I had a very quick question. My party is level 3, one of them is a totem warrior barbarian and we are looking ahead at his level 6 choices and how they effect travel times etc if he takes elk(double movement speed while traveling).
Would it be advised that it is a simple to double the miles travelled each day? Seems like it basically breaks the whole travel based tension that the campagin is based about.
No I can't see an issue, it's a class feature which means they spend less time travelling, unless your campaign is all about getting from A to B against the clock I can't see it having much effect at all.
They probably have to have less overnight stops, maybe you decide they have less random encounters maybe they have the same, after all does the speed you are going at affect your chance of meeting them? Frankly I don't like truly random encounters (roll on a table, you are ambushed by 7 goblins, what's the point?) I have a few encounters planned out that they met if they roll it while travelling but I am not happy with it still.
Yeah it does effect the pacing and challenge of the start of the campaign, or I would imagine. Have you DM'ed OatA? It seems to lean on exploration, survival, forgaging etc quite heavily so cutting travel time in half would make a significant difference.
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Hi All,
I had a very quick question. My party is level 3, one of them is a totem warrior barbarian and we are looking ahead at his level 6 choices and how they effect travel times etc if he takes elk(double movement speed while traveling).
Would it be advised that it is a simple to double the miles travelled each day? Seems like it basically breaks the whole travel based tension that the campagin is based about.
Anyone else had these issues?
No I can't see an issue, it's a class feature which means they spend less time travelling, unless your campaign is all about getting from A to B against the clock I can't see it having much effect at all.
They probably have to have less overnight stops, maybe you decide they have less random encounters maybe they have the same, after all does the speed you are going at affect your chance of meeting them? Frankly I don't like truly random encounters (roll on a table, you are ambushed by 7 goblins, what's the point?) I have a few encounters planned out that they met if they roll it while travelling but I am not happy with it still.
Yeah it does effect the pacing and challenge of the start of the campaign, or I would imagine. Have you DM'ed OatA? It seems to lean on exploration, survival, forgaging etc quite heavily so cutting travel time in half would make a significant difference.