Following their latest heroic exploits, our heroes are returning home, and have stopped for the evening outside an inn known as The Manticore's Tale. From the exterior, the thatched inn looks rather quaint, with flowering bushes sitting happily under stained-glass windows. Through these windows, you can see that the inn is doing a roaring trade, likely filled with good, honest locals and shrewd, witty traders, swapping stories and opinions at the end of a hard day's work, over a hot meal and a drink or two.
Rixton enters first, looking over his shoulder at the others, in mid-sentence. “...certainly looking forward to a bath and a hot meal, but first, a drink.” As the others cross the threshold, the inn comes to a complete standstill, with every one of the twenty or so people stopping what they were doing, and turning to stare at the newcomers. The silence is deafening, the hostility palpable. A long bar runs down the western side of the inn, meeting a door with 'Kichin' scrawled on it to the north of the group. The rest of the inn to the east is given over to tables, chairs, and in the far corner, a couple of booths. A few plain wooden chandeliers hang from the ceiling in the centre of the room, and candlesticks protrude from the walls in places, while an open fire crackles in the corner.
It quickly dawns on our heroes that they would likely never happen upon a more wretched hive of scum and villainy during the rest of their travels together, but with the Manticore's Tale the only game in town, they decide, against their better judgement, not to leave. A large man with broad arms and a red, broken nose goes back to wiping down the greasy surface of the bar with an equally dirty rag, while the clattering of pots and pans behind the door to the north hint that food is still being served, the flies buzzing in and out the kitchen through the cracks in the door giving even the most robust stomachs second thoughts. A morbidly obese serving wench with a scowl and a puffy face waddles round the tables in the centre of the room, topping up drinks whether asked for or not, while a man missing both his legs, and most of his teeth, sits on one of the tables and picks up a song on his accordion where he left off.
The patrons, ranging from filthy to shifty, pick up their cups with six-fingered hands and move their webbed feet through the detritus, food scraps, and animal (hopefully!) waste covering large swathes of the floor, crudely covered over with liberal applications of sawdust (possibly last night's furniture). They return to their conversations, albeit more subdued than before, with occasional glances back to the new arrivals.
Carrow makes his way through the inn to the fireplace, and starts warming his hands. The rest of the party head to the bar to order drinks. The barkeep slings his rag over his shoulder with a wet 'thwack', and frowns at his newest customers while simultaneously spitting in a cup and polishing it with one grubby finger. “Hmm?”, he grunts.
The reaction from the rest of the room is mixed. A few laugh in contempt, others exchange furtive glances, while one uneducated soul asks his drinking buddy what this 'wine' thing is... The barkeep's eyes narrow as he turns to Rixton "No wine, jus' Slog. Or the Hellfire Whiskey, if you think you've got a pair. Same goes fur the rest of you."
Tasting Notes (from the internet):
Slog
Dark brown
This drink is taken from the waste barrel. All the leftover, half drunk, or not made correctly alcohol is thrown into the barrel to be reused very cheap. the taste changes daily based off the most unused alcohol that night.
Hellfire Whisky
Deep Dark Red
Brewed by Demons, Devils, and even Dwarves. It is said that Hades himself came up with this drink as a way to get himself drunk. Primarily Tastes of Strong Whisky and Lots of Cinnamon.
"That's an inspiring list," I say, straight-faced. "Let's give the entire place a night to remember, then. A round of Hellfire Whiskey for anyone that wants it. On me."
The party hears a roar of approval go up from the crowd behind them as the barkeep brings out a half-empty bottle of a dark-red liquid, not dissimilar to blood. About half the patrons start shambling towards the bar for their free drink; the rest continue to nurse their tankards of Slog. Lining up a row of fifteen glasses, the barkeep starts pouring standard measures, until he gets to the fifth glass, which gets the dregs of the bottle. Thinking on his feet, he starts pouring the contents of the first four glasses into the others, until there's a line of fifteen meager drinks on display.
"Oi, barkeep, what're you doing!"
"I couldn't get my dog drunk with that!"
"Miserly old git! Get some more!"
As the insults and protestations keep coming, the crowd at the bar starts jostling each other over ownership of the drinks. One enterprising old patron (#8), already three sheets to the wind, quickly downs three of them, which enrages the two men standing next to him. They leap on the drunk and knock him to the floor, proceeding to stamp on him while he's down. This sets off old loyalties and rivalries within the inn, and before you know it, everyone in the inn is on their feet, fists clenched.
"Bloody outsiders, this is all your fault!" The barkeep launches a tankard of Slog towards Rixton, who casually ducks, letting it sail over his head and hit the patron behind him (#19). The legless musician takes that to be his cue, and shouts at the top of his voice "BAR FIGHT!!", before launching into a jaunty tune.
All hell breaks loose!
Rules in spoiler...
No initiative, we all go first, then the patrons, then the staff (yellow markers), who may or may not be fighting amongst themselves. Because there's so many, I'll keep their actions simple.
To recap the rules:
1) You have an action and bonus action each round, and a reaction if someone misses you completely.
2) Each turn roll a d20, crit is instant KO, 11-19 you use an improvised weapon, 6-10 you make an unarmed attack, 1-5 you miss and your opponent can take a reaction.
3) No HP, patrons and staff have 2 lives, you all have 5 (6 if you grab a drink mid-battle as a bonus action, one time use). Lives will only be lost, by all parties, from an improvised weapon hit, or by a successful grapple.
4) Bonus action can only be grappling, and a grapple in this game will not just be holding onto them and waiting for the next round. If you succeed a d20 vs d20 grapple check, you can throw/push/pull/whatever. Make checks for both you and your opponent in the same post, to speed things up and allow you to RP the result without my input.
5) Point for everyone you KO, winner has most points at the end.
6) Going from above, #19 has already lost one life.
7) If, like Vigan, you roll less than 6 and incur a reaction attack, please include it in the same post, again for speed, and feel free to RP the result as well.
"Hah! I like this place already! Good choice Rixton." The goliath grabs one of the drinks on the counter and necks it. "Drink up everyone!" With a roar, Vigan turns on the man standing next to him (#17) and aims a punch at his head.
Attack: 5
#17 Reaction: 20
Possibly one of the less drunk locals in the inn, the man deftly ducks Vigan's punch, before retaliating with his own hammer blow. The goliath falls to the ground like a felled oak, eyes rolling upwards.
OOC - Wow, so according to MY rules, Vigan just got 1 hit KO'd in the first round. :) Guess this means I can focus on DMing this thing. Watch out guys, these locals know how to throw!
I smirk as Vigan takes a fall, but seeing him knocked out is unexpected! I grit my teeth and try to exact payback for him, grappling with #11 to spin around, swapping places.
R 8 vs. #11 11
The local resists, making payback impossible until this yokel is out of the way, so I slug him.
"Oh come on! I just wanted a drink, do I look like a brawler?" Andor asks the Barkeep without hope of a real answer, downing one of the remaining shots on the bar he shudders and then turns back to the group of patrons around him, as he raises his fists. Looking a bit unsure he attacks the closest if the patrons. The punch connects but the sorcerer lacks any real skill or muscle and the man stares back anger very clearly visible on his face.
Attack 10
Bonus takes a drink 6/5 if allowed, otherwise that was just rp
Warming his hands by the fire Carrow hears the commotion over by the bar. Moving around the fireplace the ranger isn't shocked to see a fight but by sight of Vigan on the floor, out cold. Charging across the tavern Carrow takes a running punch at #17
Joining in the brawl, Ladrian goes for a low blow, bringing his knee up to connect squarely with the nether regions of the local standing next to him. As the patron grunts and doubles over in pain, he is grabbed by his collar and belt, and thrown along the length of the bar. The greasy surface accelerates him through several bottles and tankards, until he reaches the end and drops out of view with a 'thud'.
With the member of the party best suited to brawling knocked out cold, the rest of the gang have mixed success against the locals, with only Carrow and Ladrian landing meaningful blows. Across the rest of the inn, locals clash with each other and the staff, with some also heading towards the bar to get a piece of the outsiders...
Spoiler is summary of patron and staff actions
#1 - Move to F9
#2 - Attack #3: 4
#3 - Attack #2: 15
#4 - Move to E14
#5 - Move to F15
#6 - Attack #9: 18
#7 - Move to G11
#8 - Attack Andor: 17
#9 - Attack #6: 8
#10 - Attack Ladrian: 16
#11 - Attack Rixton: 20
#12 - Move to I8
#13 - Move to J16
#15 - Move to F7
#16 - Attack W: 4
#17 - Attack Carrow: 9
#18 - Attack #19: 1
#19 - Attack #18: 4
B - Move to E3
C - No action
W - Attack #16: 8
M - Continue playing his tune.
I've decided to roll a d6 for Vigan each turn to come round, 6 getting me back on my feet. 4
The angry patron punched by Andor returns the favor, delivering a decent blow to the sorcerer's midriff. (no effect mechanically)
Seeing his friend sent flying over the bar, Ladrian is set upon by a skinny man with yellowing teeth. The bard skillfully dodges his attack, before wrapping a bar stool round his assailant's head. (Reaction: 8)
Having covered Rixton's face in broken glass and foul-smelling ale, his new yokel friend wastes no time in following it up with a kick to the knee. (no effect mechanically)
Taking a solid hit from Carrow, the man who downed Vigan seizes the rug adorning the entrance to the inn, and literally pulls it out from underneath Carrow's feet, sending him crashing to the ground. The half-orc climbs slowly to his feet, badly bruised by the fall. (-1 life)
The barkeeper yells in anguish as battle rages round his inn. He jumps over the body of the local sent flying by Ladrian, and shouts through to the cook. "Brother! It's happening again, we need your help!"
A powerful voice reverberates from the kitchen through the door as #15 runs through it, also to plead with the cook. "Not until the artichokes are fully cooked. The caviar needs preparing as well!"
Carrow, Ladrian, Rixton and Andor to go in any order. Spoiler below is a summary of everyone left and their current lives.
This post has potentially manipulated dice roll results.
Rixton:
I punch at Mr. Yokel (P11) 14
Then grab his lapels and try to toss him over Carrow. R - 9 vs. P11 - 2
P11 Reaction to my failed punch: 20
The grapple tiebreaker: R - 6 vs. P11 - 13
The patron punches me in the nose before I can connect with my own strike. But his follow through allows me to grab his filthy shirt. We wrestle for a brief moment, each trying to toss the other. But I throw my hips into it and the patron sails over Carrow to the floor.
From his position on the floor the ranger looks first up to see a patron fly over him towards the door and secondly to his right. Seeing Vigan still on the floor Carrow taps the big man on the cheek before kicking out to sweep the feet of the man who knocked him down #17 19
Seeing his target hit the floor he reaches out, taking a broken stool leg in hand he smashes his target across the bridge of his nose. (Improvised Weapon Attack)
Standing now he moves to grab the filthy shirted Yokel from the floor and eject him from the tavern.
Grapple challenge: C - 16
Y - 11
Taking a firm hold of Rixtons Yokel Carrow manages to shift his weight and launces him out of the tavern door his filthy shirt ripping from his body as he goes. Standing now, stained shirt in hand, Carrow turns to Rixton amd with a wicked smile and a cruel laugh he throws the shirt at the Rogues face.
Taking advantage of 2 patrons duking it out by the opposite side of the door to the kitchen, Ladrian attempts to grab one of them (#9), and throws the man over the nearest table, covered with half-eaten plates of food and empty tankards. The local smashes through these, and lands head-first on the floor on the other side of the table.
L - 18 vs #9 - 14
Not wanting to leave his sparring partner feeling left out, Ladrian taps into some previously unknown reserve of strength, as he grabs the same table, now cleared of plates and cups, and swings it in an arc at the second local. With nowhere to run against such a large object, he takes the full force of it, and collapses to the ground in a heap.
With Rixton getting his back, Andor makes a second attempt to contribute to this 'brawling thing'. He grabs a sturdy-looking bottle from the bar and swings for the most inbred-looking of the two. It connects solidly with the customer's temple, and he goes down like a sack of potatoes.
Attack (#10): 16
A - 15 vs #8 - 6
Starting to get the hang of things, he grabs his next opponent, and throws him over the bar, the man crashing through a stack of decent-sized barrels. Ale and wine sloshes against the back wall of the inn like a tidal wave, while the local gets slowly to his feet, apparently wishing to continue the fight.
This post has potentially manipulated dice roll results.
Summary
The martial prowess of the group begins to show as several of the slack-jawed yokels fall before them. Realising that these weren't normal folks that stepped into their tavern tonight, some of the locals start backing away and throwing objects at the party from a distance.
Spoiler is summary of patron and staff actions
#1 - Attack Ladrian: 10
#2 - Attack #3: 3
#3 - Attack #2: 20
#4 - Move to E12 and attack Ladrian: 4
#5 - Move to I13 and attack Carrow: 1
#7 - Move to H9 and attack Andor: 12
#8 - Move to G5
#12 - Attack Rixton: 16
#13 - Move to L12
#15 - Move to H6
#16 - Attack W: 19
#18 - Attack Rixton: 10
#19 - Attack: Carrow: 13
B - Move to G4 and attack Andor: 16
C - Grapple vs #15 (20 vs 3)
W - Attack #16: 12
M - Continue playing tune
Roll for Vigan to come round. 3 - Hooray!
Having watched his friend being taken out by a table moments ago, another local has a go at Ladrian, breaking a chair over his head. (-1 life)
Another patron from the far end of the tavern moves toward the melee and throws a bottle at Ladrian, which sails past his head and smashes on the floor behind him, returning fire, Ladrian narrowly misses him with a tankard. (Reaction: 11)
Carrow too comes under fire from flying bottles, this time from someone standing next to the musician. It smashes at his feet, getting his boots slightly wet. (no effect)
The barrage continues as a patron launches a bottle at Andor, hitting him square between the eyes. (-1 life)
A final bottle sails towards Rixton, breaking as it hits his chest, and splashing the contents over his body and face. The warmth of the yellow liquid, which looks neither like ale or whiskey, has an unmistakable smell... (-1 life)
The 2 locals nearest the door (#18 and #19) swing for Rixton and Carrow respectively, but their punches are both dodges easily, leaving them open for a counter. (Rixton and Carrow can both attack as a reaction in their next post)
Seeing no action from his brother in the kitchen, the barkeeper takes matters into his own hands, leaping over the counter to attack Andor. However, the greasiness of the counter, means he slips and lands on his backside, with Andor looming over him. (Andor can attack as a reaction in his next post)
The customer who ran into the kitchen is ejected through the door he opened second before, with considerable force, and lands in a heap in the middle of everyone. The voice from the kitchen shouts loud enough to shake the walls, "GET OUT OF MY KITCHEN! You nearly knocked over my foie gras!"
Vigan finally comes round, getting to his feet and using the bar counter to support himself, while mumbling curses under his breath.
Everyone can go in any order. Spoiler below is a summary of everyone left and their current lives.
Dodging the drunken fools wild attack Carrow returns the favour and swings for his attacker with a violent uppercut
19
Watching the mans eyes roll into the back of his head the ranger grins as the man topples over onto the floor.
Eyeing his next target he moves towards #15 ,who looks hellbent on attacking Andor. 9
Sweeping a full wine bottle from the bar as he goes Carrow cracks the bottle across #15s head staying claret everywhere and covering the man in red wine.
Grapple 1
Against 20
Attempting to grab the wine soaked man and throw him towards Andor, #15 reveals himself to be alot stronger than the half-ork originaly gave him credit for and launches Carrow effortlessly towards the bar.
Following their latest heroic exploits, our heroes are returning home, and have stopped for the evening outside an inn known as The Manticore's Tale. From the exterior, the thatched inn looks rather quaint, with flowering bushes sitting happily under stained-glass windows. Through these windows, you can see that the inn is doing a roaring trade, likely filled with good, honest locals and shrewd, witty traders, swapping stories and opinions at the end of a hard day's work, over a hot meal and a drink or two.
Rixton enters first, looking over his shoulder at the others, in mid-sentence. “...certainly looking forward to a bath and a hot meal, but first, a drink.” As the others cross the threshold, the inn comes to a complete standstill, with every one of the twenty or so people stopping what they were doing, and turning to stare at the newcomers. The silence is deafening, the hostility palpable. A long bar runs down the western side of the inn, meeting a door with 'Kichin' scrawled on it to the north of the group. The rest of the inn to the east is given over to tables, chairs, and in the far corner, a couple of booths. A few plain wooden chandeliers hang from the ceiling in the centre of the room, and candlesticks protrude from the walls in places, while an open fire crackles in the corner.
It quickly dawns on our heroes that they would likely never happen upon a more wretched hive of scum and villainy during the rest of their travels together, but with the Manticore's Tale the only game in town, they decide, against their better judgement, not to leave. A large man with broad arms and a red, broken nose goes back to wiping down the greasy surface of the bar with an equally dirty rag, while the clattering of pots and pans behind the door to the north hint that food is still being served, the flies buzzing in and out the kitchen through the cracks in the door giving even the most robust stomachs second thoughts. A morbidly obese serving wench with a scowl and a puffy face waddles round the tables in the centre of the room, topping up drinks whether asked for or not, while a man missing both his legs, and most of his teeth, sits on one of the tables and picks up a song on his accordion where he left off.
The patrons, ranging from filthy to shifty, pick up their cups with six-fingered hands and move their webbed feet through the detritus, food scraps, and animal (hopefully!) waste covering large swathes of the floor, crudely covered over with liberal applications of sawdust (possibly last night's furniture). They return to their conversations, albeit more subdued than before, with occasional glances back to the new arrivals.
Carrow makes his way through the inn to the fireplace, and starts warming his hands. The rest of the party head to the bar to order drinks. The barkeep slings his rag over his shoulder with a wet 'thwack', and frowns at his newest customers while simultaneously spitting in a cup and polishing it with one grubby finger. “Hmm?”, he grunts.
What's your poison, gents?
Rixton:
I look around the bar as I absently answer. "How's your wine selection, friend?" I say, knowing full well the answer.
The reaction from the rest of the room is mixed. A few laugh in contempt, others exchange furtive glances, while one uneducated soul asks his drinking buddy what this 'wine' thing is... The barkeep's eyes narrow as he turns to Rixton "No wine, jus' Slog. Or the Hellfire Whiskey, if you think you've got a pair. Same goes fur the rest of you."
Tasting Notes (from the internet):
Rixton:
"That's an inspiring list," I say, straight-faced. "Let's give the entire place a night to remember, then. A round of Hellfire Whiskey for anyone that wants it. On me."
The party hears a roar of approval go up from the crowd behind them as the barkeep brings out a half-empty bottle of a dark-red liquid, not dissimilar to blood. About half the patrons start shambling towards the bar for their free drink; the rest continue to nurse their tankards of Slog. Lining up a row of fifteen glasses, the barkeep starts pouring standard measures, until he gets to the fifth glass, which gets the dregs of the bottle. Thinking on his feet, he starts pouring the contents of the first four glasses into the others, until there's a line of fifteen meager drinks on display.
"Oi, barkeep, what're you doing!"
"I couldn't get my dog drunk with that!"
"Miserly old git! Get some more!"
As the insults and protestations keep coming, the crowd at the bar starts jostling each other over ownership of the drinks. One enterprising old patron (#8), already three sheets to the wind, quickly downs three of them, which enrages the two men standing next to him. They leap on the drunk and knock him to the floor, proceeding to stamp on him while he's down. This sets off old loyalties and rivalries within the inn, and before you know it, everyone in the inn is on their feet, fists clenched.
"Bloody outsiders, this is all your fault!" The barkeep launches a tankard of Slog towards Rixton, who casually ducks, letting it sail over his head and hit the patron behind him (#19). The legless musician takes that to be his cue, and shouts at the top of his voice "BAR FIGHT!!", before launching into a jaunty tune.
All hell breaks loose!
Rules in spoiler...
No initiative, we all go first, then the patrons, then the staff (yellow markers), who may or may not be fighting amongst themselves. Because there's so many, I'll keep their actions simple.
To recap the rules:
1) You have an action and bonus action each round, and a reaction if someone misses you completely.
2) Each turn roll a d20, crit is instant KO, 11-19 you use an improvised weapon, 6-10 you make an unarmed attack, 1-5 you miss and your opponent can take a reaction.
3) No HP, patrons and staff have 2 lives, you all have 5 (6 if you grab a drink mid-battle as a bonus action, one time use). Lives will only be lost, by all parties, from an improvised weapon hit, or by a successful grapple.
4) Bonus action can only be grappling, and a grapple in this game will not just be holding onto them and waiting for the next round. If you succeed a d20 vs d20 grapple check, you can throw/push/pull/whatever. Make checks for both you and your opponent in the same post, to speed things up and allow you to RP the result without my input.
5) Point for everyone you KO, winner has most points at the end.
6) Going from above, #19 has already lost one life.
7) If, like Vigan, you roll less than 6 and incur a reaction attack, please include it in the same post, again for speed, and feel free to RP the result as well.
Vigan
"Hah! I like this place already! Good choice Rixton." The goliath grabs one of the drinks on the counter and necks it. "Drink up everyone!" With a roar, Vigan turns on the man standing next to him (#17) and aims a punch at his head.
Attack: 5
#17 Reaction: 20
Possibly one of the less drunk locals in the inn, the man deftly ducks Vigan's punch, before retaliating with his own hammer blow. The goliath falls to the ground like a felled oak, eyes rolling upwards.
OOC - Wow, so according to MY rules, Vigan just got 1 hit KO'd in the first round. :) Guess this means I can focus on DMing this thing. Watch out guys, these locals know how to throw!
Used bonus action to gain my extra life.
Rixton:
I smirk as Vigan takes a fall, but seeing him knocked out is unexpected! I grit my teeth and try to exact payback for him, grappling with #11 to spin around, swapping places.
R 8 vs. #11 11
The local resists, making payback impossible until this yokel is out of the way, so I slug him.
5
#11 reaction: 13
The yokel smashes me over the head with a bottle.
"Ow!"
(4/5 lives)
"Oh come on! I just wanted a drink, do I look like a brawler?" Andor asks the Barkeep without hope of a real answer, downing one of the remaining shots on the bar he shudders and then turns back to the group of patrons around him, as he raises his fists. Looking a bit unsure he attacks the closest if the patrons. The punch connects but the sorcerer lacks any real skill or muscle and the man stares back anger very clearly visible on his face.
Attack 10
Bonus takes a drink 6/5 if allowed, otherwise that was just rp
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Warming his hands by the fire Carrow hears the commotion over by the bar. Moving around the fireplace the ranger isn't shocked to see a fight but by sight of Vigan on the floor, out cold. Charging across the tavern Carrow takes a running punch at #17
12
Ladrian (posting since he said he was busy)
Joining in the brawl, Ladrian goes for a low blow, bringing his knee up to connect squarely with the nether regions of the local standing next to him. As the patron grunts and doubles over in pain, he is grabbed by his collar and belt, and thrown along the length of the bar. The greasy surface accelerates him through several bottles and tankards, until he reaches the end and drops out of view with a 'thud'.
Attack: 18
Grapple (L vs #14): 3 vs 1
Messed up the roll order, so reposted below.
Summary
With the member of the party best suited to brawling knocked out cold, the rest of the gang have mixed success against the locals, with only Carrow and Ladrian landing meaningful blows. Across the rest of the inn, locals clash with each other and the staff, with some also heading towards the bar to get a piece of the outsiders...
Spoiler is summary of patron and staff actions
#1 - Move to F9
#2 - Attack #3: 4
#3 - Attack #2: 15
#4 - Move to E14
#5 - Move to F15
#6 - Attack #9: 18
#7 - Move to G11
#8 - Attack Andor: 17
#9 - Attack #6: 8
#10 - Attack Ladrian: 16
#11 - Attack Rixton: 20
#12 - Move to I8
#13 - Move to J16
#15 - Move to F7
#16 - Attack W: 4
#17 - Attack Carrow: 9
#18 - Attack #19: 1
#19 - Attack #18: 4
B - Move to E3
C - No action
W - Attack #16: 8
M - Continue playing his tune.
I've decided to roll a d6 for Vigan each turn to come round, 6 getting me back on my feet. 4
Carrow, Ladrian, Rixton and Andor to go in any order. Spoiler below is a summary of everyone left and their current lives.
Rixton:
I punch at Mr. Yokel (P11) 14
Then grab his lapels and try to toss him over Carrow. R - 9 vs. P11 - 2
P11 Reaction to my failed punch: 20
The grapple tiebreaker: R - 6 vs. P11 - 13
The patron punches me in the nose before I can connect with my own strike. But his follow through allows me to grab his filthy shirt. We wrestle for a brief moment, each trying to toss the other. But I throw my hips into it and the patron sails over Carrow to the floor.
Carrow
From his position on the floor the ranger looks first up to see a patron fly over him towards the door and secondly to his right. Seeing Vigan still on the floor Carrow taps the big man on the cheek before kicking out to sweep the feet of the man who knocked him down #17 19
Carrow
Seeing his target hit the floor he reaches out, taking a broken stool leg in hand he smashes his target across the bridge of his nose. (Improvised Weapon Attack)
Standing now he moves to grab the filthy shirted Yokel from the floor and eject him from the tavern.
Grapple challenge: C - 16
Y - 11
Taking a firm hold of Rixtons Yokel Carrow manages to shift his weight and launces him out of the tavern door his filthy shirt ripping from his body as he goes. Standing now, stained shirt in hand, Carrow turns to Rixton amd with a wicked smile and a cruel laugh he throws the shirt at the Rogues face.
Ladrian
Taking advantage of 2 patrons duking it out by the opposite side of the door to the kitchen, Ladrian attempts to grab one of them (#9), and throws the man over the nearest table, covered with half-eaten plates of food and empty tankards. The local smashes through these, and lands head-first on the floor on the other side of the table.
L - 18 vs #9 - 14
Not wanting to leave his sparring partner feeling left out, Ladrian taps into some previously unknown reserve of strength, as he grabs the same table, now cleared of plates and cups, and swings it in an arc at the second local. With nowhere to run against such a large object, he takes the full force of it, and collapses to the ground in a heap.
Attack (#6): 13
Andor
With Rixton getting his back, Andor makes a second attempt to contribute to this 'brawling thing'. He grabs a sturdy-looking bottle from the bar and swings for the most inbred-looking of the two. It connects solidly with the customer's temple, and he goes down like a sack of potatoes.
Attack (#10): 16
A - 15 vs #8 - 6
Starting to get the hang of things, he grabs his next opponent, and throws him over the bar, the man crashing through a stack of decent-sized barrels. Ale and wine sloshes against the back wall of the inn like a tidal wave, while the local gets slowly to his feet, apparently wishing to continue the fight.
Summary
The martial prowess of the group begins to show as several of the slack-jawed yokels fall before them. Realising that these weren't normal folks that stepped into their tavern tonight, some of the locals start backing away and throwing objects at the party from a distance.
Spoiler is summary of patron and staff actions
#1 - Attack Ladrian: 10
#2 - Attack #3: 3
#3 - Attack #2: 20
#4 - Move to E12 and attack Ladrian: 4
#5 - Move to I13 and attack Carrow: 1
#7 - Move to H9 and attack Andor: 12
#8 - Move to G5
#12 - Attack Rixton: 16
#13 - Move to L12
#15 - Move to H6
#16 - Attack W: 19
#18 - Attack Rixton: 10
#19 - Attack: Carrow: 13
B - Move to G4 and attack Andor: 16
C - Grapple vs #15 (20 vs 3)
W - Attack #16: 12
M - Continue playing tune
Roll for Vigan to come round. 3 - Hooray!
Everyone can go in any order. Spoiler below is a summary of everyone left and their current lives.
Rixton:
I respond to #18's miss. 13 Grabbing the top of a broken wine bottle, I crack it over the patron's head.
"I knew it!" I say, as a bottle of wine crashes onto the bar. "You really would make better income if you just served what people requested."
Bonus action: I grab a shattered wine bottle bottom and drink a large gulp from it before assaulting
I grab a thick mug of something sickly smelling and hurl it at patron #8.
15
Carrow
Dodging the drunken fools wild attack Carrow returns the favour and swings for his attacker with a violent uppercut
19
Watching the mans eyes roll into the back of his head the ranger grins as the man topples over onto the floor.
Eyeing his next target he moves towards #15 ,who looks hellbent on attacking Andor. 9
Sweeping a full wine bottle from the bar as he goes Carrow cracks the bottle across #15s head staying claret everywhere and covering the man in red wine.
Grapple 1
Against 20
Attempting to grab the wine soaked man and throw him towards Andor, #15 reveals himself to be alot stronger than the half-ork originaly gave him credit for and launches Carrow effortlessly towards the bar.