I'm making a eldritch themed campaign and I saw a few homebrew books like Steinhardt's guide to the eldritch hunt, And others like it and I want to see if its worth it to buy a book or just get the call of cthulhu game. I am using the motm book to get them now but I don't want to go too far I. The writing without proper eldritch stuff.
Look into Sandy Peterson's 5e Cthulhu supplement. It's made by the same people that make the Call of Cthulhu ttrpg, and has a good chunk of stuff translated into D&D5e such as the mythos books, mythos monsters, cults of the mythos, and a few subclasses and races. I find it pretty handy to introduce non-dnd abberations into my game, but the rules on horror and the mechanics of dread will help re-enforce the hopelessness of a Eldritch game while attempting to keep D&D player's in check.
I'm making a eldritch themed campaign and I saw a few homebrew books like Steinhardt's guide to the eldritch hunt, And others like it and I want to see if its worth it to buy a book or just get the call of cthulhu game. I am using the motm book to get them now but I don't want to go too far I. The writing without proper eldritch stuff.
Look into Sandy Peterson's 5e Cthulhu supplement. It's made by the same people that make the Call of Cthulhu ttrpg, and has a good chunk of stuff translated into D&D5e such as the mythos books, mythos monsters, cults of the mythos, and a few subclasses and races. I find it pretty handy to introduce non-dnd abberations into my game, but the rules on horror and the mechanics of dread will help re-enforce the hopelessness of a Eldritch game while attempting to keep D&D player's in check.
CoC isn't going to help you. Well, not resource wise. Chaosium does playthrough of some of their adventures on YouTube and it's FANTASTIC...
But if you watch you'll quickly realize how it's not suitable.