I dont like 'next' and for now, i dont plan to use it.
But i was going to buy physical DMG (already have base 5e digital). So i dont like Next, but i believe the books will be little bit more refined.
And yes, it was said that Next will be compatible with base 5E, but will it be practical for DM to use DMG24 in base 5E for use of tables, quick looks and so at hand by the table?
Should i buy base DMG or 2024 version?
Didnt find answer so i will be thankfull for some insight
At the moment, it’s difficult to know what the experience of running the two DMGs alongside each other would be like, as the 2024 DMG isn’t being published until this November.
They have said that they’ve done a lot of work to improve the presentation of the information, so hopefully that will be better. There will also be some new content (e.g. the Bastion rules).
On the other hand, it may occasionally be a source of confusion to be referring to two different versions of rules. Having a choice between those could be good; depends how happy you are with juggling the discrepancies.
How much do you anticipate needing to refer to the DMG mid-game? In my experience, predominantly running published campaigns, it normally only gets opened to look up magic items.
If you’re happy to manage inconsistencies between the two versions, interested to have a choice of rules and thinking that you might switch to 2024 rules at some point in the future, then waiting to get the new DMG might be worth it. Otherwise, it’s probably more straightforward just to get the 2014 book.
(Just for clarification of terminology, I believe “D&D Next” was the name for the 2014 playtest process.)
Yeah sorry, i thought that new DMG is out, but thats PHB :P
I would probaly use physical version more when preparing seassion as you run homebrew campaings. I ussually just make up things because i dont like listing in digital DMG on my phone or laptop, but it hace some neat tables and so
Just a nit-pick but it'll annoy me if I don't say anything. "D&D Next" was the code name back in 2013-2014 for the new edition of D&D, what would come to be called Fifth Edition (or 5e).
The new 2024 rules are being called One D&D as a nickname by WoTC, but the name hasn't caught on with fans and most simply call it either 5.5 or 5.24.
As far as actually answering your question, my opinion based on the information we have about the new DMG, I think it would help more than the 2014 version (which I've always considered pretty sparse and unhelpful for actually making adventures) even if you don't plan to use the new rules.
If nothing else, it's supposed to have way more art, so even if all the content isn't doing it for you, there's plenty visually to draw inspiration from.
“The new 2024 rules are being called One D&D as a nickname by WoTC, but the name hasn't caught on with fans and most simply call it either 5.5 or 5.24.”
Sorry, just to continue the nit-picking, but One D&D is/was a code WotC used to designate a number of parallel projects: the playtest for the 2024 rules, the virtual tabletop (which is now being called Project Sigil) and (I think) further integration with DDB. The new rules are still designated 5th edition, but referred to as the 2024 PHB/DMG/MM when specifying them.
I think the big conflict would mostly come in magic items. They said they were re-writing them so you could end up with 2 versions of some items. For the classic +1 dagger that won’t matter, but some of the more exotic items might work differently. The problem would come in when your description says one thing, but your players using the old version has different text. And some other things are changing. I think I saw somewhere that madness effects are going away (I may be remembering that wrong). And the ‘24 DMG will almost certainly reference new rules and effects that don’t exist in ‘14.
To interject here, I think it's important to consider the marketing decisions behind this '2024 books will be compatible' and 'not a new edition'. Obviously, we will never know for sure, but we can make some reasonable guesses. From everything that has gone on with D&D Beyond and the marketing surrounding these books, taken alongside having actually read the 2024 PHB I can only conclude that the only reason not to call it a new edition is because someone in marketing somewhere felt that it would sell better. With so many systems now out there, and a lot of new competition from some really good systems (DC20, Tales of the Valiant etc) I think the marketing wonks at WotC thought that selling this as not a new edition would sell better than a new edition among a lot of competition.
There are enough new changes in the 2024 books that this really is a new edition. Players from 2014 will have as much a learning curve in figuring out the new tactics behind many of the new and reworded spells as they did moving from 3.5 to 5e. I say that as someone who has played a wide variety of different TTRPGs and most editions of D&D. The 2024 books should, by players and DMs be considered a new edition irrespective of what WotC or the creative team claim. Counterspell, Conjure Animals, Weapon Masteries will change up player tactics in the exact same way as moving from one edition to another. It will be a learning curve for everyone. That alone is my justification for claiming that the 2024 books are a new edition.
And so to answer your question having provided the context for why I'm answering this way - if you've never played D&D 5e, I would be tempted to start out with the 2024 books. If you've played 5e, then I'd avoid it unless you want to spend time covering the new ground and learning the new features in the 2024 books with your players.
For my part, and running several groups, I don't want the extra workload that learning 1/3rd of the 2024 edition will require. So, I'm sticking with 5e (the 2014 books) at least for now. DM workload in D&D is already higher than in a lot of other systems. So, any chance to minimise that I take it.
The compatibility claims for D&D 2024 have always been that you can use 2014 products in a 2024 game, not that you can use 2024 products in a 2014 game. It's likely that there are a lot of things in the 2024 DMG that can be backported with minimal pain, but until it comes out we won't know to what degree that's true.
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I dont like 'next' and for now, i dont plan to use it.
But i was going to buy physical DMG (already have base 5e digital). So i dont like Next, but i believe the books will be little bit more refined.
And yes, it was said that Next will be compatible with base 5E, but will it be practical for DM to use DMG24 in base 5E for use of tables, quick looks and so at hand by the table?
Should i buy base DMG or 2024 version?
Didnt find answer so i will be thankfull for some insight
Thanks
At the moment, it’s difficult to know what the experience of running the two DMGs alongside each other would be like, as the 2024 DMG isn’t being published until this November.
They have said that they’ve done a lot of work to improve the presentation of the information, so hopefully that will be better. There will also be some new content (e.g. the Bastion rules).
On the other hand, it may occasionally be a source of confusion to be referring to two different versions of rules. Having a choice between those could be good; depends how happy you are with juggling the discrepancies.
How much do you anticipate needing to refer to the DMG mid-game? In my experience, predominantly running published campaigns, it normally only gets opened to look up magic items.
If you’re happy to manage inconsistencies between the two versions, interested to have a choice of rules and thinking that you might switch to 2024 rules at some point in the future, then waiting to get the new DMG might be worth it. Otherwise, it’s probably more straightforward just to get the 2014 book.
(Just for clarification of terminology, I believe “D&D Next” was the name for the 2014 playtest process.)
Yeah sorry, i thought that new DMG is out, but thats PHB :P
I would probaly use physical version more when preparing seassion as you run homebrew campaings. I ussually just make up things because i dont like listing in digital DMG on my phone or laptop, but it hace some neat tables and so
Just a nit-pick but it'll annoy me if I don't say anything. "D&D Next" was the code name back in 2013-2014 for the new edition of D&D, what would come to be called Fifth Edition (or 5e).
The new 2024 rules are being called One D&D as a nickname by WoTC, but the name hasn't caught on with fans and most simply call it either 5.5 or 5.24.
As far as actually answering your question, my opinion based on the information we have about the new DMG, I think it would help more than the 2014 version (which I've always considered pretty sparse and unhelpful for actually making adventures) even if you don't plan to use the new rules.
If nothing else, it's supposed to have way more art, so even if all the content isn't doing it for you, there's plenty visually to draw inspiration from.
“The new 2024 rules are being called One D&D as a nickname by WoTC, but the name hasn't caught on with fans and most simply call it either 5.5 or 5.24.”
Sorry, just to continue the nit-picking, but One D&D is/was a code WotC used to designate a number of parallel projects: the playtest for the 2024 rules, the virtual tabletop (which is now being called Project Sigil) and (I think) further integration with DDB. The new rules are still designated 5th edition, but referred to as the 2024 PHB/DMG/MM when specifying them.
I think the big conflict would mostly come in magic items. They said they were re-writing them so you could end up with 2 versions of some items. For the classic +1 dagger that won’t matter, but some of the more exotic items might work differently. The problem would come in when your description says one thing, but your players using the old version has different text.
And some other things are changing. I think I saw somewhere that madness effects are going away (I may be remembering that wrong). And the ‘24 DMG will almost certainly reference new rules and effects that don’t exist in ‘14.
To interject here, I think it's important to consider the marketing decisions behind this '2024 books will be compatible' and 'not a new edition'. Obviously, we will never know for sure, but we can make some reasonable guesses. From everything that has gone on with D&D Beyond and the marketing surrounding these books, taken alongside having actually read the 2024 PHB I can only conclude that the only reason not to call it a new edition is because someone in marketing somewhere felt that it would sell better. With so many systems now out there, and a lot of new competition from some really good systems (DC20, Tales of the Valiant etc) I think the marketing wonks at WotC thought that selling this as not a new edition would sell better than a new edition among a lot of competition.
There are enough new changes in the 2024 books that this really is a new edition. Players from 2014 will have as much a learning curve in figuring out the new tactics behind many of the new and reworded spells as they did moving from 3.5 to 5e. I say that as someone who has played a wide variety of different TTRPGs and most editions of D&D. The 2024 books should, by players and DMs be considered a new edition irrespective of what WotC or the creative team claim. Counterspell, Conjure Animals, Weapon Masteries will change up player tactics in the exact same way as moving from one edition to another. It will be a learning curve for everyone. That alone is my justification for claiming that the 2024 books are a new edition.
And so to answer your question having provided the context for why I'm answering this way - if you've never played D&D 5e, I would be tempted to start out with the 2024 books. If you've played 5e, then I'd avoid it unless you want to spend time covering the new ground and learning the new features in the 2024 books with your players.
For my part, and running several groups, I don't want the extra workload that learning 1/3rd of the 2024 edition will require. So, I'm sticking with 5e (the 2014 books) at least for now. DM workload in D&D is already higher than in a lot of other systems. So, any chance to minimise that I take it.
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Thanks
Reading all that i concluded that names of different 'editions' or its parts is mess.
I also no longer considering buying vuying DMG24. It would ve probably more readable than base one, but for my purposes it kinda doesn matter.
Shame that there still arent versions in .epub or some other e-reader format as i would kinda like to just read it (its sucks in app)
24 version is probably great for VTT, but i just dont like that approach
The compatibility claims for D&D 2024 have always been that you can use 2014 products in a 2024 game, not that you can use 2024 products in a 2014 game. It's likely that there are a lot of things in the 2024 DMG that can be backported with minimal pain, but until it comes out we won't know to what degree that's true.