There is something that I think many people don't understand about artificial intelligence. Artificial intelligences do not interpret the results or make decisions. That is the job of the person consulting. In the same way, artificial intelligence by itself cannot do anything if it is not given a series of inputs. Unless technology changes a lot, and at the moment it doesn't seem like it, artificial intelligences are not going to write campaigns by themselves. It is necessary for someone to consult something, and to do so judiciously. In addition, it is necessary for someone to interpret the response, and make decisions. I say this because I see a long way off for WoTC to leave the writing of its campaigns in the hands of an AI. Obviously, writers, as in many other jobs, are going to rely on artificial intelligence to do their job. That is the future, almost present, whether we like it or not. Sooner than later we will all be leaning on this amazing technology to make our job easier. But it is still necessary for a human to ask judiciously, and judiciously interpret the final result. And then he implements it into whatever he's doing. In the case of a campaign writer, he'll ask artificial intelligence for advice, and get ideas from there. But that does not mean that the campaign is going to be written by AI.
An idea that goes off of the assumption that technology will not progress further is almost always a flawed idea.
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Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
I have not said that this technology will not evolve. Of course it will, it is actually doing it. And at breakneck speed. However, that does not mean that growth is unlimited. Artificial intelligence, neural networks, computer language models, GPT architecture, etc... are not my field of knowledge. But from what I understand, there are technical and material problems that are very difficult to solve for an AI to have true consciousness, and to be able to make decisions for itself. I do not rule out that one day we will get to that, but it is not a close scenario right now. And if the AI does not have consciousness, it will not be able to write a D&D campaign (for example), by itself. A human is needed to introduce a series of inputs, and to interpret the output data and make decisions.
Think of AIs that create images from text. How is she going to create the image herself without being asked? How will she know what to do if you don't ask her? And how is she going to interpret that the result is ideal? No, what these AIs do is present you with a series of suggestions based on what you have requested, and it is you who makes the decision as to whether that image fits what you need or not.
In short, AIs are tools for human use. They are not entities by themselves, and it is not on the horizon that they will be in the short or medium term. It is difficult to discern if this is going to come without having the necessary technical knowledge. But right now we are not in that scenario.
And as an anecdote for an elderly person, I lived through the birth of Wikipedia when I was a teenager. I remember that many people were shocked saying that Wikipedia was going to make it so that students did not have to learn anything, since they simply had to go there to find knowledge. Obviously today that seems silly to us, since to begin with you have to know what to look for, and then you have to know what to do with the information. Still, Wikipedia is a useful tool (as are other information banks).
AI generated "The Quest for the Seven Keys" isn't terribly off-putting to those of us who're already happy to customize the official adventures. adjusting a different scaffold isn't a stretch. my concern is what it takes to build this campaign: a giant all-consuming database. how many of the stories and books and write-ups were opted in without the original author's knowledge or consent? if i asked it for how to better connect the plot points in Rime of the Frost Maiden official adventure and it simply regurgitates the same 3rd party item i purchased from DM's Guild for that purpose, is it doing it's job? the innovation of chat gbt seems more like Napster than HAL9000.
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unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: providefeedback!
.... Yeah. Exactly. Online, i think it's gonna take the role of the DM and let the player play in an open world full of lore and detail. Details that DMs will never think of until the spur of the moment. I mean hell, majority of us already adlib a lot of the stuff per session. So. Online? Yup. No need for a DM, DMGPT will even help you come up with perfectly balanced homebrew skills/feats/spells/etc, or preemptively come up with it predicting the characters motives and players to an eerie degree.
It's gonna be THE essential tool for irl games. At this point, even with the tech as it is, we can able to DM to such a scale/detail that this tool and other LIAs (like art LIAs to come up with random NPC faces or breathtaking scenes) will not only make our job easier, but make it less stressful and more immersive!
I'm really really excited for the future of this tech!
My only real worry is people being driven to the VTT away from the experience that is only found in real life. The fun banter, food time, setting/packing up, using dice for super serious rolls and the joys that 3D printing had given us. Which i think LIAs will pretty much solve the issue with plebs like me with terrible 3D modelling skills....
I just now noticed something. I asked CHAT GPT to tell me a story about a Kenku, cause I hadn't heard of them and was curious what it would spit out. It named the Kenku Kiri, which is the name of the Kenku NPC that Matt Mercer used in Critical Role.
I just now noticed something. I asked CHAT GPT to tell me a story about a Kenku, cause I hadn't heard of them and was curious what it would spit out. It named the Kenku Kiri, which is the name of the Kenku NPC that Matt Mercer used in Critical Role.
Yup. That's how AI works.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
AI generated "The Quest for the Seven Keys" isn't terribly off-putting to those of us who're already happy to customize the official adventures. adjusting a different scaffold isn't a stretch. my concern is what it takes to build this campaign: a giant all-consuming database. how many of the stories and books and write-ups were opted in without the original author's knowledge or consent? if i asked it for how to better connect the plot points in Rime of the Frost Maiden official adventure and it simply regurgitates the same 3rd party item i purchased from DM's Guild for that purpose, is it doing it's job? the innovation of chat gbt seems more like Napster than HAL9000.
well, unless that same content is able to be scraped for free (no paying for it) and can be found by typing in google as a complete document, then this is unlikely.
but, as an example, they could scrape my sites -- and from that generate enough content. Though I would laugh if they pulled any of the old Wyrlde stuff -- I didn't update the site for two years, and most of it is no longer accurate.
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Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
I have asked him to help me create a campaign based on the search for 7 keys, and the result has been this:
Title: The Quest for the Seven Keys
Introduction: In a world filled with magic and wonder, an ancient prophecy has foretold of seven powerful keys that hold the key to unlocking an ancient artifact of immense power. The keys have been scattered across the land and now, a group of adventurers must come together to find them before an evil sorcerer gets his hands on them and unleashes chaos upon the world.
Setting: The world is filled with diverse landscapes such as enchanted forests, deserts, mountains, and even underwater ruins. There are also many cities and towns with their own unique cultures and politics.
Characters: The players will create their own characters with unique abilities and backgrounds that will aid them in their quest. They may be anything from brave warriors to cunning rogues or powerful wizards.
Quest Objectives: The main objective of the campaign is to find all seven keys and use them to unlock the ancient artifact. However, each key is hidden in a different location and may require different skills and strategies to obtain. Along the way, the players will encounter various challenges and obstacles such as treacherous monsters, rival factions, and ancient puzzles that must be solved.
Campaign Progression: The campaign will start with the players receiving a mysterious message or clue that leads them to the first key. From there, they will need to travel to different locations and overcome various challenges to find the remaining keys. As they progress, they will uncover more information about the ancient artifact and the evil sorcerer who seeks to obtain it.
Key Locations:
The Enchanted Forest - The first key is hidden in a clearing deep within the forest. However, the forest is home to many dangerous creatures and enchanted traps that must be avoided.
The Underwater Ruins - The second key is located in a sunken temple deep beneath the ocean. The players will need to find a way to breathe underwater and navigate through the ruins to find the key.
The Desert Oasis - The third key is hidden in an oasis in the middle of a vast desert. However, the oasis is guarded by a powerful genie who demands a worthy trade in exchange for the key.
The Mountain Peak - The fourth key is located on the highest peak of a treacherous mountain range. The players will need to navigate through harsh weather conditions and fight off dangerous creatures to reach the key.
The City of Thieves - The fifth key is hidden within a city known for its crime and corruption. The players will need to navigate through the city's underworld and gain the trust of its powerful crime lords to obtain the key.
The Ancient Temple - The sixth key is located in an ancient temple dedicated to an unknown deity. However, the temple is guarded by powerful traps and puzzles that must be solved to reach the key.
The Sorcerer's Lair - The final key is located within the lair of the evil sorcerer who seeks to obtain the artifact for himself. The players will need to infiltrate the lair and defeat the sorcerer and his minions to obtain the key.
Conclusion: Once all seven keys are obtained, the players will need to use them to unlock the ancient artifact and prevent the evil sorcerer from unleashing chaos upon the world. However, the quest is not without its dangers, and the players must use all their skills and teamwork to succeed. Are you ready to embark on The Quest for the Seven Keys?
Would you play this campaign? I think the number of ideas you can get with this tool is impressive.
No I haven't but THAT'S A BLOODY GOOD IDEA!
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“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Glad to see that being a DM is no longer a talent or skill....just asking some online chat generator to put words together for you. So, if the core concept and story movement isn't you...what is your value to the event?
I think it was called "choose your own adventure" before humans gave up their creativity to an online cheat.
Rollback Post to RevisionRollBack
This shit doesn't matter. Gygax has an awesome grave in DDO. Humanity's creativity is giving up to chat GPT. WotC has hired a bunch of people who don't have the history with the game to make history matter. It'll be just another simpleton online game soon.
I've used ChatGPT to generate NPC descriptions (Give me a physical description for an old, teifling fortune teller with this ideal, bond and flaw), room descriptions (give me a physical description for a room in an ancient wizard tower with a bookshelf in the northern corner, a fireplace to the west and a wooden door on the eastern walll in the style of H.P. Lovecraft), NPC names, critical miss suggestions for creating a CM table, to brainstorm behind-the-scenes actions my key NPCs might take (as in "What are 7 ways this kind of NPC with these kinds of motivations might react to the party doing XYZ?"), generating possible clues that would lead PCs to find out that this NPC or that NPC has been up to something, and, most recently, a list of 40 possible mundane but interesting inventions my PCs might discover in a Gnomish kingdom.
I never take the output at face value. It always requires editing and adapting to fit the overall flavour of the world, the situation, and my own personal tastes, but it sure helps with giving me content to begin working with, especially given that this is a hobby and I don't always have the time to generate first drafts of stuff.
Regardless of the text that it gives me to start with, by the time it's gone through my editing process (which I do professionally), and the PC's own interactions, we end up with a pretty unique end-product that's fun for all of us...which is the point anyway.
Glad to see that being a DM is no longer a talent or skill....just asking some online chat generator to put words together for you. So, if the core concept and story movement isn't you...what is your value to the event?
I think it was called "choose your own adventure" before humans gave up their creativity to an online cheat.
This is an unfair representation. For decades some of the best DM advice has been "Steal ideas and make them your own!"
Using ChatGPT to generate ideas, or to refine existing ones is no different. At all. Unless one has an axe to grind.
Before wading into this conversation deeply, having done some research into generative AI for my work, there are a few tasks that will probably be out of reach for tools like Chat GPT for a long time. One of them is interpreting human behavior to elicit our preferences, which is a large part of what a DM does. The big problem here is that the body of data on which these AI tools are trained contains a mix of information about what people say and what they mean, and often people do not believe what they say in their heart-of-hearts. This is part of why the problem of knowledge in economics will not be solved quickly even if we had vastly more sophisticated and powerful computers.
Where Chat GPT excels, from my own experience, is in distilling information provided to it in accessible forms. I would not ask it to create an entire adventure, because often it will just paraphrase an existing product. But when I ask it for adventure prompts, I get decent results that help me create new ideas.
Why do tropes endure? Because they work. And nobody understands this better than ChatGPT, a veritable treasure trove of narrative wisdom. While I've read my fair share of stories, ChatGPT has an encyclopedic knowledge of countless more. It effortlessly crafts story elements—be it backgrounds, plot arcs, side quests, or NPCs—that are a refreshing blend of familiar tropes and originality.
ChatGPT isn't just a program; it's an invaluable collaborator. Whether you're brainstorming, editing, or looking for random generation, it serves as an excellent partner in creative endeavors.
But the implications go beyond gaming. I study the impact of AI on the workforce and predict that within five years, AI technology will revolutionize the job landscape, particularly for knowledge workers and creatives. Those who embrace AI now will be better positioned for this inevitable transformation. Learning to harness AI's capabilities, like those offered by ChatGPT, will not only make you a better Dungeon Master but will equip you with skills that are highly transferable to the professional world.
In summary, it's not just about becoming a better DM; it's about future-proofing your skillset for the workplace of tomorrow.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
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An idea that goes off of the assumption that technology will not progress further is almost always a flawed idea.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
I have not said that this technology will not evolve. Of course it will, it is actually doing it. And at breakneck speed. However, that does not mean that growth is unlimited. Artificial intelligence, neural networks, computer language models, GPT architecture, etc... are not my field of knowledge. But from what I understand, there are technical and material problems that are very difficult to solve for an AI to have true consciousness, and to be able to make decisions for itself. I do not rule out that one day we will get to that, but it is not a close scenario right now. And if the AI does not have consciousness, it will not be able to write a D&D campaign (for example), by itself. A human is needed to introduce a series of inputs, and to interpret the output data and make decisions.
Think of AIs that create images from text. How is she going to create the image herself without being asked? How will she know what to do if you don't ask her? And how is she going to interpret that the result is ideal? No, what these AIs do is present you with a series of suggestions based on what you have requested, and it is you who makes the decision as to whether that image fits what you need or not.
In short, AIs are tools for human use. They are not entities by themselves, and it is not on the horizon that they will be in the short or medium term. It is difficult to discern if this is going to come without having the necessary technical knowledge. But right now we are not in that scenario.
And as an anecdote for an elderly person, I lived through the birth of Wikipedia when I was a teenager. I remember that many people were shocked saying that Wikipedia was going to make it so that students did not have to learn anything, since they simply had to go there to find knowledge. Obviously today that seems silly to us, since to begin with you have to know what to look for, and then you have to know what to do with the information. Still, Wikipedia is a useful tool (as are other information banks).
AI generated "The Quest for the Seven Keys" isn't terribly off-putting to those of us who're already happy to customize the official adventures. adjusting a different scaffold isn't a stretch. my concern is what it takes to build this campaign: a giant all-consuming database. how many of the stories and books and write-ups were opted in without the original author's knowledge or consent? if i asked it for how to better connect the plot points in Rime of the Frost Maiden official adventure and it simply regurgitates the same 3rd party item i purchased from DM's Guild for that purpose, is it doing it's job? the innovation of chat gbt seems more like Napster than HAL9000.
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
.... Yeah. Exactly. Online, i think it's gonna take the role of the DM and let the player play in an open world full of lore and detail. Details that DMs will never think of until the spur of the moment. I mean hell, majority of us already adlib a lot of the stuff per session. So. Online? Yup. No need for a DM, DMGPT will even help you come up with perfectly balanced homebrew skills/feats/spells/etc, or preemptively come up with it predicting the characters motives and players to an eerie degree.
It's gonna be THE essential tool for irl games. At this point, even with the tech as it is, we can able to DM to such a scale/detail that this tool and other LIAs (like art LIAs to come up with random NPC faces or breathtaking scenes) will not only make our job easier, but make it less stressful and more immersive!
I'm really really excited for the future of this tech!
My only real worry is people being driven to the VTT away from the experience that is only found in real life. The fun banter, food time, setting/packing up, using dice for super serious rolls and the joys that 3D printing had given us. Which i think LIAs will pretty much solve the issue with plebs like me with terrible 3D modelling skills....
All in all, exciting things ahead!
I just now noticed something. I asked CHAT GPT to tell me a story about a Kenku, cause I hadn't heard of them and was curious what it would spit out. It named the Kenku Kiri, which is the name of the Kenku NPC that Matt Mercer used in Critical Role.
Yup. That's how AI works.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
well, unless that same content is able to be scraped for free (no paying for it) and can be found by typing in google as a complete document, then this is unlikely.
but, as an example, they could scrape my sites -- and from that generate enough content. Though I would laugh if they pulled any of the old Wyrlde stuff -- I didn't update the site for two years, and most of it is no longer accurate.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
No I haven't but THAT'S A BLOODY GOOD IDEA!
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Glad to see that being a DM is no longer a talent or skill....just asking some online chat generator to put words together for you. So, if the core concept and story movement isn't you...what is your value to the event?
I think it was called "choose your own adventure" before humans gave up their creativity to an online cheat.
This shit doesn't matter. Gygax has an awesome grave in DDO. Humanity's creativity is giving up to chat GPT. WotC has hired a bunch of people who don't have the history with the game to make history matter. It'll be just another simpleton online game soon.
I've used ChatGPT to generate NPC descriptions (Give me a physical description for an old, teifling fortune teller with this ideal, bond and flaw), room descriptions (give me a physical description for a room in an ancient wizard tower with a bookshelf in the northern corner, a fireplace to the west and a wooden door on the eastern walll in the style of H.P. Lovecraft), NPC names, critical miss suggestions for creating a CM table, to brainstorm behind-the-scenes actions my key NPCs might take (as in "What are 7 ways this kind of NPC with these kinds of motivations might react to the party doing XYZ?"), generating possible clues that would lead PCs to find out that this NPC or that NPC has been up to something, and, most recently, a list of 40 possible mundane but interesting inventions my PCs might discover in a Gnomish kingdom.
I never take the output at face value. It always requires editing and adapting to fit the overall flavour of the world, the situation, and my own personal tastes, but it sure helps with giving me content to begin working with, especially given that this is a hobby and I don't always have the time to generate first drafts of stuff.
Regardless of the text that it gives me to start with, by the time it's gone through my editing process (which I do professionally), and the PC's own interactions, we end up with a pretty unique end-product that's fun for all of us...which is the point anyway.
This is an unfair representation. For decades some of the best DM advice has been "Steal ideas and make them your own!"
Using ChatGPT to generate ideas, or to refine existing ones is no different. At all. Unless one has an axe to grind.
More importantly, WHAT does it sing???
Before wading into this conversation deeply, having done some research into generative AI for my work, there are a few tasks that will probably be out of reach for tools like Chat GPT for a long time. One of them is interpreting human behavior to elicit our preferences, which is a large part of what a DM does. The big problem here is that the body of data on which these AI tools are trained contains a mix of information about what people say and what they mean, and often people do not believe what they say in their heart-of-hearts. This is part of why the problem of knowledge in economics will not be solved quickly even if we had vastly more sophisticated and powerful computers.
Where Chat GPT excels, from my own experience, is in distilling information provided to it in accessible forms. I would not ask it to create an entire adventure, because often it will just paraphrase an existing product. But when I ask it for adventure prompts, I get decent results that help me create new ideas.
Why do tropes endure? Because they work. And nobody understands this better than ChatGPT, a veritable treasure trove of narrative wisdom. While I've read my fair share of stories, ChatGPT has an encyclopedic knowledge of countless more. It effortlessly crafts story elements—be it backgrounds, plot arcs, side quests, or NPCs—that are a refreshing blend of familiar tropes and originality.
ChatGPT isn't just a program; it's an invaluable collaborator. Whether you're brainstorming, editing, or looking for random generation, it serves as an excellent partner in creative endeavors.
But the implications go beyond gaming. I study the impact of AI on the workforce and predict that within five years, AI technology will revolutionize the job landscape, particularly for knowledge workers and creatives. Those who embrace AI now will be better positioned for this inevitable transformation. Learning to harness AI's capabilities, like those offered by ChatGPT, will not only make you a better Dungeon Master but will equip you with skills that are highly transferable to the professional world.
In summary, it's not just about becoming a better DM; it's about future-proofing your skillset for the workplace of tomorrow.
I was with you until this word.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)