As an experienced player I've seen what each class can do and it feels limited once you've found your favorite classes. So I though of an idea that can help renew multiclassing and add flavor to all classes.
The idea would a second set of class that can only be picked while multiclassing. Here's a few ideas that help draw out what I mean.
For example a shield guardian class where if another player takes a level in it could make a shield wall granting (advantages, +'s, and immunities)
or another could be dancing warriors where two player one next to the other would become blur and similar through illusion granting things like bonus on attack.
The idea is to offer more flexibility and renew the multiclass aspect but also create more interaction between players and how to combat.
The idea is too offer flexibility when multiclassing, adding group strategies and allowing more possibilities when building a character. To me the classes are too limited since since I see all casters mostly the same, fighters and supports too. Apart from a the mechanic changing you are a caster weather warlock, wizard, sorcerer and so on...
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As an experienced player I've seen what each class can do and it feels limited once you've found your favorite classes. So I though of an idea that can help renew multiclassing and add flavor to all classes.
The idea would a second set of class that can only be picked while multiclassing. Here's a few ideas that help draw out what I mean.
For example a shield guardian class where if another player takes a level in it could make a shield wall granting (advantages, +'s, and immunities)
or another could be dancing warriors where two player one next to the other would become blur and similar through illusion granting things like bonus on attack.
The idea is to offer more flexibility and renew the multiclass aspect but also create more interaction between players and how to combat.
The idea is too offer flexibility when multiclassing, adding group strategies and allowing more possibilities when building a character. To me the classes are too limited since since I see all casters mostly the same, fighters and supports too. Apart from a the mechanic changing you are a caster weather warlock, wizard, sorcerer and so on...