None of the new Feat Categories are selectable in Homebrew Feats because they haven't upgraded them to 2024 Feats yet. There's no options for Origin Feat/Fighting Style Feat/Epic Boon.
By the same token, there's no option to give the `Fighting Style Feature` to a Homebrew subclass which is the pre-requisite for selecting a Fighting Style Feat. Because of this, you won't see those Feats in any list for a Warlock.
Champion is a subclass of Fighter, which has the 'Fighting Style Feature', so you can get access to that Feat category.
None of the new Feat Categories are selectable in Homebrew Feats because they haven't upgraded them to 2024 Feats yet. There's no options for Origin Feat/Fighting Style Feat/Epic Boon.
By the same token, there's no option to give the `Fighting Style Feature` to a Homebrew subclass which is the pre-requisite for selecting a Fighting Style Feat. Because of this, you won't see those Feats in any list for a Warlock.
Champion is a subclass of Fighter, which has the 'Fighting Style Feature', so you can get access to that Feat category.
Thats not 100% true. if you edit Champion, you can not replicate 'Fighting Style Feature. You can only edit it. So, what Im asking is very simples. Just enable all options, why filter by class? This makes no sense.
What I think Its that they are organizing the modifiers because they are a mess ...
If you copy Champion, you're not doing anything with the Fighting Style Feature. The class feature Fighting Style is a part of the Fighter class. The Ranger and the Paladin also get the Fighting Style feature at level 2.
Archery is a Feat that has a prerequisite "Fighting Style Feature".
Champion allows you to grant another Fighting Style Feat at level 2. It does not give you the prerequisite feature.
The Warlock class does not have the Fighting Style class feature. Therefore you can't give them the Archery feat, because they don't meet the prerequisite.
Currently, DnDBeyond does not allow you to give the Fighting Style class feature to subclasses. What you're attempting to do, can only be currently done by subclasses of Fighter, Ranger and Paladin.
If you copy Champion, you're not doing anything with the Fighting Style Feature. The class feature Fighting Style is a part of the Fighter class. The Ranger and the Paladin also get the Fighting Style feature at level 2.
Archery is a Feat that has a prerequisite "Fighting Style Feature".
Champion allows you to grant another Fighting Style Feat at level 2. It does not give you the prerequisite feature.
The Warlock class does not have the Fighting Style class feature. Therefore you can't give them the Archery feat, because they don't meet the prerequisite.
Currently, DnDBeyond does not allow you to give the Fighting Style class feature to subclasses. What you're attempting to do, can only be currently done by subclasses of Fighter, Ranger and Paladin.
I cant cant give Fighting Style Feat even to the champion on my testing.
Yes, they haven't updated DndBeyond to enable 2024 Homebrew, there's no Modifier Subtype for Modifier Feat called "Choose a Fighting Style feat". Just like there's no way to designate the category of a feat, or set Fighting Style feature as a pre-requisite.
So
a) Your warlock subclass can't get a Fighting Style feat ever and
b) even if you wanted to make a Subclass of Fighter/Ranger/Paladin that added additional fighting styles, it can't be done because they haven't updated DnD Beyond to have support homebrew of 2024.
When you clone Chamion (2024) the feature modifier subtype "Choose a Fighting Style" defaults back to "Choose a Feat" and allows you to select anything you have the prerequisites for, because that's what 2014 homebrew allows.
When I was making 2014 Homebrew and added a Fighting Style to the monk, I looked at the 2014 Champion for a template. It's a bit janky, but they way they did it for 2014 was to just add every Fighting Style as options with the abilities coded in. It has a significant drawback in that it doesn't know which Fighting Styles you have already selected, so it would let you select Defense twice and gain the benefit of both.
As a short-term solution, if you create a homebrew subclass based on the 2014 Champion, you can see how they implemented it and copy and paste things over.
When I was making 2014 Homebrew and added a Fighting Style to the monk, I looked at the 2014 Champion for a template. It's a bit janky, but they way they did it for 2014 was to just add every Fighting Style as options with the abilities coded in. It has a significant drawback in that it doesn't know which Fighting Styles you have already selected, so it would let you select Defense twice and gain the benefit of both.
As a short-term solution, if you create a homebrew subclass based on the 2014 Champion, you can see how they implemented it and copy and paste things over.
But you can change the main class of the template for Warlock 2024?
No, but copying and pasting them over and seeing exactly which modifiers and actions to create can save a lot of time though.
I'm hoping this gets fixed at some point, but I wouldn't hold your breath about it being near term. From what I can tell, it seems like DDB has a reduced staff and a lot of extra work. They were adding third party content for 2014 right up until 2024 rules were released and there's still a bunch of bugs and typos in the 3rd party implementation. While I suspect things like this are above those in their task list, I imagine it's huge right now.
Dear DNDBeyond,
I have a really well received HB Warlock subclass https://www.dndbeyond.com/subclasses/2221171-shadowfell-hexblade-2024 , but I can't add a Fighting Style feat.
Can you please take a look why 2024 Fighting Style Option that don't appear on homebrew ? I can only see it if I edit the Champion Subclass.
None of the new Feat Categories are selectable in Homebrew Feats because they haven't upgraded them to 2024 Feats yet. There's no options for Origin Feat/Fighting Style Feat/Epic Boon.
By the same token, there's no option to give the `Fighting Style Feature` to a Homebrew subclass which is the pre-requisite for selecting a Fighting Style Feat. Because of this, you won't see those Feats in any list for a Warlock.
Champion is a subclass of Fighter, which has the 'Fighting Style Feature', so you can get access to that Feat category.
Thats not 100% true. if you edit Champion, you can not replicate 'Fighting Style Feature. You can only edit it. So, what Im asking is very simples. Just enable all options, why filter by class? This makes no sense.
What I think Its that they are organizing the modifiers because they are a mess ...
If you copy Champion, you're not doing anything with the Fighting Style Feature. The class feature Fighting Style is a part of the Fighter class. The Ranger and the Paladin also get the Fighting Style feature at level 2.
Archery is a Feat that has a prerequisite "Fighting Style Feature".
Champion allows you to grant another Fighting Style Feat at level 2. It does not give you the prerequisite feature.
The Warlock class does not have the Fighting Style class feature. Therefore you can't give them the Archery feat, because they don't meet the prerequisite.
Currently, DnDBeyond does not allow you to give the Fighting Style class feature to subclasses. What you're attempting to do, can only be currently done by subclasses of Fighter, Ranger and Paladin.
I cant cant give Fighting Style Feat even to the champion on my testing.
Yes, they haven't updated DndBeyond to enable 2024 Homebrew, there's no Modifier Subtype for Modifier Feat called "Choose a Fighting Style feat". Just like there's no way to designate the category of a feat, or set Fighting Style feature as a pre-requisite.
So
a) Your warlock subclass can't get a Fighting Style feat ever and
b) even if you wanted to make a Subclass of Fighter/Ranger/Paladin that added additional fighting styles, it can't be done because they haven't updated DnD Beyond to have support homebrew of 2024.
When you clone Chamion (2024) the feature modifier subtype "Choose a Fighting Style" defaults back to "Choose a Feat" and allows you to select anything you have the prerequisites for, because that's what 2014 homebrew allows.
When I was making 2014 Homebrew and added a Fighting Style to the monk, I looked at the 2014 Champion for a template. It's a bit janky, but they way they did it for 2014 was to just add every Fighting Style as options with the abilities coded in. It has a significant drawback in that it doesn't know which Fighting Styles you have already selected, so it would let you select Defense twice and gain the benefit of both.
As a short-term solution, if you create a homebrew subclass based on the 2014 Champion, you can see how they implemented it and copy and paste things over.
My Homebrew: Subclasses, Monsters, Feats, Backgrounds, Magic Items
Migrating to 2024 and releasing new Homebrew regularly.
Feedback and play-testing appreciated!
This is a very easy fix for DND Beyond ! Please guys, just fix it.
But you can change the main class of the template for Warlock 2024?
No, but copying and pasting them over and seeing exactly which modifiers and actions to create can save a lot of time though.
I'm hoping this gets fixed at some point, but I wouldn't hold your breath about it being near term. From what I can tell, it seems like DDB has a reduced staff and a lot of extra work. They were adding third party content for 2014 right up until 2024 rules were released and there's still a bunch of bugs and typos in the 3rd party implementation. While I suspect things like this are above those in their task list, I imagine it's huge right now.
My Homebrew: Subclasses, Monsters, Feats, Backgrounds, Magic Items
Migrating to 2024 and releasing new Homebrew regularly.
Feedback and play-testing appreciated!
Anyone from DNDBeyond could give us a feedback about this question?