There are actually still some Cultists unloading the wagon. Now that you're paying attention, that one Cultist that accused you of murdering her friend is looking at you. With her arms crossed, leaning against a wall.
At this point Ardred Briferhew beckons you to come over.
Briferhew: Come, this is Bog Luck. He is the camp's superintendent. Bog, these are the people I told you about. They won't be joining me on the way back south. Apparently they have business up north.
Bog gives you a look over. North you say? [Insight check: 8] Oh well, feel free to stay before continuing your journey. You can take any unoccupied room. None are private rooms though; all have bunks for at least four people, and the larger rooms sleep six. Oh, and the rooms don't have locks on their doors. If you want I can lock your gold and other valuables into the strong room for safekeeping. He pats some keys on his belt when says this. Despite his crude manner and looks, Bog Luck strikes you as a somewhat educated man.
Since one Cultist that accused Zale of murdering her friend is looking at us, Khessa gives up having a chat now with the Half-Orc, saying to her dragonborn friend: "Now we have prying eyes watching us... however, if we If we happen to see him alone, let's remember that we can have a chat".
To Bog Luck's words the blonde arcane warrior responds with a broad smile and patting him on the shoulder: "Thanks bog! The accommodation is fine and afterwards it will be a pleasure continuing our journey together!"
At night, the tall adventuress will propose to stay in a group as much as possible, in the rooms, sacrificing privacy in favor of security, and to take turns on guard, since there are Cultists nearby who may not be well disposed. And during the night, in the room where she is also, she will count on Anator for additional vigilance.
Good to hear. Bog replies. If you're hungry you can ask Gristle Pete for something to eat. This kitchen is up the stairs, now if you'll excuses me...
Bog wanders of to direct laborers to carry the crates brought from the next wagon (a Cultist wagon) into the warehouse. The warehouse door is latched but unlocked. Supplies that shouldn’t be left exposed to the weather are stored here: food for the people and fodder for animals. Strange... you know those crates aren't food...
Updated map. Kitchen is on the second floor (above the warehouse) and the rooms without locks:
Talking to her fellow adventurers in a moment when they are alone, Khessa proposes: "Did you see that they put the loot in an area where food should be stored? And which isn't locked? This night we could try to give a look, while everyone else is sleeping... If Eric has that silencing spell ready and Nixi has the invisibility spell ready, the risk of being discovered should be minimal".
Zale nods, "Yeah, but honestly I be thinkin we should split up. There might be a watch on that loot, and there might be a watch on me." She gets a mischievous look in her eye. "Sooo, hows about we do a bit o misdirection. I be the one they be thinkin is the most likely to be doin sneaky stuff. Sooo, I just act like I'm gonna do that but go a completely different direction from the rest o ya." She pauses, "Unless ye be thinkin that's overkill. Just an Idea."
"Indeed, I can make our steps silent my dear" Eric nods at Khessa. "But pay attention Zale, they saw you fighting, if they actually are coming after you, they won't be unprepared. If you're right you should avoid fighting them and hide or run toward the rest of us"
Zale is about to reply to Eric when the cultist bumps her. Anger wells up inside her but she manages to put a cap on it by flashing a toothy grin, "Oh, I be sorry." She laughs and gestures to her face which still has her bandana covering her scar and right eye. "Me depth perception be a bit off. Heh, I suppose I really am half blind. No wonder I'm always relyin on you other guards to see the trouble before it gets here." She stares right at the cultist but does not reach for her rapier. Nevertheless, her right hand twitches. She doesn't need a blade to put some scratches on that woman's face. "But please don't be callin me a Kobold. Snakeskin be fine, I actually kinda like the sound o that. But Kobold? Yick, I hate those little vermin."
"You see?" Khessa interjects, calmly placing her hand... on the Cultist's hand on the pommel of the Longsword - so that it is not easy for her to extract "Nobody is 'looking for a fight'... Which is a great thing... For all of us, because we are here together to protect the caravan, not to fight among us..."
"And especially for you," continues the blonde arcane warrior "because if we were 'looking for a fight', we would be many against one... plus, we wouldn't have come looking for you here, in front of everyone's eyes, like idiots... but we would have isolated you in the chaos of one of the many battles and eliminated you there, then blamed it on trolls, bullywugs or lizardfolk. Is that clear?"
"Nobody's mad at you" the tall adventurer releases the Cultist's hand, looking at her reassuringly with her blue eyes. "Go eat and rest, you need it as much as we do".
I see.... The Cultist replies and jerks away from Khessa. Hiding behind your tall friend like a cowardly Kobold! Drawing her sword she continues: C'mon! You and me, Kobold! Show me what you are! A mighty Kingsnake? Or a Kobold Queen?
By nowquite a crowd has gathered. Seems like they are looking for some distraction from their everyday lifes and think that a fight will be pleasant entertainment.
Khessa shrugs and gives the Cultist a look of pity: "You asked for it..."
Then, since what she feared would be perceived as an inconvenience is instead welcomed as entertainment, the blonde arcane warrior tries to organize bets: "Come on, gentlemen! Let's bet! I bet 5gp on the dragonborn! Who bets against me? Come on!"
When she passes near Eric, she whispers to him: "I don't know if you can help Zale with spells whose effect can't be seen... I could make her blurry, but that would be pretty obvious to all..."
Briferhew : Yeah! I’m in for 5gp on the Kingsnake.
Bog has come to see what all the commotion is about: I’ll take those bets! Now let’s clear the area for the fighters. I’m allowing this one fight and don’t want anyone interfering!
Zale, roll for initiative (or back down and let everyone assume you are a coward and treat you with disrespect for the rest of your time at the camp).
"KOBOLD QUEEN!!!" Zale Roars. That was crossing the line. "Fine then! You be wantin a fight?!" In the blink of an eye, her rapier flashes into her hand. "I'll give ye a fight!"She waves her free hand at her companions, "Get back, and keep them spectators out of me way. I'm sick o this."
Initiative: 11
(Nope, no backing down for Zale.)
(Lol well the great thing about a duel is that with Rakish Audacity, Zale will always get to use a sneak attack. So long as we don't get to close to the ring of spectators.)
Kriv steps forward, shouting. “Anyone that gets antsy and jumps in is getting fed to the lizardfolk. I’ll see to it myself.” He offers Zale a fist bump and whispers before returning to the edge of the crowd. “Make King Eek proud.”
"I am afraid" Eric wishers back to Khessa "that it would be hard not to be seen if I cast spells on her or on her weapon, and that would trigger a bigger fight. Moreover, that could embarrass her" he nods "I am positive Zale doesn't need my help. but if things turns bad, there is many things I can do. And if our opponents try to help their champion by mean of magic, I can use my Counterspell against them"
Eric takes his place close in vicinity of the two contenders "Just to ensure a fair play in this dispute" he yells and with a wide gesture of the hand he castsDetect Magic
Zale returns the fist bump, but is stumped for a moment when Kriv mentions Eek and then walks away. She shakes her head and hisses sounding very much like a snake. There ain't no way she's dedicating this fight to a bloody kobold. She's doing this for herself and her honor!
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There are actually still some Cultists unloading the wagon. Now that you're paying attention, that one Cultist that accused you of murdering her friend is looking at you.
With her arms crossed, leaning against a wall.
At this point Ardred Briferhew beckons you to come over.
Briferhew: Come, this is Bog Luck. He is the camp's superintendent. Bog, these are the people I told you about. They won't be joining me on the way back south. Apparently they have business up north.
Bog gives you a look over. North you say? [Insight check: 8] Oh well, feel free to stay before continuing your journey. You can take any unoccupied room. None are private rooms though; all have bunks for at least four people, and the larger rooms sleep six. Oh, and the rooms don't have locks on their doors. If you want I can lock your gold and other valuables into the strong room for safekeeping. He pats some keys on his belt when says this. Despite his crude manner and looks, Bog Luck strikes you as a somewhat educated man.
Player: Any Good Alignment // DM: Lawful Evil
Since one Cultist that accused Zale of murdering her friend is looking at us, Khessa gives up having a chat now with the Half-Orc, saying to her dragonborn friend: "Now we have prying eyes watching us... however, if we If we happen to see him alone, let's remember that we can have a chat".
To Bog Luck's words the blonde arcane warrior responds with a broad smile and patting him on the shoulder: "Thanks bog! The accommodation is fine and afterwards it will be a pleasure continuing our journey together!"
At night, the tall adventuress will propose to stay in a group as much as possible, in the rooms, sacrificing privacy in favor of security, and to take turns on guard, since there are Cultists nearby who may not be well disposed. And during the night, in the room where she is also, she will count on Anator for additional vigilance.
Good to hear. Bog replies. If you're hungry you can ask Gristle Pete for something to eat. This kitchen is up the stairs, now if you'll excuses me...
Bog wanders of to direct laborers to carry the crates brought from the next wagon (a Cultist wagon) into the warehouse. The warehouse door is latched but unlocked. Supplies that shouldn’t be left exposed to the weather are stored here: food for the people and fodder for animals. Strange... you know those crates aren't food...
Updated map. Kitchen is on the second floor (above the warehouse) and the rooms without locks:
Player: Any Good Alignment // DM: Lawful Evil
Talking to her fellow adventurers in a moment when they are alone, Khessa proposes: "Did you see that they put the loot in an area where food should be stored? And which isn't locked? This night we could try to give a look, while everyone else is sleeping... If Eric has that silencing spell ready and Nixi has the invisibility spell ready, the risk of being discovered should be minimal".
Zale suppresses a scowl when she notices the woman. Gods above she hates being accused of crimes she didn't commit. "Good idea Khessa."
Zale nods, "Yeah, but honestly I be thinkin we should split up. There might be a watch on that loot, and there might be a watch on me." She gets a mischievous look in her eye. "Sooo, hows about we do a bit o misdirection. I be the one they be thinkin is the most likely to be doin sneaky stuff. Sooo, I just act like I'm gonna do that but go a completely different direction from the rest o ya." She pauses, "Unless ye be thinkin that's overkill. Just an Idea."
"Why not?" Khessa grins "A little caution certainly won't hurt us!"
"Indeed, I can make our steps silent my dear" Eric nods at Khessa. "But pay attention Zale, they saw you fighting, if they actually are coming after you, they won't be unprepared. If you're right you should avoid fighting them and hide or run toward the rest of us"
Coincidentally, at that very moment the Cultist that has been staring at Zale walks by and bumps her on purpose.
Hey! Watch it overgrown Kobold! She turns around and places a hand on the pommel of her Longsword. Are you looking for a fight, Snakeskin?
Player: Any Good Alignment // DM: Lawful Evil
Zale is about to reply to Eric when the cultist bumps her. Anger wells up inside her but she manages to put a cap on it by flashing a toothy grin, "Oh, I be sorry." She laughs and gestures to her face which still has her bandana covering her scar and right eye. "Me depth perception be a bit off. Heh, I suppose I really am half blind. No wonder I'm always relyin on you other guards to see the trouble before it gets here." She stares right at the cultist but does not reach for her rapier. Nevertheless, her right hand twitches. She doesn't need a blade to put some scratches on that woman's face. "But please don't be callin me a Kobold. Snakeskin be fine, I actually kinda like the sound o that. But Kobold? Yick, I hate those little vermin."
"You see?" Khessa interjects, calmly placing her hand... on the Cultist's hand on the pommel of the Longsword - so that it is not easy for her to extract "Nobody is 'looking for a fight'... Which is a great thing... For all of us, because we are here together to protect the caravan, not to fight among us..."
"And especially for you," continues the blonde arcane warrior "because if we were 'looking for a fight', we would be many against one... plus, we wouldn't have come looking for you here, in front of everyone's eyes, like idiots... but we would have isolated you in the chaos of one of the many battles and eliminated you there, then blamed it on trolls, bullywugs or lizardfolk. Is that clear?"
"Nobody's mad at you" the tall adventurer releases the Cultist's hand, looking at her reassuringly with her blue eyes. "Go eat and rest, you need it as much as we do".
I see.... The Cultist replies and jerks away from Khessa. Hiding behind your tall friend like a cowardly Kobold! Drawing her sword she continues: C'mon! You and me, Kobold! Show me what you are! A mighty Kingsnake? Or a Kobold Queen?
By now quite a crowd has gathered. Seems like they are looking for some distraction from their everyday lifes and think that a fight will be pleasant entertainment.
Player: Any Good Alignment // DM: Lawful Evil
Khessa shrugs and gives the Cultist a look of pity: "You asked for it..."
Then, since what she feared would be perceived as an inconvenience is instead welcomed as entertainment, the blonde arcane warrior tries to organize bets: "Come on, gentlemen! Let's bet! I bet 5gp on the dragonborn! Who bets against me? Come on!"
When she passes near Eric, she whispers to him: "I don't know if you can help Zale with spells whose effect can't be seen... I could make her blurry, but that would be pretty obvious to all..."
Briferhew : Yeah! I’m in for 5gp on the Kingsnake.
Bog has come to see what all the commotion is about: I’ll take those bets! Now let’s clear the area for the fighters. I’m allowing this one fight and don’t want anyone interfering!
Zale, roll for initiative (or back down and let everyone assume you are a coward and treat you with disrespect for the rest of your time at the camp).
Player: Any Good Alignment // DM: Lawful Evil
"KOBOLD QUEEN!!!" Zale Roars. That was crossing the line. "Fine then! You be wantin a fight?!" In the blink of an eye, her rapier flashes into her hand. "I'll give ye a fight!" She waves her free hand at her companions, "Get back, and keep them spectators out of me way. I'm sick o this."
Initiative: 11
(Nope, no backing down for Zale.)
(Lol well the great thing about a duel is that with Rakish Audacity, Zale will always get to use a sneak attack. So long as we don't get to close to the ring of spectators.)
Calvin takes no interest in placing bets on the outcome of a fight. He finds the whole affair to be disdainful.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Kriv steps forward, shouting. “Anyone that gets antsy and jumps in is getting fed to the lizardfolk. I’ll see to it myself.” He offers Zale a fist bump and whispers before returning to the edge of the crowd. “Make King Eek proud.”
"I am afraid" Eric wishers back to Khessa "that it would be hard not to be seen if I cast spells on her or on her weapon, and that would trigger a bigger fight. Moreover, that could embarrass her" he nods "I am positive Zale doesn't need my help. but if things turns bad, there is many things I can do. And if our opponents try to help their champion by mean of magic, I can use my Counterspell against them"
Eric takes his place close in vicinity of the two contenders "Just to ensure a fair play in this dispute" he yells and with a wide gesture of the hand he casts Detect Magic
Zale returns the fist bump, but is stumped for a moment when Kriv mentions Eek and then walks away. She shakes her head and hisses sounding very much like a snake. There ain't no way she's dedicating this fight to a bloody kobold. She's doing this for herself and her honor!