I am currently DM'ing a variation of the Out of the Abyss campaign. The party is currently being pursued by a group of drow warriors and flying mages thru the streets of Menzo. They are not aware of the mess they have gotten into!
Anyway, the PC's are currently invisible and the drow know this because they witnessed them turn.
I am trying to figure out a way to have the pursuing drow warriors cast faerie fire on the PC's in an attempt to locate them.
1. I am thinking a failed stealth check would give the drow a good idea of where the PC's are. But how good of an idea is one of my questions.
2. One of my other questions, is what if the PC succeeds and the drow attempts a "lucky guess" faerie fire?
The AOE of FF is 20x20, 400sqft. This is a pretty big area and seems like the npc's have a large margin of error especially when multiple drow will be attempting to locate the PC's.
Maybe it should be a percentage roll? ADV on the PC's failed save and dis on the successful saves? but how do I come up with the %?
I know the players still have to fail the Dex save. I just wanted to start with figuring this out.
Hopefully this makes sense and thanks in advance for any help.
A failed attempt to hide means the enemies know exactly where that creature is.
If the enemies blindly cast Faerie Fire, get lucky and the PCs fail their save, they're just going to have to deal with it. They could try dispelling the effect or breaking the caster's concentration if it's that much of a problem.
The DMG's rules for chases can help you run this encounter.
What I did when there was green slime hanging from the ceiling in 2 spots was count the number of squares in the area and roll 2 dice that matched the number of squares. It was a 15x20 room, more or less, so I rolled 2d12 and whatever numbers came up were where the green slime were. It was fair and DM’s knowledge didn’t enter into where they were so my players were happy with the outcome. Especially because the room was slightly bigger than 15x20 so some squares got excluded automagically.
I am currently DM'ing a variation of the Out of the Abyss campaign. The party is currently being pursued by a group of drow warriors and flying mages thru the streets of Menzo. They are not aware of the mess they have gotten into!
Anyway, the PC's are currently invisible and the drow know this because they witnessed them turn.
I am trying to figure out a way to have the pursuing drow warriors cast faerie fire on the PC's in an attempt to locate them.
1. I am thinking a failed stealth check would give the drow a good idea of where the PC's are. But how good of an idea is one of my questions.
2. One of my other questions, is what if the PC succeeds and the drow attempts a "lucky guess" faerie fire?
The AOE of FF is 20x20, 400sqft. This is a pretty big area and seems like the npc's have a large margin of error especially when multiple drow will be attempting to locate the PC's.
Maybe it should be a percentage roll? ADV on the PC's failed save and dis on the successful saves? but how do I come up with the %?
I know the players still have to fail the Dex save. I just wanted to start with figuring this out.
Hopefully this makes sense and thanks in advance for any help.
A failed attempt to hide means the enemies know exactly where that creature is.
If the enemies blindly cast Faerie Fire, get lucky and the PCs fail their save, they're just going to have to deal with it. They could try dispelling the effect or breaking the caster's concentration if it's that much of a problem.
The DMG's rules for chases can help you run this encounter.
The Forum Infestation (TM)
Thanks for the info!
What I did when there was green slime hanging from the ceiling in 2 spots was count the number of squares in the area and roll 2 dice that matched the number of squares. It was a 15x20 room, more or less, so I rolled 2d12 and whatever numbers came up were where the green slime were. It was fair and DM’s knowledge didn’t enter into where they were so my players were happy with the outcome. Especially because the room was slightly bigger than 15x20 so some squares got excluded automagically.
Professional computer geek
While the area of effect for faerie fire seems high, keep in mind that it is only 4 squares by 4 squares.