So I feel like I'm possibly missing something here but the campaign seems to be pretty good in explaining how your players get from scene to scene, except for in regards to how they initially get to the upside down.
Basically it gets to a point where they've solved the lost knights riddles and it ends with "The knight explains that the Cursed Labyrinth is not in our world. It is built in a demiplane. The thessalhydra has found a way to push through it to a place called the Upside Down. The Lost Knight shows the characters how that is done, but warns that this is a one-way passage — they’ll have to find a different way home."
Then it goes into a description of the upside down, followed up by the characters suddenly being there.
Did I miss something here? How do the players get from the labyrinth to the upside down?
I know the players find out later that a flower and monstrosity blood open a portal but I imagine this isn't how the knight shows them it is done since it's supposed to be a reveal given by the proud princess later on.
If I've missed something, please point it out. If not, how have you lot gone about doing this part?
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The vorpal blade went snicker-snack! He left it dead, and with its head. He went galumphing back.
Since the Upside Down is a parallel to the Prime Material, one might need a portal to travel to that plane or dimension. If I remeber correctly, one of the characters in the show found a portal in a tree, and one character was able to speak, from inside the Upside Down, through a small portal with their mother.
The knight shows the party *how* to effectively open a portal so that they might travel there. *Where* that portal opens is entirely up to you for dramatic/story reasons. In D&D terms, the knight gives them a Scroll of Plane Shift, or teaches a character the spell Plane Shift.
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“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad
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So I feel like I'm possibly missing something here but the campaign seems to be pretty good in explaining how your players get from scene to scene, except for in regards to how they initially get to the upside down.
Basically it gets to a point where they've solved the lost knights riddles and it ends with "The knight explains that the Cursed Labyrinth is not in our world. It is built in a demiplane. The thessalhydra has found a way to push through it to a place called the Upside Down. The Lost Knight shows the characters how that is done, but warns that this is a one-way passage — they’ll have to find a different way home."
Then it goes into a description of the upside down, followed up by the characters suddenly being there.
Did I miss something here? How do the players get from the labyrinth to the upside down?
I know the players find out later that a flower and monstrosity blood open a portal but I imagine this isn't how the knight shows them it is done since it's supposed to be a reveal given by the proud princess later on.
If I've missed something, please point it out. If not, how have you lot gone about doing this part?
The vorpal blade went snicker-snack! He left it dead, and with its head. He went galumphing back.
Since the Upside Down is a parallel to the Prime Material, one might need a portal to travel to that plane or dimension. If I remeber correctly, one of the characters in the show found a portal in a tree, and one character was able to speak, from inside the Upside Down, through a small portal with their mother.
The knight shows the party *how* to effectively open a portal so that they might travel there. *Where* that portal opens is entirely up to you for dramatic/story reasons. In D&D terms, the knight gives them a Scroll of Plane Shift, or teaches a character the spell Plane Shift.
“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad