turn and the healer is out of range". Without the Nat 20 from the Rogue that ended up being the killing blow that might've been an end for that character (depending on whether or not we could Revivify in time).
#DDBStyle
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So this is less about my dice and more about my player's dice.
But for Halloween last year I made a custom event at the end of their dungeon featuring a home-brewed headless horseman. After they were able to quickly defeat my dungeon rolling well to defeat the Audrey 2 style plant. I figured the home-brewed creature would be no trouble. At the end of the dungeon they found one of my pumpkin mimic busting into the horseman. The horseman let out a huge wail and forced all my players to make con saves as each of the 5 players faced their worst real life nightmare. Each player had to make 3 con saves over 15 to break free of their nightmare. Not one player was able to defeat their nightmare. Because of their failure to stop the creature he is now free to create chaos every full moon in game and has upgraded his mount from a horse to a nightmare dragon. What made it worse is I had candy for my players for when they defeated him both in real life and in game but i could only dish out the real life candy.
The night ended with them completing the trek to the next dungeon without issue and good rolls the rest of the night. But for what ever reason that one encounter screwed over their dice. We even did a few rolls for fun after the encounter was over and they were rolling like before. #DDBStyle
We were playing a homebrew that my husband was DMing, and most of us were low health, there was only one enemy left and I healed our barbarian then rolled to hit the last enemy and the dice rolled under the small table on top our our dining table that holds the maps. We were all scrambling to find it and see if I had hit!! Of course it was a natty 20 #DDBStyle
The rogue in the Saltmarsh Campaign I'm DMing chose to use her sling for the first few sessions, and her sling attacks never hit. The one time she chooses to pull out her dagger and take an opportunity attack at a zombie, she got a nat 20. Even after that, she refuses to use her daggers.
#DDBStyle
As DM of my group, all of which had never played before, one of the most nerve wracking rolls would have to be the first roll of the campaign. Our half-orc paladin, leading in initiative, attacks a goblin on the road to Phandalin. A nice fat single digit shows up on the die: 1. The paladin's lance plants firmly in the soft ground a few feet ahead of the goblin, giving it the chance on its turn to sprint up the length of the weapon and swing its rusty blade at his face. Nothing quite like the fear of losing a player in the first round of combat to keep you on the edge of your seat.
#DDBStyle
We were playing a homebrew campaign in 5E and after a long journey through the wilderness and numerous small encounters we stumbled upon an Ancient Red Dragon (the big bad who we knew was racing us to find various items) and we were locked in a fierce fight. Our barbarian had been doing some massive damage with his +2 axe (the 20’s we’re already rolling…but they aren’t what this story is about) so the DM decided that the dragon was going to stay in the air and use the reach of its tail and bite to just harry us and keep well out of way of the raging Barb.
Our Barbarian did not like this. He hated losing rage and never went a turn without trying some form of attack.
The year was 2018. The week before we’d watched Captain America and Thor throwing shields and axes all over the place in Infinity War…we should have known what would happen next.
Our Barb takes their turn.
First Attack.
“I throw my shield at the dragon” (we later found out he kept the axe for later “in case it came back down”)
Nat 1.
Our DM loved improvising with Critical Fails.
Dragon Rolls a Dex Check.
Nat 20.
Catches the Shield. We all agreed; it deserved a +2 AC.
Ok. Second Attack.
“Well…I throw my axe at the dragon”
Nat 1.
DM thinks for a sec.
“You watch, as if in slow motion…as the axe flies through the air…and lodges securely into the wood of your own shield”
Everyone loses it.
We then go through a round and come back to the Barb’s turn.
At the point, the dragon is looking a bit hurt and we’re still looking like we can go a few more rounds. The DM says, the dragon is starting to look ‘nervous’.
The Barb is still recovering from their last round. The DM asks “What do you want to do?”
“I want to scream and rage at the Dragon and tell it that I’m going to take my weapons off it’s f#*#*ng corpse”
“Roll Intimidation”
Nat 20.
The DM starts to laugh. He can’t even say it.
We all know what’s going to happen.
The barb starts saying “No…No…No...don’t you dare…”
The rest of us are chanting “Say it…say it….”
The Dm composes themselves. Waits until the dragons’ turn.
“The Dragon flees…with your axe and shield…”
#DDBStyle
#DDBStyle As a cleric with chef's feat shopping for a much needed warhammer, rolling a 4 persuasion.. not being able to afford it; deciding ok, just get some ingredients for pies... rolling the much needed nat20 of before :-(. at least got free pineapples & a FFFL. farmer friend for life
I have a cylindrical d20 that I use for especially important situations. You spin it like a top, and it will spin for 5-10 seconds before it comes to a stop. Once you've spun it, there is an incredible tension at the table as everyone leans over to see how it will stop.
5-10 seconds has never felt so long as when my Goliath Monk was making death saves. We were on a ship and had taken heavy fire from a crew of pirates set on taking our ship from us. The pirates were rolling really well, and I dropped to 0 hp. I failed two death saves, and our healer couldn't get to me before my next turn came up. I spun the d20 for possibly my character's last time. Everyone at the table crowded around to watch it seem to spin and spin and spin and spin until finally... TWENTY! Restored to 1 hp, I jumped to my feet, kicked a pirate into the ocean, and scared the rest of them into surrendering!
#DDBStyle
#DDBStyle
When my party first encountered Count Strahd. He had two Dire Wolves with him that he used to crash our place of rest. He also charmed our Barbarian against us. I used Scorching Ray to attack the last wolf after the other was killed. All 3 rays missed. Panic sets in.
With our charmed Barbarian about to achieve Strahd's objective. I do the only dumb plan that I know won't ask me to risk rolling against the strongest member of the party. I disguised myself as someone of Strahds liking and just bolted. And I am still surprised he followed.
My party, me and a Mind flayer and its gang were going at it and 'it' was going well. As a Monk I was zoneing the Mind flayer and his gang were dropping like flue to the party, we'd all taken some hits but were in control.
And then he hit me the charm person and I hit the table with a nat 1.
When it was over the Mind flayer escaped and I had knocked out 2 characters before the warlock dropped me to 0hp. I was both horrified I'd gone through the party and secretly proud my halfling monk had kicked ass.
#DDBStyle
Unfortunately, nothing of the sort comes to mind.
This isn't actually a signature, just something I copy and paste onto the bottom of all my posts. Or is it? Yep, it is. Or is it..? I’m a hobbit, and the master cranial imploder of the "Oops, I Accidently Destroyed Someone's Brain" cult. Extended sig. I'm actually in Limbo, it says I'm in Mechanus because that's where I get my WiFi from. Please don't tell the modrons, they're still angry from the 'Spawning Stone' fiasco.
No connection to Dragonslayer8 other than knowing them in real life.
Just finished a session playing Dead In Thay, and we were in a dungeon that had 20 pellets and 20 gravity-changing zones. The zones would force throw us to either the ceiling or the floor requiring a Dex save each time, taking half damage on a failed save. The room also imposed half speed on everyone. My Eldritch Knight cast Haste on himself so that his speed returned to normal and to give him advantage on Dex saving throws. It's like the room was made for Haste. I took quite a bit of damage, continuously entering the gravity-changing zones and coming close to death as I ran around the room touching the pellets to unlock the giant door to the south, all the while maintaining concentration on Haste with my +7 on CON saves and rolling with advantage because I have the War Caster feat. My Fighter uses the Rime of the Frostmaiden Dice Set. #DDBStyle
Icewind Dale: Rime of the Frostmaiden Campaign. I'm DM.
Chardalyn Dragon midgame boss fight - boss is almost down. Sorcerer rolls a Nat 20!
As DM, I start to narrate the epic death; and only then remember to check for damage immunities. Dragon is immune. Had to retcon it all :/
On the very next turn, the Wizard rolls Nat 20 for the kill!!! #DDBStyle
i was dming and one of my party members split from the party to fight some monsters. after he found them he went and killed 3 of the 4 monsters before hitting 0hp where he then rolled death saving throws. he rolled 2 failures then 2 successes in that order then on the last death saving throw he rolled was a 9. he died (that was last week).
#DDBStyle
I climbed a tree to scout the camp we were looking to infiltrate. DM wanted an Athletics check. Natural 1. Ok you fall, made a Dex check. Natural 1. You land, hard, and take 1d4 damage (DM rolls), that's 4 points. Roll a Con check. Natural 1. DM stares at me, eyes wide, blinks. Ok, you just broke your leg.
Yup. Tried to climbed a damn tree, made 3 straight natural 1 rolls, fell and broke my leg. I literally threw that d20 into my fireplace and watched it burn. #DDBStyle
It was a frigid afternoon as Gnarth stood with his party....before him lay a caravan crushed by an avalanche. A man cried from the right, and Gnarth turned to see a warrior, sword in hand, fending off two wolves. Armor on the wayside, swinging to hold them at bay. Far from one to laze about, Gnarth turned to face the predators and their prey. He drew two javelins. First one connected in the side. The second, a perfect (NAT 20) throw, right through the skull. As his rage subsided, a fleeting memory, the large orc laughed, and walked forward to claim his tokens from their mouths after helping the man retrieve his armor. Pulling him from the snow prison and moving back to the group to make sure no others were at risk.
#DDBStyle
I was DMing a game and I was pretty lenient and let my cleric be in service to the god of Rubber Ducks. He started with roughly ten rubber ducks and used them crazily. For example, he convinced a manticore that a rubber duck was a regular duck and a meal for it(the manticore completely failed the persuasion check with a nat 1). Another experience was when he convinced a merchant that 3 rubber ducks were equal to 2 warhorses with 2 nat 20's. #DDBStyle
There was one campaign where my fellow adventurers and I were investigating a series of kidnappings and were lead to a particularly nasty graveyard. We discovered that the kidnappers were actually lead by a mage who had a nasty habit of summoning specters, banshees, and other baddies. We put up a fight against the mage, but our team was still getting banged up pretty good by his spells, and being a cleric I was using a lot of my turns healing everyone so it was hard to get in on the action. After some time there came a moment where my cleric was finally able to get one good swing at the mage. I rolled a nat20. The cheer everyone let out made me feel like a hero. #DDBStyle
Within the past month, my bard that I've been playing in a Ravenloft game of almost three years died. Dimension Door to get away from the thick of battle with a shadow dragon+return villain, only to be ambushed by Kargatane forces while trying to get her daughter to safety. Outnumbered, separated from the party, she could only make sure that her daughter could get away by turning to mist, blending in with the illusory fog in a building she'd placed Guards and Wards on in prep of this battle, (which protects an underground shelter for civilians.)
Now through this whole game, I've rolled terribly on HP EVERY TIME and had scraped by through wiles and magic alone, but before this battle, she gave her periapt of wound closure to her daughter. Was barely able to make it through one round with action economy against her.
Arrows. Maces. Axes. A turn and-a-half later, and the final two hits. One arrow, unconscious. A second arrow, critical hit. Instantly lost two death saves. Very reminiscent of Boromir's final stand.
Next turn. Death Save success. 2 to 1.
Next turn. Death Save success. Tied.
Now, at this point, her friends were close, a hair's breadth from being able to stabilise her. But the session was wrapping up. Time comes for the last roll, and my saves are tied.
Death save fail. Session ends. Still yet to be seen if she can be resurrected.
And that's my story! Real rough, but that's how it goes in horror sometimes. Still, hoping it's not goodbye yet for my girl, because I love her very much. #DDBStyle
I was running my first DnD5e game with a bunch of fellow new players. We were playing "Lost Mine of Phandelver" and they were in the Redbrand Hideout. Our halfling thief managed to sweet talk and persuade her way (Roll after roll) through group after group of NPCs until they reached Glasstaff's quarters (mini-boss) and then killed him without issue via surprise attack.
#DDBStyle
The classic "Nat 1 on a death save while in an AoE that will damage you on the start of your next turn and the healer is out of range". Without the Nat 20 from the Rogue that ended up being the killing blow that might've been an end for that character (depending on whether or not we could Revivify in time).
#DDBStyle