"I've got a lock on Fang... On the other side of the feast hall. I'd like to avoid the worst of this. Got anything up your sleeves for dealing with the crowd in there? A wall, an enchantment, something?"
Tristan gives Martin a wry smile and warns “I have a few tricks that may help thin out a crowd, but there will still be a fight.” Tristan positions himself in the bathroom, ready to burst through the door closest to the Fangs table.
Kulloda growls his agreement, grips his sword loosely and rolls his shoulders a couple of times. His head bobs to sounds only he can hear as he makes his way down to the bottom door with Martin.
”The crowds like the start. Lots of cheers and holding breath. Then some squeamish. But Kulloda like first blood best. That real start.”
A grin spreads across Kulloda’s face as he waits for the others to get into position.
The team bursts through the north and south doors, causing the barbarians to spring from their seats and draw their weapons. The first to do so is the lieutenant, dumping the squirming serving girl from his lap remarkably fast and grabbing his bow. He fires off three shots from his shortbow at (1, 2, 2), 1 at Gash and then 2 at Tristan.
This post has potentially manipulated dice roll results.
Kulloda’s eyes grow wide at the sight of all of the Fang’s warriors. He laughs loudly then growls equally loudly.
Kulloda’s nostrils flare and he almost leaps across the room, drawing his great sword in a sweeping arc against one of the warriors (#12). Even before the sweep of the blade slows Kulloda pulls the cutting edge back hard against the same warrior (#12).
He then continues across the room to the bottom left door and opens it.
Bonus action: Enters rage and uses Instinctive Pounce to move 20’ to get to #12
Action: Attack: 19 Damage: 10
Second Attack: Attack: 15 Damage: 16
Movement: Uses any extra needed from the 40’ to get to #12 and then the remainder of the 40’ to continue to the far door and open it.
Tristan bursts through the northern door with Gash, pulling his mandolin around to his front “Calm down now, friends. How about a song?” He flinches as the arrow finds his biceps “Argh, usually they wait until I play before they send the arrows." He moves thirty feet toward the Fang’s head table and as he begins to play a swirling, twisting display of colors dance in the northern end of the feast hall, enrapturing any that look too long upon it. “Gash, take care of those to the south, please.”
(30 foot cube targets 1, 2, 3, 4, 5, 17, 18, 19, 20 and 21 plus servers 2,4,7. Must make a WIS Save DC 18. On a failed save, target is incapacitated for duration. Because Tristan is playing the Canaith Mandolin targets have disadvantage on the saving throw).
This post has potentially manipulated dice roll results.
Gash bursts in behind Tristan, "Right." he responds as he points his Hailstone Scepter out in front of him waving it around and trying to weave his head back and forth to make sure he does his calculating right to avoid any innocents. He starts to draw in the air with his scepter at the ceiling and plops down 10 sheets of 10ft panels of ice creating one big wall throughout the hall.
Kulloda’s eyes grow wide at the sight of all of the Fang’s warriors. He laughs loudly then growls equally loudly.
Kulloda’s nostrils flare and he almost leaps across the room, drawing his great sword in a sweeping arc against one of the warriors (#12). Even before the sweep of the blade slows Kulloda pulls the cutting edge back hard against the same warrior (#12).
He then continues across the room to the bottom left door and opens it.
Bonus action: Enters rage and uses Instinctive Pounce to move 20’ to get to #12
Action: Attack: 33 Damage: 19
Second Attack: Attack: 16 Damage: 19
Movement: Uses any extra needed from the 40’ to get to #12 and then the remainder of the 40’ to continue to the far door and open it.
Kulloda manages to strike down the young warrior in a single blow. (You can adjust your movement if you like, as well as your pounce).
Tristan bursts through the northern door with Gash, pulling his mandolin around to his front “Calm down now, friends. How about a song?” He flinches as the arrow finds his biceps “Argh, usually they wait until I play before they send the arrows." He moves thirty feet toward the Fang’s head table and as he begins to play a swirling, twisting display of colors dance in the northern end of the feast hall, enrapturing any that look too long upon it. “Gash, take care of those to the south, please.”
(30 foot cube targets 1, 2, 3, 4, 5, 17, 18, 19, 20 and 21 plus servers 2,4,7. Must make a WIS Save DC 18. On a failed save, target is incapacitated for duration. Because Tristan is playing the Canaith Mandolin targets have disadvantage on the saving throw).
Gash bursts in behind Tristan, "Right." he responds as he points his Hailstone Scepter out in front of him waving it around and trying to weave his head back and forth to make sure he does his calculating right to avoid any innocents. He starts to draw in the air with his scepter at the ceiling and plops down 10 sheets of 10ft panels of ice creating one big wall throughout the hall.
Martin and Kulloda dart into the open doorway to find a very short hallway. Three doors exit from the end of the hall, one each to the north and south and one to the west. Martin can sense that The Fang is somewhere to the north of them, nearly due north, although perhaps a smidge west.
Dog keeps moving east, following Martin and Kulloda, barely sparing the crowd a look. He tosses a minute meteor at any fighter that seems unaffected by song or ice. He dashes to keep up and says, "I can get myself and someone else in that room if we want to surprise Fang."He prepares his cloak to dimension door if someone takes him up on it.
Kulloda’s throat rumbles with impatience. He gestures at the serving girl to come. He looks at Dog for a moment.
”We go get others? See what they find?”
Kulloda beckons the serving girl to follow quietly as he makes his way back through the armoury.
He tells the others that it’s just rooms and hallways down that way.
Martin waves to Tristan and Gash.
"I've got a lock on Fang... On the other side of the feast hall. I'd like to avoid the worst of this. Got anything up your sleeves for dealing with the crowd in there? A wall, an enchantment, something?"
Paladin - warforged - orange
Tristan gives Martin a wry smile and warns “I have a few tricks that may help thin out a crowd, but there will still be a fight.” Tristan positions himself in the bathroom, ready to burst through the door closest to the Fangs table.
Martin nods. "Something flashy. Get their attention. Take the north door with Gash. Dog, Kulloda and I will take the south door and look for Fang."
Paladin - warforged - orange
Kulloda growls his agreement, grips his sword loosely and rolls his shoulders a couple of times. His head bobs to sounds only he can hear as he makes his way down to the bottom door with Martin.
”The crowds like the start. Lots of cheers and holding breath. Then some squeamish. But Kulloda like first blood best. That real start.”
A grin spreads across Kulloda’s face as he waits for the others to get into position.
The team bursts through the north and south doors, causing the barbarians to spring from their seats and draw their weapons. The first to do so is the lieutenant, dumping the squirming serving girl from his lap remarkably fast and grabbing his bow. He fires off three shots from his shortbow at (1, 2, 2), 1 at Gash and then 2 at Tristan.
Against Gash:
Shortbow Attack #1: 13 Damage: 13
Against Tristan:
Shortbow Attack #2: 12 Damage: 17
Shortbow Attack #2: 21 Damage: 19
Two arrows fire wide but the final shot finds its mark in Tristan's bicep.
Everyone is up in any order.
Kulloda’s eyes grow wide at the sight of all of the Fang’s warriors. He laughs loudly then growls equally loudly.
Kulloda’s nostrils flare and he almost leaps across the room, drawing his great sword in a sweeping arc against one of the warriors (#12). Even before the sweep of the blade slows Kulloda pulls the cutting edge back hard against the same warrior (#12).
He then continues across the room to the bottom left door and opens it.
Bonus action: Enters rage and uses Instinctive Pounce to move 20’ to get to #12
Action: Attack: 19 Damage: 10
Second Attack: Attack: 15 Damage: 16
Movement: Uses any extra needed from the 40’ to get to #12 and then the remainder of the 40’ to continue to the far door and open it.
Additional Damage:Divine Fury-Necrotic damage on first hit: 14
Plus Brutal Critical and Savage Attack: 6
(This will mean an AoO against Kulloda, right?)
Tristan bursts through the northern door with Gash, pulling his mandolin around to his front “Calm down now, friends. How about a song?” He flinches as the arrow finds his biceps “Argh, usually they wait until I play before they send the arrows." He moves thirty feet toward the Fang’s head table and as he begins to play a swirling, twisting display of colors dance in the northern end of the feast hall, enrapturing any that look too long upon it. “Gash, take care of those to the south, please.”
(30 foot cube targets 1, 2, 3, 4, 5, 17, 18, 19, 20 and 21 plus servers 2,4,7. Must make a WIS Save DC 18. On a failed save, target is incapacitated for duration. Because Tristan is playing the Canaith Mandolin targets have disadvantage on the saving throw).
(OOC Yes AoO on Kulloda from #12 but hoping he didn’t survive that)
Gash bursts in behind Tristan, "Right." he responds as he points his Hailstone Scepter out in front of him waving it around and trying to weave his head back and forth to make sure he does his calculating right to avoid any innocents. He starts to draw in the air with his scepter at the ceiling and plops down 10 sheets of 10ft panels of ice creating one big wall throughout the hall.
Targets: red 10,11,12,13,14, 16,18
Wall of Ice damage roll: 40 cold damage
Dex Save DC 17 for half
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Martin darts across the feast hall to keep tracking Fang. Heading through the southwest door
Paladin - warforged - orange
Kulloda manages to strike down the young warrior in a single blow. (You can adjust your movement if you like, as well as your pounce).
Save rolls:
All of them are charmed and incapacitated.
The servants save rolls:
Dex saves for everyone affected:
Only 10 survives.
Martin and Kulloda dart into the open doorway to find a very short hallway. Three doors exit from the end of the hall, one each to the north and south and one to the west. Martin can sense that The Fang is somewhere to the north of them, nearly due north, although perhaps a smidge west.
Dog is up!
Martin will keep gesturing, to show anyone following what he can sende
Paladin - warforged - orange
Dog keeps moving east, following Martin and Kulloda, barely sparing the crowd a look. He tosses a minute meteor at any fighter that seems unaffected by song or ice. He dashes to keep up and says, "I can get myself and someone else in that room if we want to surprise Fang." He prepares his cloak to dimension door if someone takes him up on it.
Kulloda looks at the door ways and then at Dog’s cloak and nods.
”Almost feel sorry for Fang. Let’ s go now.” Kulloda says through clenched teeth and seething rage in his eyes.