Hi, i want to add a subclass feature that lets the player pick two weapons to be able to use weapon mastery with, and change them every long rest, but i only find under the modifier section the weapon mastery feature which obliges me to pick a single specific weapon. So am i doomed to make a class option and list one modifier for every single weapon in the list there? or is there a quicker way?
I actually wanted to give it to hex warrior ability from hexblade, but i suppose there is no way to make the character have automatically weapon mastery with the pact weapon or hex weapon he's currently bound with...
Hi, i want to add a subclass feature that lets the player pick two weapons to be able to use weapon mastery with, and change them every long rest, but i only find under the modifier section the weapon mastery feature which obliges me to pick a single specific weapon. So am i doomed to make a class option and list one modifier for every single weapon in the list there? or is there a quicker way?
I actually wanted to give it to hex warrior ability from hexblade, but i suppose there is no way to make the character have automatically weapon mastery with the pact weapon or hex weapon he's currently bound with...
Bumping this thread. I want to do the same for the Kensei monk.