I'm planning to run a campaign that will start small with adventures in and around a small town, slowly expand to encompass the entire Sword Coast, and eventually they'll have to travel to Thay and fight Szas Tam as the BBEG. I do want the party to have a Keep/Bastion, but I'm not sure how to do that with them traveling across the whole continent. Any ideas?
I'm worried that the demiplane would allow them to rest inside of dungeons, and I really want them to travel by land. Maybe a Howl's moving castle sort of house on wheels would work though. Thanks!
I remember thinking a whole caravan could be a cool bastion. There’s the cantina cart, the library cart, the temple cart, the mobile smithy, etc. You could do something similar with a flotilla of ships.
You can also give them a magic item that lets them return to their Bastion, but has a long rest recharge so they can't use it too often or charges if less frequent. Basically give them the Diablo Town Portal but lets them go back to a centralized location for growth of the Keep aspect. Of course a mobile base like an airship works too, but harder to grow.
Not saying this is a good option for you necessarily, but a portable bastion exists in 5e: Instant Fortress. Kinda fun if your keep is something an enemy might want to pickpocket, once they see you use it...
Not saying this is a good option for you necessarily, but a portable bastion exists in 5e: Instant Fortress.
Instant fortress can only collapse if it's empty.
It returns to a 1-inch cube when it's empty, making it portable during travel. If the options so far have been, 1) bamf back to your keep, or 2) use a demiplane, this is something in-between.
It returns to a 1-inch cube when it's empty, making it portable during travel. If the options so far have been, 1) bamf back to your keep, or 2) use a demiplane, this is something in-between.
The core feature of a bastion is not the building, it's all the stuff in the buildings.
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I'm planning to run a campaign that will start small with adventures in and around a small town, slowly expand to encompass the entire Sword Coast, and eventually they'll have to travel to Thay and fight Szas Tam as the BBEG. I do want the party to have a Keep/Bastion, but I'm not sure how to do that with them traveling across the whole continent. Any ideas?
Either make the bastion movable (ships, flying ships, etc) or put it in a demiplane with a portal.
I'm worried that the demiplane would allow them to rest inside of dungeons, and I really want them to travel by land. Maybe a Howl's moving castle sort of house on wheels would work though. Thanks!
I remember thinking a whole caravan could be a cool bastion. There’s the cantina cart, the library cart, the temple cart, the mobile smithy, etc. You could do something similar with a flotilla of ships.
Oooh that's a great idea! Thanks m80
A ragtag fleet of civilian airships...
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
You can also give them a magic item that lets them return to their Bastion, but has a long rest recharge so they can't use it too often or charges if less frequent. Basically give them the Diablo Town Portal but lets them go back to a centralized location for growth of the Keep aspect. Of course a mobile base like an airship works too, but harder to grow.
Not saying this is a good option for you necessarily, but a portable bastion exists in 5e: Instant Fortress. Kinda fun if your keep is something an enemy might want to pickpocket, once they see you use it...
Instant fortress can only collapse if it's empty.
It returns to a 1-inch cube when it's empty, making it portable during travel. If the options so far have been, 1) bamf back to your keep, or 2) use a demiplane, this is something in-between.
The core feature of a bastion is not the building, it's all the stuff in the buildings.