My party became obsessed with an incompetent gnome alchemist/enchanter who they regularly found walking back into town naked. He was extremely upbeat and happy, would chuckle off insults or threats, and talked nonstop. Any health potions he made required a DC10 Con save or else they made you immediately and violently crap your pants. And any item he enchanted had a strong chance of not working properly.
One of my favorites was actually my original character, Yoraki the Charming, Kobold Privateer and swashbuckler. I've used him in several campaigns that I've DMed now as a NPC and my player's loved him.
A human with dwarfism, a respectably big beard, stouts and muscular. But he’s 100% human and gets mistaken for a dwarf all the time. Only dwarves can tell he’s not a dwarf and gets really mad if somebody calls him a dwarf.
A shopkeeper who freaks out when the party sells weapons/armor to him. Goes on about how adventurers are bankrupting him and ruining the economy, and just ups and leaves the shop to become an adventurer himself. Have him reoccur periodically as an NPC adventurer. Fighter, some kind of brute/champion. Artisan background obviously.
this is also funny.
but: if you COMBINE these 2 together... now that’s gold.
An enemy character who, after getting hit with a particularly strong Command spell, turns into a polite, sometimes passive-agressive, and annoyingly helpful NPC capable of speech.
Ladies and Gentlemen, I present to you:
Thomas the Undead Helper!
*Mid battle with several sea serpents*
Thomas: Hey guys, I made cookies! Who wants some....Oh you're busy that's - that's okay. I only spent two hours on these-
A wandering trader who inexplicably lives inside a giant glass jar on wheels with his wife Jinny, and sons Jimmy, Jamal, and Jared.
To purchase from him, you must reach inside his home/jar and pull out whatever you find. You can only reach inside one time per encounter, and everything you pull out WILL be inside a jar.
Regardless of how far the party travels and by what method, the Djinn and his family will probably arrive at multiple points in the campaign, usually when he is least needed or expected.
He will always start off every encounter with the party as if he has no idea who they are, saying the following as fast as possible:
"Hello I am the Djinn of the Jar this is my wife Jinny and my sons Jimmy and Jamal and Jared how can meself help yourself on this lovely mornin, Ja?" (Swedish/Brazilian accent, always switching back and forth so that nobody can really tell what it is)
All conversation with the party will involve speed talking, and the "J" sound will probably dominate the conversation.
I use a lot of thinly reskined NPCs from tv & movies. A few examples: the neighbors ral camptown(human bus driver) and his buddy Morton (kobold sewer worker,) from the honeymooners, the dwarven ship's crew based on the 3 (6) stooges, or the grappling gnome based on Seinfeld sr's character costanza's dad. When my players met the God of madness, I played him as the host of "ancient aliens."
For originals though there's Guy Standing. He doesn't say anything or really interact with anyone, he just stands there watching. One I had a lot of fun with was the unnamed derro toll booth attendant. His toll was based on the number of shoes people wore and how many tails they had. (What he counted had nothing to do with reality.) licking my palms & slicking back my hair every few seconds during the dialog really creeped the players out.
The video reference works both ways though. In one of my current campaigns I've got a couple players with tabaxi & shifter characters: Timon & Pumba...
the sheriff of town is a reformed kobold whom a prior group of adventures didnt kill. "Pst, dont cast dispel magic on him, his reformation was aided magically, we are not sure how much it tied to the enchantment he is under"
a reoccurring well payed hireling to drive the cart/take care of the horses grew into his own thing/joke after more then one nat20 and other near death experiences, but... everybody knows not to pick a fight with that guy with two peg legs, a hook, an eye patch, with a dead parrot sewn onto his shoulder pads who drives the cart.
A 6 year old orc girl who was raised by a wizard and has the stregth and hitpoints of an elephant, who has killed the PC's on multipule occasions. I may or mat not have been a terrible DM at some point. She is a level 5 barbarian and a level one wizard.
Just a celebrity. As themselves, not a knock-off name or a fantasy version of... just... them.
My next campaign is just going to have Danny DeVito as an NPC. I also thought about putting Jeff Goldblum as himself too but i think the joke only works if its just 1 lol.
just something about, "This is Margoth the Barbarian, Sylvalius the elven ranger, and... Danny Devito the...guy" gets to me lol
An NPC in a campaign I’m creating is the innkeeper for an inn that may end up serving as home base for the characters. He’s a halfling werebear — but since he’s so short, when he turns into a bear, he’s basically like a teddy bear. And is, in fact, named after my roommates’ Teddy bear.
His former lover is a wizard who specializes in divination magic, a very short human woman often mistaken for a halfling herself. She’s named Zelda and is modeled after Zelda Rubenstein’s character from Poltergeist.
Kevhand the Shepherd, a pirate cult leader who turns his converts into goose kenku that can only repeat egg-related aphorisms like, "Don't put all your eggs in one basket." He harvests the feathers from the geese to make fine down pillows and comforters.
My party became obsessed with an incompetent gnome alchemist/enchanter who they regularly found walking back into town naked. He was extremely upbeat and happy, would chuckle off insults or threats, and talked nonstop. Any health potions he made required a DC10 Con save or else they made you immediately and violently crap your pants. And any item he enchanted had a strong chance of not working properly.
One of my favorites was actually my original character, Yoraki the Charming, Kobold Privateer and swashbuckler. I've used him in several campaigns that I've DMed now as a NPC and my player's loved him.
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Negative INT Barbarian with high CHA. The hero of the village. Bard!
I like this.
this is also funny.
but: if you COMBINE these 2 together... now that’s gold.
Watch me on twitch
An enemy character who, after getting hit with a particularly strong Command spell, turns into a polite, sometimes passive-agressive, and annoyingly helpful NPC capable of speech.
Ladies and Gentlemen, I present to you:
Thomas the Undead Helper!
*Mid battle with several sea serpents*
Thomas: Hey guys, I made cookies! Who wants some....Oh you're busy that's - that's okay. I only spent two hours on these-
Player: THOMAS SHUT UP AND HELP US
Thomas: Okay, fine, but they're gonna get cold.
The Djinn of the Jar
A wandering trader who inexplicably lives inside a giant glass jar on wheels with his wife Jinny, and sons Jimmy, Jamal, and Jared.
To purchase from him, you must reach inside his home/jar and pull out whatever you find. You can only reach inside one time per encounter, and everything you pull out WILL be inside a jar.
Regardless of how far the party travels and by what method, the Djinn and his family will probably arrive at multiple points in the campaign, usually when he is least needed or expected.
He will always start off every encounter with the party as if he has no idea who they are, saying the following as fast as possible:
"Hello I am the Djinn of the Jar this is my wife Jinny and my sons Jimmy and Jamal and Jared how can meself help yourself on this lovely mornin, Ja?" (Swedish/Brazilian accent, always switching back and forth so that nobody can really tell what it is)
All conversation with the party will involve speed talking, and the "J" sound will probably dominate the conversation.
I use a lot of thinly reskined NPCs from tv & movies. A few examples: the neighbors ral camptown(human bus driver) and his buddy Morton (kobold sewer worker,) from the honeymooners, the dwarven ship's crew based on the 3 (6) stooges, or the grappling gnome based on Seinfeld sr's character costanza's dad. When my players met the God of madness, I played him as the host of "ancient aliens."
For originals though there's Guy Standing. He doesn't say anything or really interact with anyone, he just stands there watching. One I had a lot of fun with was the unnamed derro toll booth attendant. His toll was based on the number of shoes people wore and how many tails they had. (What he counted had nothing to do with reality.) licking my palms & slicking back my hair every few seconds during the dialog really creeped the players out.
The video reference works both ways though. In one of my current campaigns I've got a couple players with tabaxi & shifter characters: Timon & Pumba...
A complete town. The notice board only reads "Beware of Changelings". Everyone in the town is the same NPC, and they all claim to be the real one.
Currently creating a Pixie chicken farmer who gets bullied by the cockerel and she can only transport a couple of eggs to market at a time.
Also a dope head halfling shepherd who is always smoking Fey-weed
the sheriff of town is a reformed kobold whom a prior group of adventures didnt kill. "Pst, dont cast dispel magic on him, his reformation was aided magically, we are not sure how much it tied to the enchantment he is under"
a reoccurring well payed hireling to drive the cart/take care of the horses grew into his own thing/joke after more then one nat20 and other near death experiences, but...
everybody knows not to pick a fight with that guy with two peg legs, a hook, an eye patch, with a dead parrot sewn onto his shoulder pads who drives the cart.
Cult of Dads making Dad Jokes. Damn, this is going to be good. Thanks for the idea.
A 6 year old orc girl who was raised by a wizard and has the stregth and hitpoints of an elephant, who has killed the PC's on multipule occasions. I may or mat not have been a terrible DM at some point. She is a level 5 barbarian and a level one wizard.
a brutish goliath rogue who trips over everything; in short, terrible on stealth
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
Just a celebrity. As themselves, not a knock-off name or a fantasy version of... just... them.
My next campaign is just going to have Danny DeVito as an NPC. I also thought about putting Jeff Goldblum as himself too but i think the joke only works if its just 1 lol.
just something about, "This is Margoth the Barbarian, Sylvalius the elven ranger, and... Danny Devito the...guy" gets to me lol
An NPC in a campaign I’m creating is the innkeeper for an inn that may end up serving as home base for the characters. He’s a halfling werebear — but since he’s so short, when he turns into a bear, he’s basically like a teddy bear. And is, in fact, named after my roommates’ Teddy bear.
His former lover is a wizard who specializes in divination magic, a very short human woman often mistaken for a halfling herself. She’s named Zelda and is modeled after Zelda Rubenstein’s character from Poltergeist.
A traveling duo of Aarakocra merchants
One is a Goose and the other is a sparrow
All the goose can say is "honk"
The sparrow is the only one who can understand him but will never translate because hes on a smoke break
See Drawga.
Kevhand the Shepherd, a pirate cult leader who turns his converts into goose kenku that can only repeat egg-related aphorisms like, "Don't put all your eggs in one basket." He harvests the feathers from the geese to make fine down pillows and comforters.
Characters who's names are references to classic rock songs. Like Roland, the gunslinger who's missing a head.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Tim the Enchanter.
King of Swamp Castle
Zoot or Dingo
Oppressed Peasant Dennis