I am starting a campaign and one of my players wanted a more custom monk that is similar to Diablo 3/Immortal. I was able to build out most of it but a lot of the skills I say that are natural weapon attacks are not scaling for + to hit. I've enabled level scaling but I can't get it to get above +4 to hit even though I enabled "Is Proficient" and "Affected by Martial Arts". Any assistance would be greatly appreciated, I'm somewhat new to DnD Beyond so first time I've tried creating a sub class.
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Greetings All,
I am starting a campaign and one of my players wanted a more custom monk that is similar to Diablo 3/Immortal. I was able to build out most of it but a lot of the skills I say that are natural weapon attacks are not scaling for + to hit. I've enabled level scaling but I can't get it to get above +4 to hit even though I enabled "Is Proficient" and "Affected by Martial Arts". Any assistance would be greatly appreciated, I'm somewhat new to DnD Beyond so first time I've tried creating a sub class.