The warlock invocation Agonizing Blast doesn't seem to be working as intended. When I add it, it titles the invocation "Agonizing Blast (Eldritch Blast) and gives no other option, regardless (as far as I can tell) of what other warlock cantrips I know. Mind Sliver, for example, does not appear even when that is the other cantrip that I choose at level 1 and add the invocation at level 2.
SUGGESTED REQUIREMENTS:
1. I believe the system needs to provide a configurable pull down menu that allows any cantrip that deals damage and was gained through the warlock class. 2. An edge case you should add to your requirements also is that pact of the tome does take damaging cantrips from other classes and make them warlock spells for the character. As such, something like Thorn Whip could be eligible. Simply listing Agonizing Blast for each warlock spell list cantrip is an insufficient fix. Your implementation needs to check the cantrips on the character, filtering for those granted as part of the warlock class or warlock class features, and allow each damage dealing cantrip to be selectable as the object for Agonizing Blast. 3. I believe the same fix needs to apply to the other invocations that previously modified only Eldritch Blast, like Repelling Blast or Lance of Lethargy,
Is the abjuration savant feature bugged? It currently allows you to pick things like Aid, Armor of Agathys, and Cure wounds that are not on the wizard spell list.
Druid Wild Shape 2024 wild shape extras don't reflect viable magic items or boosts you make manually (such as magic bonus to AC, etc) to adjust AC/Attack bonuses.
It seems the bonus to Proficiency Bonus from Ioun Stone of Mastery is reflecting changes to skills etc correctly.
But no such improvement with say, Ring of Protection (+1 to saves and AC) or Bracers of Defense (+2 to AC), or 2014-era's Insignia of Claws (+1 to attack and damage with natural weapons)
"Your game statistics are replaced by the Beast’s stat block, but you retain your creature type; Hit Points; Hit Point Dice; Intelligence, Wisdom, and Charisma scores; class features; languages; and feats. You also retain your skill and saving throw proficiencies and use your Proficiency Bonus for them, in addition to gaining the proficiencies of the creature. If a skill or saving throw modifier in the Beast’s stat block is higher than yours, use the one in the stat block."
Unless it's one of the listed stats you retain, they are overridden, whatever the source is.
The wizards subclass Evoker at level 3 gives Evocation Savant. It allows you to choose two Wizard spells from the Evocation school, each of which must be no higher than level 2, and add them to your spellbook for free.
The drop down allows the selection of any evocation spell not just Wizard Evocation spells. As an example drop down has Eldritch Blast as a cantrip selection which is only on the Warlock list. The coding needs to check for just Wizard evocation spells.
Unless they add additional lines per level, they actually need to take away the dropdowns from the Savant abilities in Wizard subclasses altogether. Spells can be added to the spellbook manually, it's how we always did it when learning with the old Savant feature...
Chronurgy wizard gets the lucky feat from 2024 players handbook origin feats ( probably) although in character creation my player chose folk hero (2014 phb). this feat appears on his character sheet and cannot be removed. it also says it comes from wizard although i am pretty shure in the class description there is no mention about that. now he has 2 lucky feats because he chose earlier it as he leveled.
Okay, but none of those are things being replaced. I am discussing magic items or effects which would work on a wild shape. This would be a modification to the base results of both forms.
And besides magic items, an unlisted Magic Bonus to AC should affect your AC.
The wild shape rules don't say "this creature cannot be affected by magical effects or statuses."
Chronurgy wizard gets the lucky feat from 2024 players handbook origin feats ( probably) although in character creation my player chose folk hero (2014 phb). this feat appears on his character sheet and cannot be removed. it also says it comes from wizard although i am pretty shure in the class description there is no mention about that. now he has 2 lucky feats because he chose earlier it as he leveled.
If it says the feat is coming from "Wizard", then they chose that feat for an ASI (like the one at level 4). They can remove it by changing their selection.
Yea. they chose lucky as a feat at lvl 4 but after 2024 PHB rolled out he found that there is additional lucky feat, and it can not be removed. It says its coming from "wizard" but the removal option is not aviable in feat management....
edit: it can be removed from character edit screen as you have suggested (thank you!). I guess what happened here the old lucky feat was replaced by the new one.
In the app most of the paladin and warlock subclasses are useless in the 2024 classes because only the PHB one get their spells added. This is false backward compatibility
I'm looking at a level 6 Wild Heart Barbarian currently and don't see Beast Sense on the sheet even after deselecting and reselecting the subclass.
https://www.dndbeyond.com/characters/94568241/Ujlita
Looks fine to me.
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That's wild... I swear I *just* checked it. But thanks for verifying.
I can also see it when I look at your link.
It is possible it did not load enough when you had first looked. While not often, sometimes a character does not load all of the necessary data.
The warlock invocation Agonizing Blast doesn't seem to be working as intended. When I add it, it titles the invocation "Agonizing Blast (Eldritch Blast) and gives no other option, regardless (as far as I can tell) of what other warlock cantrips I know. Mind Sliver, for example, does not appear even when that is the other cantrip that I choose at level 1 and add the invocation at level 2.
SUGGESTED REQUIREMENTS:
1. I believe the system needs to provide a configurable pull down menu that allows any cantrip that deals damage and was gained through the warlock class.
2. An edge case you should add to your requirements also is that pact of the tome does take damaging cantrips from other classes and make them warlock spells for the character. As such, something like Thorn Whip could be eligible. Simply listing Agonizing Blast for each warlock spell list cantrip is an insufficient fix. Your implementation needs to check the cantrips on the character, filtering for those granted as part of the warlock class or warlock class features, and allow each damage dealing cantrip to be selectable as the object for Agonizing Blast.
3. I believe the same fix needs to apply to the other invocations that previously modified only Eldritch Blast, like Repelling Blast or Lance of Lethargy,
Is the abjuration savant feature bugged? It currently allows you to pick things like Aid, Armor of Agathys, and Cure wounds that are not on the wizard spell list.
Druid Wild Shape 2024 wild shape extras don't reflect viable magic items or boosts you make manually (such as magic bonus to AC, etc) to adjust AC/Attack bonuses.
It seems the bonus to Proficiency Bonus from Ioun Stone of Mastery is reflecting changes to skills etc correctly.
But no such improvement with say, Ring of Protection (+1 to saves and AC) or Bracers of Defense (+2 to AC), or 2014-era's Insignia of Claws (+1 to attack and damage with natural weapons)
Still no ETA on update on fixes to DDByond character creator tool?
They just fired people working on Sigil. Hopefully the "normal" D&D Beyond people were left unharmed.
"Your game statistics are replaced by the Beast’s stat block, but you retain your creature type; Hit Points; Hit Point Dice; Intelligence, Wisdom, and Charisma scores; class features; languages; and feats. You also retain your skill and saving throw proficiencies and use your Proficiency Bonus for them, in addition to gaining the proficiencies of the creature. If a skill or saving throw modifier in the Beast’s stat block is higher than yours, use the one in the stat block."
Unless it's one of the listed stats you retain, they are overridden, whatever the source is.
The wizards subclass Evoker at level 3 gives Evocation Savant. It allows you to choose two Wizard spells from the Evocation school, each of which must be no higher than level 2, and add them to your spellbook for free.
The drop down allows the selection of any evocation spell not just Wizard Evocation spells. As an example drop down has Eldritch Blast as a cantrip selection which is only on the Warlock list. The coding needs to check for just Wizard evocation spells.
Unless they add additional lines per level, they actually need to take away the dropdowns from the Savant abilities in Wizard subclasses altogether. Spells can be added to the spellbook manually, it's how we always did it when learning with the old Savant feature...
BUG report:
Chronurgy wizard gets the lucky feat from 2024 players handbook origin feats ( probably) although in character creation my player chose folk hero (2014 phb). this feat appears on his character sheet and cannot be removed. it also says it comes from wizard although i am pretty shure in the class description there is no mention about that. now he has 2 lucky feats because he chose earlier it as he leveled.
Okay, but none of those are things being replaced. I am discussing magic items or effects which would work on a wild shape. This would be a modification to the base results of both forms.
And besides magic items, an unlisted Magic Bonus to AC should affect your AC.
The wild shape rules don't say "this creature cannot be affected by magical effects or statuses."
If it says the feat is coming from "Wizard", then they chose that feat for an ASI (like the one at level 4). They can remove it by changing their selection.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/qWzGhwBjYr
Yea. they chose lucky as a feat at lvl 4 but after 2024 PHB rolled out he found that there is additional lucky feat, and it can not be removed. It says its coming from "wizard" but the removal option is not aviable in feat management....
edit: it can be removed from character edit screen as you have suggested (thank you!). I guess what happened here the old lucky feat was replaced by the new one.
Any ETA on scaling stat block implementation? Or Active Character effects for Aasimars and Goliaths?
In the app most of the paladin and warlock subclasses are useless in the 2024 classes because only the PHB one get their spells added. This is false backward compatibility
It's a known glitch.