1) I answered yes to the poll since as a general rule I would not prohibit granting permanent advantage on a skill check if there was magic involved, there was some sort of plot award, os something the character earned through play.
2) However, if you mean to grant advantage due to background or race then I would say absolutely not. Good knowledge of a subject is represented by proficiency. Expert knowledge of a subject can be granted with expertise. The prodigy feat can be used for that purpose if the character chooses a race/class and needs more skills/expertise and doesn't want to be a rogue or bard.
In your example, you assume that a long lived elf should know more about subjects since they could be hundreds of years old. The could also have forgotten far more than they have learned. Whatever their work or profession, they may not have the time or interest to investigate subjects related to their home town or the area they come from. So no, I would never give advantage on a skill as the result of race or background choices.
No. Its just not fair to other players when their characters just sit back at watch one take the glory. I would also assume that this character has rather high stats in those areas as well. This could even increase the odds a bit more. Why not give a fighter advantage because he trains with a battleaxe only and has a backstory of growing up as a lumberjack. You could say he is one with his axe. I think that it should be up to the DM as to when this would apply in a given situation. A bit of a rant... Why do people have to make a character thats so unique that it will give them a far greater advantage then a normally rolled up character. I see this all to often. Sure, the idea is cool but not fair to the rest in many cases if not all.
I marked 'Yes after changes.' I like customized backgrounds that help the players feel they really created something personal.
Your character wants an extra-special skill specialty.
Fine, but they must pay for it in other ways.
They have spent years and years learning stuff....at the cost of their health. Advantage on all INT skill rolls, disadvantage on one (or all) physical-related skill rolls, such as CON, DEX, STR. If they are willing to take their vast knowledge in exchange for being frail, weak and clumsy--that could be an interesting character.
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Edeleth Treesong (Aldalire) WoodElf Druid lvl 8 Talaveroth Sub 2 Last Tree StandingTabaxi Ranger, Chef and Hoardsperson lvl 5, Company of the Dragon Team 1 Choir Kenku Cleric, Tempest Domain, lvl 11, Descent Into Avernus Test Drive Poinki Goblin Paladin, Redemption, lvl 5, Tales from Talaveroth Lyrika Nyx Satyr Bard lvl 1, The Six Kingdoms of Talia
I marked 'Yes after changes.' I like customized backgrounds that help the players feel they really created something personal.
Your character wants an extra-special skill specialty.
Fine, but they must pay for it in other ways.
They have spent years and years learning stuff....at the cost of their health. Advantage on all INT skill rolls, disadvantage on one (or all) physical-related skill rolls, such as CON, DEX, STR. If they are willing to take their vast knowledge in exchange for being frail, weak and clumsy--that could be an interesting character.
great point! l will keep in in mind,thanks.
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1) I answered yes to the poll since as a general rule I would not prohibit granting permanent advantage on a skill check if there was magic involved, there was some sort of plot award, os something the character earned through play.
2) However, if you mean to grant advantage due to background or race then I would say absolutely not. Good knowledge of a subject is represented by proficiency. Expert knowledge of a subject can be granted with expertise. The prodigy feat can be used for that purpose if the character chooses a race/class and needs more skills/expertise and doesn't want to be a rogue or bard.
In your example, you assume that a long lived elf should know more about subjects since they could be hundreds of years old. The could also have forgotten far more than they have learned. Whatever their work or profession, they may not have the time or interest to investigate subjects related to their home town or the area they come from. So no, I would never give advantage on a skill as the result of race or background choices.
No. Its just not fair to other players when their characters just sit back at watch one take the glory. I would also assume that this character has rather high stats in those areas as well. This could even increase the odds a bit more. Why not give a fighter advantage because he trains with a battleaxe only and has a backstory of growing up as a lumberjack. You could say he is one with his axe. I think that it should be up to the DM as to when this would apply in a given situation. A bit of a rant... Why do people have to make a character thats so unique that it will give them a far greater advantage then a normally rolled up character. I see this all to often. Sure, the idea is cool but not fair to the rest in many cases if not all.
I marked 'Yes after changes.' I like customized backgrounds that help the players feel they really created something personal.
Your character wants an extra-special skill specialty.
Fine, but they must pay for it in other ways.
They have spent years and years learning stuff....at the cost of their health. Advantage on all INT skill rolls, disadvantage on one (or all) physical-related skill rolls, such as CON, DEX, STR. If they are willing to take their vast knowledge in exchange for being frail, weak and clumsy--that could be an interesting character.
Edeleth Treesong (Aldalire) Wood Elf Druid lvl 8 Talaveroth Sub 2
Last Tree Standing Tabaxi Ranger, Chef and Hoardsperson lvl 5, Company of the Dragon Team 1
Choir Kenku Cleric, Tempest Domain, lvl 11, Descent Into Avernus Test Drive
Poinki Goblin Paladin, Redemption, lvl 5, Tales from Talaveroth
Lyrika Nyx Satyr Bard lvl 1, The Six Kingdoms of Talia
great point! l will keep in in mind,thanks.