Pretty new to DMing. After looking at a bunch of GM screen cheat sheets, I decided that I was mostly dissatisfied with what was there. So I started making my own GM cheat sheet - and I did it by mostly adapting and riffing on the great work that's been done already by others. The idea for this is that I'd print these sheets out, cut them down to the big rectangle which has been measure to perfectly fit the purchasable GM screen from WotC, get them laminated, and the glue them to the 4 panels on the landscape GM screen. BAM!
The sheets are split into four loose categories: The world around players (travel, weather, encounters, light); the player characters (conditions, abilities, etc); combat; money. This way, it's easy to refer to something quickly and know where to find it. (Some of this stuff is not really needed by some people. That's fair. We've all got our own styles. I actually have a fifth screen that I will tape over as a flap over the money screen and it will contain things to help improvise: character traits, flaws, ideals, characteristics, furnishings, trinkets, sounds, etc.)
I wanted to acknowledge Fitz's original cheat sheet (where I took a lot of this from and modified it to fit my needs) as well as Ozuros' cheat sheet.
Hey all,
Pretty new to DMing. After looking at a bunch of GM screen cheat sheets, I decided that I was mostly dissatisfied with what was there. So I started making my own GM cheat sheet - and I did it by mostly adapting and riffing on the great work that's been done already by others. The idea for this is that I'd print these sheets out, cut them down to the big rectangle which has been measure to perfectly fit the purchasable GM screen from WotC, get them laminated, and the glue them to the 4 panels on the landscape GM screen. BAM!
The sheets are split into four loose categories: The world around players (travel, weather, encounters, light); the player characters (conditions, abilities, etc); combat; money. This way, it's easy to refer to something quickly and know where to find it. (Some of this stuff is not really needed by some people. That's fair. We've all got our own styles. I actually have a fifth screen that I will tape over as a flap over the money screen and it will contain things to help improvise: character traits, flaws, ideals, characteristics, furnishings, trinkets, sounds, etc.)
I wanted to acknowledge Fitz's original cheat sheet (where I took a lot of this from and modified it to fit my needs) as well as Ozuros' cheat sheet.
Here's the link!
Feel free to use these if you find them helpful. :)
Very Nice!