I'm making a monster with a class, but i checked, and one thing I'm planning to do was increase on ability score as a class feature, but it says "to a maximum of 20" and the score is already 21! What should i do?
I don't generally recommend putting full class progression on a monster stat block for this and a variety of similar issues which come up. Instead I just take the abilities from the class and set level appropriate dcs.
So the answer is, it depends on what that will do to the DC's and hit chance and what level you want the monster to be fought at.
I will say as a player who had a GM allow to become a mind flayer and keep playing it; giving any monster class levels is very unbalancing. it happened when party was level 8, I was a mind flayer level 1 Monk. GM gave the rest of party a very strong magic item to compensate however I was still the heavy hitter of the party. As someone who regularly GMs, once the shock of this is really happening wore off the character got boring.
I would only consider doing it if the story demands it or if you want to modify a monster with different abilities (ex: A lich with bard powers vs. wizard)
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I'm making a monster with a class, but i checked, and one thing I'm planning to do was increase on ability score as a class feature, but it says "to a maximum of 20" and the score is already 21! What should i do?
PM me the word tomato
I don't generally recommend putting full class progression on a monster stat block for this and a variety of similar issues which come up. Instead I just take the abilities from the class and set level appropriate dcs.
So the answer is, it depends on what that will do to the DC's and hit chance and what level you want the monster to be fought at.
It comes down to "why are you giving this monster class levels?" You really only have to obey whatever rules are implicit in that reason.
I will say as a player who had a GM allow to become a mind flayer and keep playing it; giving any monster class levels is very unbalancing. it happened when party was level 8, I was a mind flayer level 1 Monk. GM gave the rest of party a very strong magic item to compensate however I was still the heavy hitter of the party. As someone who regularly GMs, once the shock of this is really happening wore off the character got boring.
I would only consider doing it if the story demands it or if you want to modify a monster with different abilities (ex: A lich with bard powers vs. wizard)