Pretty much what's in the title. I'm trying to add a playable race with a poison stinger. Save DC is 8+proficiency+my Con modifier. Fixed Save DC apparently only accepts numbers so how do I do this?
Also is there any way to keep players in the same campaign as me from getting access to some of my homebrew stuff? I don't want to give away what the scout following them is just yet.
Well, if it's a fixed DC then it's going to be fixed. I.e. static, constant, and just one number between every character at every level. If you want the DC to be based off of Con, keep Fixed Save DC blank and select Con as the Ability Score Type (right above Save Type).
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Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
I have CON set as the save, but there's no where for me to select a DC based on my proficiency or ability modifiers. Plus it's not *just* my CON modifier. And the attack is specifically a DEX-based attack, it just also poisons the target.
If your feature has both an attack and a save with different modifiers, you're going to have to separate it into 2 actions.
Setting Ability Score Type to Con and then marking the feature as a saving throw will automatically set the DC to 8 + PB + Con mod.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Pretty much what's in the title. I'm trying to add a playable race with a poison stinger. Save DC is 8+proficiency+my Con modifier. Fixed Save DC apparently only accepts numbers so how do I do this?
Also is there any way to keep players in the same campaign as me from getting access to some of my homebrew stuff? I don't want to give away what the scout following them is just yet.
Well, if it's a fixed DC then it's going to be fixed. I.e. static, constant, and just one number between every character at every level. If you want the DC to be based off of Con, keep Fixed Save DC blank and select Con as the Ability Score Type (right above Save Type).
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
I have CON set as the save, but there's no where for me to select a DC based on my proficiency or ability modifiers. Plus it's not *just* my CON modifier. And the attack is specifically a DEX-based attack, it just also poisons the target.
If your feature has both an attack and a save with different modifiers, you're going to have to separate it into 2 actions.
Setting Ability Score Type to Con and then marking the feature as a saving throw will automatically set the DC to 8 + PB + Con mod.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Ah, ok. Thank you.