Thanks! I don't want to kill him off, I just don't want him to wreck my campaign. I know most DMs say that's inevitable, but he's actually trying to do it. I asked him if he was trying to and, direct quote, he said, "No, I'm just trying to speed it up."
You know what, probably a big part of the problem is that the campaign is mostly rules as fun. Should I just start running it a bit more RAW? I'm not sure how well that would work, since we're using a LOT of homebrew content.
The rules exist for balance, above all else. If you're playing rules-light, then don't expect the game to be balanced. The player who consistently comes up with the most ridiculous stuff will leave the others in the dust and it's basically just that players game and the others just live in it.
That also goes for a LOT of homebrew content. People create rules for stuff without taking time to playtest and consider balance (or they come up with it as a joke and actively avoid balance), so a lot of homebrew you find on the internet is terribly unbalanced.
If you're new at running D&D, I'd recommend trying to stick more to the rules just so you can internalize and understand them first. Then, once you have a working understanding of the rules and what should or shouldn't be possible, then I would say feel free to start homebrewing and houseruling to make the game how you want it. You still wanna start with the RAW framework though before you build off of it.
Thanks! I don't want to kill him off, I just don't want him to wreck my campaign. I know most DMs say that's inevitable, but he's actually trying to do it. I asked him if he was trying to and, direct quote, he said, "No, I'm just trying to speed it up."
Speed it up to what purpose? What is the rush?
Is he trying to get combat over ASAP? If so, does that mean he doesn't like to do combat in game? Is he trying to get the RP over with ASAP by doing a persuasion roll rather than having a convo? If so, does that mean he doesn't like the RP aspect of the game?
I'd ask him why he is in such a rush. See what he says.
Also, I would not be adversarial. It is not a good idea to say to a player, "Are you trying to wreck my campaign?" It will put him on the defensive, because it's an accusation. It's much better to approach this less aggressively. Such as, "I noticed you keep trying to have your character do things that are pretty extreme, like trying to one-shot a dragon by choking it with your own body. Is there some reason why you keep doing that instead of just, say, firing your crossbow?" When he says, "I'm just trying to speed things up," then I would follow with, "Is that because you don't like round-based combat in D&D? Or do you feel like I am making the combat boring and you want to spice it up?" Etc. See what he says to that rather than, "Dude are you trying to wreck my campaign?"
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WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
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Thanks! I don't want to kill him off, I just don't want him to wreck my campaign. I know most DMs say that's inevitable, but he's actually trying to do it. I asked him if he was trying to and, direct quote, he said, "No, I'm just trying to speed it up."
Let evil fall and Light prevail!
The rules exist for balance, above all else. If you're playing rules-light, then don't expect the game to be balanced. The player who consistently comes up with the most ridiculous stuff will leave the others in the dust and it's basically just that players game and the others just live in it.
That also goes for a LOT of homebrew content. People create rules for stuff without taking time to playtest and consider balance (or they come up with it as a joke and actively avoid balance), so a lot of homebrew you find on the internet is terribly unbalanced.
If you're new at running D&D, I'd recommend trying to stick more to the rules just so you can internalize and understand them first. Then, once you have a working understanding of the rules and what should or shouldn't be possible, then I would say feel free to start homebrewing and houseruling to make the game how you want it. You still wanna start with the RAW framework though before you build off of it.
Speed it up to what purpose? What is the rush?
Is he trying to get combat over ASAP? If so, does that mean he doesn't like to do combat in game? Is he trying to get the RP over with ASAP by doing a persuasion roll rather than having a convo? If so, does that mean he doesn't like the RP aspect of the game?
I'd ask him why he is in such a rush. See what he says.
Also, I would not be adversarial. It is not a good idea to say to a player, "Are you trying to wreck my campaign?" It will put him on the defensive, because it's an accusation. It's much better to approach this less aggressively. Such as, "I noticed you keep trying to have your character do things that are pretty extreme, like trying to one-shot a dragon by choking it with your own body. Is there some reason why you keep doing that instead of just, say, firing your crossbow?" When he says, "I'm just trying to speed things up," then I would follow with, "Is that because you don't like round-based combat in D&D? Or do you feel like I am making the combat boring and you want to spice it up?" Etc. See what he says to that rather than, "Dude are you trying to wreck my campaign?"
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.