I’m just about to finish LMoP as my first ever campaign and was wondering what the next campaign should be? Every top5 list i find on the internet are all different so was just wondering What you guys would recommend! Appreciate the answers<3
The thing about the published campaigns is that they each have their strengths and weaknesses, and you have to match them to what the party wants.
Curse of Strahd is generally considered to be one of the best, but can end up too dark and stressful, because the Domains of Dread are fun to visit, but not typically to stay in.
Strixhaven is the wizard-school genre, like Harry Potter. If the players want to do rule-breaking though, you'll have to come up with that content, because like a book, this campaign is on rails. If you want to stretch it out to take years, you could take the Candlekeep Mysteries adventures and interject them between the Strixhaven missions at the appropriate levels. Something else you might consider is roughly planning out the seasons, so as you play through each year, there's actually a sense of progression of time from how you describe the weather/temperature (the missions are often weeks apart, so without some kind of markers for time, it feels like the whole year happens in just a few weeks).
Candlekeep Mysteries can be run on its own as well. It is one adventure per level, so there's pretty quick progression for the party if you want a shorter campaign. It has more investigation than some of the other campaigns.
The Wild Beyond the Witchlight takes place in a Feywild carnival, and all encounters have non-combat options for their resolution.
You could also create your own homebrew world if you're up for it. The big thing is to start small. I tend to expand too big, too fast. If you start the party in a city or village, with only the speed of horseback, with the next city being days or weeks away, that gives you plenty of time to write the next big location before they get to it. And ideally, by the time they get access to teleportation, you'll already have a good outline for the places they might go and be able to improv the rest.
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Hey fellow masters!
I’m just about to finish LMoP as my first ever campaign and was wondering what the next campaign should be? Every top5 list i find on the internet are all different so was just wondering What you guys would recommend! Appreciate the answers<3
The thing about the published campaigns is that they each have their strengths and weaknesses, and you have to match them to what the party wants.
Curse of Strahd is generally considered to be one of the best, but can end up too dark and stressful, because the Domains of Dread are fun to visit, but not typically to stay in.
Strixhaven is the wizard-school genre, like Harry Potter. If the players want to do rule-breaking though, you'll have to come up with that content, because like a book, this campaign is on rails. If you want to stretch it out to take years, you could take the Candlekeep Mysteries adventures and interject them between the Strixhaven missions at the appropriate levels. Something else you might consider is roughly planning out the seasons, so as you play through each year, there's actually a sense of progression of time from how you describe the weather/temperature (the missions are often weeks apart, so without some kind of markers for time, it feels like the whole year happens in just a few weeks).
Candlekeep Mysteries can be run on its own as well. It is one adventure per level, so there's pretty quick progression for the party if you want a shorter campaign. It has more investigation than some of the other campaigns.
The Wild Beyond the Witchlight takes place in a Feywild carnival, and all encounters have non-combat options for their resolution.
You could also create your own homebrew world if you're up for it. The big thing is to start small. I tend to expand too big, too fast. If you start the party in a city or village, with only the speed of horseback, with the next city being days or weeks away, that gives you plenty of time to write the next big location before they get to it. And ideally, by the time they get access to teleportation, you'll already have a good outline for the places they might go and be able to improv the rest.