In my last session, my players stumbled upon the den of a pack of yeti's while the adults were out and away. The party is a group of 5 13th level players, accompanied by three ally's (These allies are temporary).
The party found a Yeti Tyke (baby) in the den and at first it seemed like they were gonna ignore it. Until one member decided to try and catch it and successfully did so, however suffering quite a bit of damage in the process. When the tyke began to screech out for its family, it was shaken violently. Which I ruled as knocking it to 0 HP as it is basically a tiny baby. They healed it back up to full and let it go.
Before another member of the party decided they wanted to take it instead. They once again managed to catch it (it has low movement and can easily be grappled). This time tying it up and occasionally gagging it of they need it to stop screeching.
One of my party members are hell bent on making this creature their 3rd 'pet'. I however don't feel like I agree that a yeti could be kept as a pet. What would you do in this situation? Should I let them, should I not? I have thought about having the yeti's come after the party for this, naturally. But as a group of high level adventurers, a pack of yeti's aren't going to be much danger to them at all I imagine.
I wasn't completely surprised by their willingness to take it from its home. I WAS however surprised that it happened in such a violent manner.
Yetis are sapient creatures, not animals, so what the party has done is effectively kidnapping. I think the first thing that happens is the angry parents start tracking down the ones who stole their baby.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
First, shaken baby syndrome and then binding and gagging a creature to make it shut up as you kidnap it does not make it like you. That tyke is never going to be a happy pet, and is likely going to be trying to run away or lash out at every opportunity.
Second, there is definitely a pack of angry yeti hunting the party down. Parents, big siblings, et al. Ambush while the party is sleeping sounds perfectly reasonable. They have an intelligence of 8. That's pretty darn smart for a monster.
Three ways you could go, depending on your world and your table:
- the Yetis return with reinforcements, which might include some powerful allies: e.g. frost giants, white dragon, rhemoraaz, coven of Bheur hags;
- the Yeti parents make a desperate bid to get their baby back themselves: pleading, but also prepared to attack if need be - opportunity for the party to reflect on how far they’re prepared to go to acquire a pet;
- the Yetis involve a moral authority figure, such as an Archdruid or silver dragon, to remonstrate with the party.
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Dear dungeon masters,
In my last session, my players stumbled upon the den of a pack of yeti's while the adults were out and away. The party is a group of 5 13th level players, accompanied by three ally's (These allies are temporary).
The party found a Yeti Tyke (baby) in the den and at first it seemed like they were gonna ignore it. Until one member decided to try and catch it and successfully did so, however suffering quite a bit of damage in the process. When the tyke began to screech out for its family, it was shaken violently. Which I ruled as knocking it to 0 HP as it is basically a tiny baby. They healed it back up to full and let it go.
Before another member of the party decided they wanted to take it instead. They once again managed to catch it (it has low movement and can easily be grappled). This time tying it up and occasionally gagging it of they need it to stop screeching.
One of my party members are hell bent on making this creature their 3rd 'pet'. I however don't feel like I agree that a yeti could be kept as a pet. What would you do in this situation? Should I let them, should I not? I have thought about having the yeti's come after the party for this, naturally. But as a group of high level adventurers, a pack of yeti's aren't going to be much danger to them at all I imagine.
I wasn't completely surprised by their willingness to take it from its home. I WAS however surprised that it happened in such a violent manner.
Yetis are sapient creatures, not animals, so what the party has done is effectively kidnapping. I think the first thing that happens is the angry parents start tracking down the ones who stole their baby.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
This kidnapping has big murderhobo energy.
First, shaken baby syndrome and then binding and gagging a creature to make it shut up as you kidnap it does not make it like you. That tyke is never going to be a happy pet, and is likely going to be trying to run away or lash out at every opportunity.
Second, there is definitely a pack of angry yeti hunting the party down. Parents, big siblings, et al. Ambush while the party is sleeping sounds perfectly reasonable. They have an intelligence of 8. That's pretty darn smart for a monster.
Three ways you could go, depending on your world and your table:
- the Yetis return with reinforcements, which might include some powerful allies: e.g. frost giants, white dragon, rhemoraaz, coven of Bheur hags;
- the Yeti parents make a desperate bid to get their baby back themselves: pleading, but also prepared to attack if need be - opportunity for the party to reflect on how far they’re prepared to go to acquire a pet;
- the Yetis involve a moral authority figure, such as an Archdruid or silver dragon, to remonstrate with the party.