(ooc: one difference that has already been noted is that you can move through allies spaces and in regular chess you have to stop before entering their square.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(ooc: I'm having the 1st round be the appearance of the monsters, the 2nd round be there movement or placement on the board, and from the 3rd round onward I'm just going to run it like a regular fight.)
The raven moves to (f3) and the mounted orc mirrors the move by going to (f6).
(Kralog is up.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Kralog snorts. Then he casts fire bolt on the dark tower.
*Attack: 12 Damage: 3.*
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All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
The dark tower disappears in a puff of black smoke that quickly dissipates.
(Evre is up.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
The evil queen bursts into a cloud of ash that is swept away by the draft.
(Vaden is up.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(Someone want to move Vaden? I have no clue on placement. Likely he would move 3 forward and one to the right, but I don't want to place him square in the sights of something...)
Vaden moves to (c3) and the mounted orc moves to (c6).
(Loyal is up.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
*Question: Would the chess pieces count as creatures for the purpose of certain spells?*
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The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
(Yes, they would count as the creatures they appear to be.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
The mounted orc's horse rears up and kicks it's hooves once before vanishing in a puff of black smoke.
The skeletal figure (c8) moves to (b7).
(Horxik is up.)
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Horxik glances at the strange board before him and decides to try something different. Pulling his wand back out, he launches a sticky mass towards the enemy ranks. The webs layer themselves on the ground and attempt to restrain quite a few of the still-standing enemies as well as the locations of a few that vanished. His face then contorts into a strange expression and a grotesque mask plasters itself onto his face. With his new horrid smile, Horxik stands up taller and straighter than he has before and emanates confidence. He then steps one space to the side to fill in where Vaden stepped away from and get out of the line of fire of the scary castle across from him.
Move: A1 --> B1
Action: Cast Web Any creature that starts its turn in the area marked by the spell (D8-G7) or enters it for the first time on a turn must make a DC15 Dexterity Save. On a failure, they are restrained but can spend their action to make a DC15 Strength Check to try and break free.
Bonus Action: Activate Form of Dread Horxik gains 11 Temporary Hit Points
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“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Joroden will stand there confused as he knows very little about chess, but will follow the others' example and Eldritch blast the nearest enemy. Attack: 27 Damage: 14
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Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Joroden blasts the Zombie (e7) and it vanishes in a puff of black smoke.
Praeda steps forward (black quess dispatched by Evre) and blasts the Zombie (d7) which also vanishes in a puff of black smoke.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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(ooc: one difference that has already been noted is that you can move through allies spaces and in regular chess you have to stop before entering their square.)
(ooc: I'm having the 1st round be the appearance of the monsters, the 2nd round be there movement or placement on the board, and from the 3rd round onward I'm just going to run it like a regular fight.)
The raven moves to (f3) and the mounted orc mirrors the move by going to (f6).
(Kralog is up.)
Kralog snorts. Then he casts fire bolt on the dark tower.
*Attack: 12 Damage: 3.*
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
The dark tower disappears in a puff of black smoke that quickly dissipates.
(Evre is up.)
Attack: 20 Damage: 1
Evre looks at the dark queen (evil witch) opposite her, and then casts chill touch at her, the incorporeal hand grasping for her throat…
The evil queen bursts into a cloud of ash that is swept away by the draft.
(Vaden is up.)
(Someone want to move Vaden? I have no clue on placement. Likely he would move 3 forward and one to the right, but I don't want to place him square in the sights of something...)
Vaden moves to (c3) and the mounted orc moves to (c6).
(Loyal is up.)
*Question: Would the chess pieces count as creatures for the purpose of certain spells?*
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
(Yes, they would count as the creatures they appear to be.)
Loyal will blast the mounted orc.
Attack: 10.
Damage: 13.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
The mounted orc's horse rears up and kicks it's hooves once before vanishing in a puff of black smoke.
The skeletal figure (c8) moves to (b7).
(Horxik is up.)
Horxik glances at the strange board before him and decides to try something different. Pulling his wand back out, he launches a sticky mass towards the enemy ranks. The webs layer themselves on the ground and attempt to restrain quite a few of the still-standing enemies as well as the locations of a few that vanished. His face then contorts into a strange expression and a grotesque mask plasters itself onto his face. With his new horrid smile, Horxik stands up taller and straighter than he has before and emanates confidence. He then steps one space to the side to fill in where Vaden stepped away from and get out of the line of fire of the scary castle across from him.
Move: A1 --> B1
Action: Cast Web
Any creature that starts its turn in the area marked by the spell (D8-G7) or enters it for the first time on a turn must make a DC15 Dexterity Save. On a failure, they are restrained but can spend their action to make a DC15 Strength Check to try and break free.
Bonus Action: Activate Form of Dread
Horxik gains 11 Temporary Hit Points
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Updated Map (For those that care about it...)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
The Dark Tower at (a8) moves to (a7).
(Joroden is up. Praeda is next.)
Joroden will stand there confused as he knows very little about chess, but will follow the others' example and Eldritch blast the nearest enemy. Attack: 27 Damage: 14
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
Sauce Archpriest!- Join the Supreme Court of Sauces! Join the Cult of Cults! EXTENDED SIGNATURE Tooltips
Praeda steps forward to D4 and blasts the black queen. Attack: 16 Damage: Unable to parse dice roll.
I have a weird sense of humor.
I also make maps.(That's a link)
Damage is being weird, so: 5
I have a weird sense of humor.
I also make maps.(That's a link)
Joroden blasts the Zombie (e7) and it vanishes in a puff of black smoke.
Praeda steps forward (black quess dispatched by Evre) and blasts the Zombie (d7) which also vanishes in a puff of black smoke.
Initiative Order:
Artur (f2)
Owl (f4)
Skeletal Figure (g7) (enemy)
Raven (f3)
Mounted Orc (f6) (enemy)
Kralog (h1)
Evre (d1)
Vaden (c3)
Loyal (c1)
Skeletal Figure (b7) (enemy)
Horxik (b1)
Dark Tower (a7) (enemy)
Joroden (e2)
Praeda (d4)