Aw, come on -- you know you find these threads of mine at least a teensy bit interesting.
So, this one is about, well, how the game classifies monsters, lol. And because it does so in a way that fits according to the lore of the published settings, what happens when you create your own setting?
Or what if you have certain mechanics in your house rules that have a basis in the classifications of different kinds of being.
On Wyrlde, I knew from very early on that I would have to rewrite a LOT of monsters or create new ones for the sources I was drawing on because there isn't anything in the current published lore (officially). 225, to be exact. It will cost me a fortune to get monster images for them all. *sigh*
Because I shifted a lot of monsters out of the normal places they occupy (Wraiths, hags, and Leprechauns are all a specific kind of planar being now), i broke a lot of the normal stuff -- and since I am not using "standard monsters", I was no longer tied to the official rules for how something is categorized. Which meant I could redo it. So I did.
My question is What other ways do any of you use to classify your monsters?
Aberrations
Abominations
Constructs
Corruptions
Denizens
Dragons
Elementals
Faunalia
Floralia
Giants
Grimms
Horrors
Rumored
Salathen
Slimes & Oozes
Spirits
Trolls
Undead
Undying
Water Monsters
Notes on mine: Rumored is creatures that are rumored to exist, Salathen are the native creatures, Undying are literally just Vampires and Liches, and Denizens is all the planar creatures.
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Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
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Aw, come on -- you know you find these threads of mine at least a teensy bit interesting.
So, this one is about, well, how the game classifies monsters, lol. And because it does so in a way that fits according to the lore of the published settings, what happens when you create your own setting?
Or what if you have certain mechanics in your house rules that have a basis in the classifications of different kinds of being.
On Wyrlde, I knew from very early on that I would have to rewrite a LOT of monsters or create new ones for the sources I was drawing on because there isn't anything in the current published lore (officially). 225, to be exact. It will cost me a fortune to get monster images for them all. *sigh*
Because I shifted a lot of monsters out of the normal places they occupy (Wraiths, hags, and Leprechauns are all a specific kind of planar being now), i broke a lot of the normal stuff -- and since I am not using "standard monsters", I was no longer tied to the official rules for how something is categorized. Which meant I could redo it. So I did.
My question is What other ways do any of you use to classify your monsters?
Aberrations
Abominations
Constructs
Corruptions
Denizens
Dragons
Elementals
Faunalia
Floralia
Giants
Grimms
Horrors
Rumored
Salathen
Slimes & Oozes
Spirits
Trolls
Undead
Undying
Water Monsters
Notes on mine: Rumored is creatures that are rumored to exist, Salathen are the native creatures, Undying are literally just Vampires and Liches, and Denizens is all the planar creatures.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds