Looking to use/purchase a custom module for a multi group campaign. We have a few people (15-20) interested in doing one giant campaign and a few willing to DM. Rather than try to run one large group I was wondering if there are any modules available for 2-4 DMs to run simultaneously that culminates with one large final session?
Ideally if there were an even number of groups/players it would be half and half good and evil players with the final session being PvP. But co-op is good too. Just want to find a module that would work for this style.
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What happens if you step on a d4 barefoot? You take 1d4 damage.
I honestly wouldn't know where to begin to suggest you look for this, but if your idea plays out as you'd hope it sounds like it would be like some kind of Avengers Endgame extravaganza towards the end. Knowing how easily groups can drop out though, I would say that I'd consider it a little too ambitious and you might just be better off all playing the same campaign separately (and then maybe enjoying discussing the differences of what happened in each campaign afterwards). Good luck though!
Edit: Just to be clear, take the Endgame comparison however you wish, be it an exciting climax with over a dozen characters you've come to love, or a broken mess of ideas that don't really fit together in a satisfying way, and not nearly enough screen time for any one person to shine in a memorable way.
Descent into Avernus assumes only one group, but it's probably epic enough to provide for several groups.
Out of the blue, one group can follow the path of devils, the other can follow the path of demons.
Elturel also needs protecting or even claiming back from devils and demons, so that could occupy a third group of players. Finally for the evil side, Tiamat wants to get free and Bel wants to overthrow Zariel, which would be campaigns in their own right.
The grand finale could be a showdown in Elturel, where the heroes who managed to get the Sword of Zariel try to free Elturel, while Tiamat and Bel gather their forces in Elturel to strike at Zariel while she's confused from the presence of her old sword.
We aren't worried about drop in drop out because we already meet weekly for Armored Medieval Combat Practice. Likely to be played those nights after practice.
Yes, the finale would be a big mess with that many players. That is why we would be broken up into smaller groups for the majority of the campaigns. Only coming together for one night. A PvP session I think would be great for this as it would be mostly combat with little RP and therefor no one person taking too much of the spotlight.
Rollback Post to RevisionRollBack
What happens if you step on a d4 barefoot? You take 1d4 damage.
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Looking to use/purchase a custom module for a multi group campaign.
We have a few people (15-20) interested in doing one giant campaign and a few willing to DM. Rather than try to run one large group I was wondering if there are any modules available for 2-4 DMs to run simultaneously that culminates with one large final session?
Ideally if there were an even number of groups/players it would be half and half good and evil players with the final session being PvP. But co-op is good too. Just want to find a module that would work for this style.
What happens if you step on a d4 barefoot?
You take 1d4 damage.
I honestly wouldn't know where to begin to suggest you look for this, but if your idea plays out as you'd hope it sounds like it would be like some kind of Avengers Endgame extravaganza towards the end. Knowing how easily groups can drop out though, I would say that I'd consider it a little too ambitious and you might just be better off all playing the same campaign separately (and then maybe enjoying discussing the differences of what happened in each campaign afterwards). Good luck though!
Edit: Just to be clear, take the Endgame comparison however you wish, be it an exciting climax with over a dozen characters you've come to love, or a broken mess of ideas that don't really fit together in a satisfying way, and not nearly enough screen time for any one person to shine in a memorable way.
Descent into Avernus assumes only one group, but it's probably epic enough to provide for several groups.
Out of the blue, one group can follow the path of devils, the other can follow the path of demons.
Elturel also needs protecting or even claiming back from devils and demons, so that could occupy a third group of players. Finally for the evil side, Tiamat wants to get free and Bel wants to overthrow Zariel, which would be campaigns in their own right.
The grand finale could be a showdown in Elturel, where the heroes who managed to get the Sword of Zariel try to free Elturel, while Tiamat and Bel gather their forces in Elturel to strike at Zariel while she's confused from the presence of her old sword.
We aren't worried about drop in drop out because we already meet weekly for Armored Medieval Combat Practice. Likely to be played those nights after practice.
Yes, the finale would be a big mess with that many players. That is why we would be broken up into smaller groups for the majority of the campaigns. Only coming together for one night. A PvP session I think would be great for this as it would be mostly combat with little RP and therefor no one person taking too much of the spotlight.
What happens if you step on a d4 barefoot?
You take 1d4 damage.