Hi everyone, running a campaign with session 1 happening later this week.
They'll be delving into dungeon. Ive got 2 puzzles that they’ll have to figure out for 2 separate doors.
one of the puzzles, I’m stealing from Skyrim. The Golden Claw door.
The 2nd is the one I’m needing help with how to do it/write out a clue. To the right of the room there is a stone statue of a warrior with a sword and shield, a warrior with a axe, and a warrior with a bow in that order.
At a lower level in the room, there is a lever and next to that is sort of a turn table (they’ll be able to move it spin it with a strength check). The turn table will have the same statues that the PCs will in that room.
if they fail to unlock it via wrong combination they’ll be pelted with poison arrows.
I’m considering have a bandit from earlier in the cave have a note on them with most likely a riddle on how to open the door.
The most riddling thing I can think of is that they could potentially have to rotate the turn table and hit the lever for each “counter” of that warrior.
They’ll see that Sword/Shield is first. They rotate table so that sword/shield turn table statue is at the front, hit lever then they’ll need to rotate it to the Bow, hit the lever. First statue moves back.
Next is Axe, rotate table so axe turn table statue is at front, hit lever then they’ll rotate Sword/Spear, hit the lever. Second statue moves back.
Last is Bow, rotate table so bow turn table statue is at front, hit lever then they’ll rotate to Axe, hit the lever. Third statue moves back.
Door opens.
any help with how to have a note that hints at this enough for them to use brain power to solve it. or if there’s another idea, but still using the 3 statues, lever and turn table as I have already made them on the map in roll20.
All you need is to give them the combination: sword & shield, then axe, then bow. This could be decorations on the wall somewhere like the animal pillars in skyrim, you could have a dead body with a journal with the code, you could have an NPC know the code that they have to find/convince to give them the code, you could have a series of murals depicting the heroes in the correct order slaying different beasts, you could have the party fight a series of battles against ghosts or statues of the heroes in the correct order.
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Hi everyone, running a campaign with session 1 happening later this week.
They'll be delving into dungeon. Ive got 2 puzzles that they’ll have to figure out for 2 separate doors.
one of the puzzles, I’m stealing from Skyrim. The Golden Claw door.
The 2nd is the one I’m needing help with how to do it/write out a clue. To the right of the room there is a stone statue of a warrior with a sword and shield, a warrior with a axe, and a warrior with a bow in that order.
At a lower level in the room, there is a lever and next to that is sort of a turn table (they’ll be able to move it spin it with a strength check). The turn table will have the same statues that the PCs will in that room.
if they fail to unlock it via wrong combination they’ll be pelted with poison arrows.
I’m considering have a bandit from earlier in the cave have a note on them with most likely a riddle on how to open the door.
The most riddling thing I can think of is that they could potentially have to rotate the turn table and hit the lever for each “counter” of that warrior.
They’ll see that Sword/Shield is first. They rotate table so that sword/shield turn table statue is at the front, hit lever then they’ll need to rotate it to the Bow, hit the lever.
First statue moves back.
Next is Axe, rotate table so axe turn table statue is at front, hit lever then they’ll rotate Sword/Spear, hit the lever. Second statue moves back.
Last is Bow, rotate table so bow turn table statue is at front, hit lever then they’ll rotate to Axe, hit the lever. Third statue moves back.
Door opens.
any help with how to have a note that hints at this enough for them to use brain power to solve it. or if there’s another idea, but still using the 3 statues, lever and turn table as I have already made them on the map in roll20.
thank you very much.
All you need is to give them the combination: sword & shield, then axe, then bow. This could be decorations on the wall somewhere like the animal pillars in skyrim, you could have a dead body with a journal with the code, you could have an NPC know the code that they have to find/convince to give them the code, you could have a series of murals depicting the heroes in the correct order slaying different beasts, you could have the party fight a series of battles against ghosts or statues of the heroes in the correct order.