Long story short: my player (a Wood Elf, level 5 Druid / level 1 Barbarian) was bitten by a weretiger and is now cursed. Instead of removing the lycanthropy, he wants to control it. I've planned a whole quest where the party will appeal to my homebrew animal god to make that possible.
Now I need help making his new abilities work mechanically. I want to give him some extra advantages. Nothing game-breaking, just useful and fun.
So far, my main idea is that his tiger form essentially becomes a free Wild Shape (which isn’t a huge power spike for a druid), and maybe he gains some temporary hit points in hybrid form.
Though, between being a magic-casting druid and fighting as an animal, I see little use for the hybrid form.
Do any of you have any other ideas? For both combat and utility?
Maybe give them some abilities from the weretiger stat block that they can use in tiger form and some they can use in hybrid form, like a special attack for each
This isn't related, but why is barb/druid such a common multiclass? I've seen it mentioned at least three times, which seems odd, since barbarians can't cast spells while raging. Is there some sort of OP synergy I'm missing?
This isn't related, but why is barb/druid such a common multiclass? I've seen it mentioned at least three times, which seems odd, since barbarians can't cast spells while raging. Is there some sort of OP synergy I'm missing?
His main reason was combinig wildshape and raging.
Do you have any plans to give the player character advantages outside of his transformed state? Like a bonus to Perception checks that involve seeing movement or sense of smell? You could also spin it in a way that his feral side sort of mingles more with his human side, due to his strong connection to nature as a Druid. Therefore he might have disadvantage on Persuasion checks (he looks at everyone like they're a meal. people can see the feral hunger in his eyes and his body language, which is unnerving) while gaining a bonus to Perceptions checks?
Of course, I'd clear that with the player first and make sure he's comfortable changing his character's personality and his roleplay style a bit.
This isn't related, but why is barb/druid such a common multiclass? I've seen it mentioned at least three times, which seems odd, since barbarians can't cast spells while raging. Is there some sort of OP synergy I'm missing?
His main reason was combinig wildshape and raging.
I was thinking that that could work, but it feels like the lack of concentration would be a deterrent.
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Long story short: my player (a Wood Elf, level 5 Druid / level 1 Barbarian) was bitten by a weretiger and is now cursed.
Instead of removing the lycanthropy, he wants to control it.
I've planned a whole quest where the party will appeal to my homebrew animal god to make that possible.
Now I need help making his new abilities work mechanically.
I want to give him some extra advantages. Nothing game-breaking, just useful and fun.
So far, my main idea is that his tiger form essentially becomes a free Wild Shape (which isn’t a huge power spike for a druid),
and maybe he gains some temporary hit points in hybrid form.
Though, between being a magic-casting druid and fighting as an animal, I see little use for the hybrid form.
Do any of you have any other ideas? For both combat and utility?
Maybe give them some abilities from the weretiger stat block that they can use in tiger form and some they can use in hybrid form, like a special attack for each
This isn't related, but why is barb/druid such a common multiclass? I've seen it mentioned at least three times, which seems odd, since barbarians can't cast spells while raging. Is there some sort of OP synergy I'm missing?
His main reason was combinig wildshape and raging.
Do you have any plans to give the player character advantages outside of his transformed state? Like a bonus to Perception checks that involve seeing movement or sense of smell? You could also spin it in a way that his feral side sort of mingles more with his human side, due to his strong connection to nature as a Druid. Therefore he might have disadvantage on Persuasion checks (he looks at everyone like they're a meal. people can see the feral hunger in his eyes and his body language, which is unnerving) while gaining a bonus to Perceptions checks?
Of course, I'd clear that with the player first and make sure he's comfortable changing his character's personality and his roleplay style a bit.
I have Darkvision, by the way.
I was thinking that that could work, but it feels like the lack of concentration would be a deterrent.