So I recently made a 20th level Paladin for my friend we use briefly in our campaign. As normal, he had a Lay on Hands pool of 100 HP, so in and after combat he used that. I had to play his character as he wasn‘t present and tried to ajust to the used HP accordingly. But tracking that in the app was basically useless. It changes only one HP at a time and has a quick loading animation. I gave up at around 78 ^^. I now tried to do it on the browser, it‘s way easier (I don‘t expect everything being perfect in the app that is in the browser, just wanted to double-check). Is there any way that could be changed, because with a 100 HP pool you would use a chunk of that at a time quite often. I also don‘t know if it‘s already known and has been adressed, but I haven‘t seen anything. I think this system is no problem when it comes to tracking stuff like charges on a magical item with let‘s say three charges, I love it for that, but I think it just doesn‘t suite this ability. Maybe having a button which took away 5 at a time would help?
What do you think? Am I the only one a wee bit annoyed by this?
Forgot to mention, playing on an iPad using the newest Versions of the App and iOS :) I had to run it over a Hotspot using my phone, but I‘m quite sure that wasn‘t the problem.
So I recently made a 20th level Paladin for my friend we use briefly in our campaign. As normal, he had a Lay on Hands pool of 100 HP, so in and after combat he used that. I had to play his character as he wasn‘t present and tried to ajust to the used HP accordingly. But tracking that in the app was basically useless. It changes only one HP at a time and has a quick loading animation. I gave up at around 78 ^^. I now tried to do it on the browser, it‘s way easier (I don‘t expect everything being perfect in the app that is in the browser, just wanted to double-check). Is there any way that could be changed, because with a 100 HP pool you would use a chunk of that at a time quite often. I also don‘t know if it‘s already known and has been adressed, but I haven‘t seen anything. I think this system is no problem when it comes to tracking stuff like charges on a magical item with let‘s say three charges, I love it for that, but I think it just doesn‘t suite this ability. Maybe having a button which took away 5 at a time would help?
What do you think? Am I the only one a wee bit annoyed by this?
Have a wonderful day :D
Forgot to mention, playing on an iPad using the newest Versions of the App and iOS :) I had to run it over a Hotspot using my phone, but I‘m quite sure that wasn‘t the problem.
Yes, an improvement to this is in the pipeline.
Oh perfect :D thank you for your quick response :)
Any update on the pipeline? :)