I'm a first time DM, and I have a player that wants to play a "loki themed" wild magic sorcerer.
I figured it'd be cool to home-brew some appropriately trollie Lokie-esque wild magic effects! I had some basic ideas about where to begin, but I figured I'd open the question up to more experienced DMs and other fellow nerds!
Some ideas for benign wild magic effects:
8 legged foal shows up out of nowhere and starts acting very needy around him (there's a story about how Loki fathered Odin's 8 legged horse - Norse mythology is so weird lol).
he smells strongly of mistletoe (story with him and Baldur).
he's incapable of feeling hangovers and can eat as much as a wildfire.
Helpful effect(s):
Fenris/Jormungandr~esque spirits come to his aid for 2 combat turns?
Get access to True polymorph for a... yet to be dermined non-gamebreaking time duration? (sounds so on brand for Loki though)
Harmful effect(s):
Haunted by spirits of Helheim for a combat turn (re-skin of some CR appropriate monster stabs at him for a bit) (based on him being Hel's father).
his eyes and face burn, as if they're being burned by some strong poison or acid - disadvantage on attack rolls for a combat turn (or for <determined-by-DM> amount of time out of combat) (based on Loki's canonically-current-state, tied up having poison dripped on his face)
To keep True Polymorph from completing breaking the game... I'd say, "You cast True Polymorph, requiring no material components and not requiring your concentration. The Spell remains in effect until the end of your next turn". It happens just long enough to do something insane, but lasts for such a short period of time that it's not an instant-win button where you can just, like... turn the Dragon into a Button and just burying it in a hole or something.
I was thinking 75% myth loki and 25% MCU. The player is a huge MCU fan, but we both agreed at the start of the campaign that we may use his sorcerous origin as a plot/reveal in a future campaign (assuming the group stays together long enough). My thinking here is that the other players might catch onto very direct Marvel references - whereas myth loki stories are just weird enough to fit right in with wild-magic randomness, while being an injoke between me an the player (until the eventual reveal).
To keep True Polymorph from completing breaking the game... I'd say, "You cast True Polymorph, requiring no material components and not requiring your concentration. The Spell remains in effect until the end of your next turn". It happens just long enough to do something insane, but lasts for such a short period of time that it's not an instant-win button where you can just, like... turn the Dragon into a Button and just burying it in a hole or something.
good call! Do you think it'd be a terrible idea to not tell him when the spell effect will end? On the one hand, it kinda feels like bait and switch-ie; but on the other, he's still get a whole turn of dragon/celestial/devil-smashing, and the rest of the table would get some schadenfreude-chuckles.
Ideally, I feel like the Wild Magic Sorcerer player should never know exactly how their Surge affects them, but unless you want to completely homebrew the surge table there's almost no way to hide all that from the player.
Advantage on Charisma checks for one minute? Allies that can see you become hostile for one round, and hostile creatures become allies? Increase your size by one for 1 minute, +1d4 to STR checks and STR attack rolls? Cast mirror image at its lowest level?
Just brainstorming here.
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Polymorphing a random creature within 20 ft. into a snake for 1d4 rounds? A goat starts existing near him? Greater Invisibility? He gets struck by Zeus's lightning? Daggerstorm?
Feel free to take ideas from my homebrew artifact, it's filled with random stuff like this (mostly in magic item form). Maybe just take the effects of the item, but for one-time use?
Hai all!
I'm a first time DM, and I have a player that wants to play a "loki themed" wild magic sorcerer.
I figured it'd be cool to home-brew some appropriately trollie Lokie-esque wild magic effects! I had some basic ideas about where to begin, but I figured I'd open the question up to more experienced DMs and other fellow nerds!
Some ideas for benign wild magic effects:
Helpful effect(s):
Harmful effect(s):
-'spontaneously changes sex' could be an interesting one.
To keep True Polymorph from completing breaking the game... I'd say, "You cast True Polymorph, requiring no material components and not requiring your concentration. The Spell remains in effect until the end of your next turn". It happens just long enough to do something insane, but lasts for such a short period of time that it's not an instant-win button where you can just, like... turn the Dragon into a Button and just burying it in a hole or something.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
Are we talking myth Loki or marvel Loki?
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
I was thinking 75% myth loki and 25% MCU.
The player is a huge MCU fan, but we both agreed at the start of the campaign that we may use his sorcerous origin as a plot/reveal in a future campaign (assuming the group stays together long enough). My thinking here is that the other players might catch onto very direct Marvel references - whereas myth loki stories are just weird enough to fit right in with wild-magic randomness, while being an injoke between me an the player (until the eventual reveal).
good call! Do you think it'd be a terrible idea to not tell him when the spell effect will end?
On the one hand, it kinda feels like bait and switch-ie; but on the other, he's still get a whole turn of dragon/celestial/devil-smashing, and the rest of the table would get some schadenfreude-chuckles.
I like it; rest of the group would love that too xD
Ideally, I feel like the Wild Magic Sorcerer player should never know exactly how their Surge affects them, but unless you want to completely homebrew the surge table there's almost no way to hide all that from the player.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
Advantage on Charisma checks for one minute?
Allies that can see you become hostile for one round, and hostile creatures become allies?
Increase your size by one for 1 minute, +1d4 to STR checks and STR attack rolls?
Cast mirror image at its lowest level?
Just brainstorming here.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Polymorphing a random creature within 20 ft. into a snake for 1d4 rounds?
A goat starts existing near him?
Greater Invisibility?
He gets struck by Zeus's lightning?
Daggerstorm?
Feel free to take ideas from my homebrew artifact, it's filled with random stuff like this (mostly in magic item form). Maybe just take the effects of the item, but for one-time use?
Looking for a campaign? Or, perhaps, trying to start one? Come join Rolegate! Just send me a friend request (same name as here) and I'll help you get started!
Ducks are just geese lite. Focus on the future. It'll become the past soon enough.
Istari and White Counsel in Club. Not the wish-granter of a thread.
Become a Plague Doctor today!
Join the Knights of the Random Table and Calius and Kothar Industries!
Homebrew: Artifact, Dungeon
May be offline due to school