I need your help. I’m working on a new set of condition markers with around 25 different conditions.
My questions is, apart from the 16 normal conditions (Blinded, Charmed, Deafened, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious, Exhaustion and Concentration) which others ones would you like to see?
I've heard some DMs use something for level of damage. So when an enemy is 50%, they may be "hurt", 75% "haggard" and so on.
Polymorphed / wild shaped
Boldly go
Good one. That got me thinking about flying, climbing, and maybe spell effects like blur.
Condition markers for specific lingering spell effects: hex, warlock's curse, bardic inspiration.
Bless / bane, other class features or spells that give temp ac or other bonuses
Boldly go
madness
bane
vision range and source...whether darkvision, torch, lantern, etc.
Guide to the Five Factions (PWYW)
Deck of Decks
Having a deathsave icon (success and fails) could be interresting also