I'm gonna blow up my home-brew world. Then if I ever run another campaign, it'll just be set in a previous era with a clean slate, like Planet of the Apes.
You read my mind, but I was going to have Orcus hollow it out and use it like a rocket like in The Peter Cushing Doctor Who. I think he’ll use the moon for that though.
I'm going to make my players think that they're getting a happily ever after at the tail end of my current campaign, with them sailing to the Next Life in a very obvious allusion to Bilbo and Frodo taking the Straight Road at the Return of the King. But the twist will be that the Heavens have been vastly changed from what they once were, and now they're lost in my homebrew world's equivalent of Wild Space.
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I'm gonna blow up my home-brew world. Then if I ever run another campaign, it'll just be set in a previous era with a clean slate, like Planet of the Apes.
ETA-I'd also love to hear anyone else's ideas!
Why destroy your world and leave it behind if you can just (3rd party supplement alert) make your world the spelljammer a la Space 1999.
Ok, spelljammer and planebreaker would need some homebrew sanding to put together, but why throw out a perfectly good Worldship?
Jander Sunstar is the thinking person's Drizzt, fight me.
You read my mind, but I was going to have Orcus hollow it out and use it like a rocket like in The Peter Cushing Doctor Who. I think he’ll use the moon for that though.
I'm going to make my players think that they're getting a happily ever after at the tail end of my current campaign, with them sailing to the Next Life in a very obvious allusion to Bilbo and Frodo taking the Straight Road at the Return of the King. But the twist will be that the Heavens have been vastly changed from what they once were, and now they're lost in my homebrew world's equivalent of Wild Space.