So I'm working on implementing a homebrewed/revised version of Eldritch Knight that I got approval to use in my home game but cannot find a way to change the number of spells known for the subclass (technically speaking as it's written this version is a prepared caster but it seemed easier to implement it as a known caster since I couldn't find a way to change it to prepped anyhow). The current version is built off a copy of the phb Eldritch Knight since that seemed like the best option, and I've futzed around with the spell prepare type/knows all spells dropdowns on the main class page but to no avail.
Any tips on how to either change the number of spells known or convert it to a proper prepared caster?
You can't change the progression of number of spells known at each level, and you can't make a Fighter subclass with prepared casting.
What you can do is add a Spell via a subclass feature that can be any from the spellcasting class list, so that your character can have an additional spell that doesn't count against Spells Known.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
So I'm working on implementing a homebrewed/revised version of Eldritch Knight that I got approval to use in my home game but cannot find a way to change the number of spells known for the subclass (technically speaking as it's written this version is a prepared caster but it seemed easier to implement it as a known caster since I couldn't find a way to change it to prepped anyhow). The current version is built off a copy of the phb Eldritch Knight since that seemed like the best option, and I've futzed around with the spell prepare type/knows all spells dropdowns on the main class page but to no avail.
Any tips on how to either change the number of spells known or convert it to a proper prepared caster?
You can't change the progression of number of spells known at each level, and you can't make a Fighter subclass with prepared casting.
What you can do is add a Spell via a subclass feature that can be any from the spellcasting class list, so that your character can have an additional spell that doesn't count against Spells Known.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Worked perfectly, thanks so much!