I've noticed several homebrew subclasses seem to be very badly rated just because they are OP. Now is it just me or does this seem ridiculous? So what if it is too powerful, nerf the abilities a bit, it is not hard, I would take an unbalanced OP thing with a clear theme, abilities that fit the vibe and match the theme and are interesting creative and unique over a badly made mess with no lore, no theme, simple unimaginative abilities and little attempt to make the abilities make sense, any day. It is easy to reduce damage a bit, add or reduce a time limit to an ability, reduce the range of a sense or change an immunity to a resistance. It is much harder to try and essentially write an entire subclass because this class with a cool name has abilities that don't do what you want which seem completely off theme, at that point you are just making your own class. I've made a few classes and subclasses that I know are OP because they had a specific theme and I wanted to give them abilities to match all the themes, with the expectation that anyone using it would pick the abilities they feel are the most on theme and nerf or remove others. Why does everything need to be made perfectly balanced?
I've noticed several homebrew subclasses seem to be very badly rated just because they are OP. Now is it just me or does this seem ridiculous? So what if it is too powerful, nerf the abilities a bit, it is not hard, I would take an unbalanced OP thing with a clear theme, abilities that fit the vibe and match the theme and are interesting creative and unique over a badly made mess with no lore, no theme, simple unimaginative abilities and little attempt to make the abilities make sense, any day. It is easy to reduce damage a bit, add or reduce a time limit to an ability, reduce the range of a sense or change an immunity to a resistance. It is much harder to try and essentially write an entire subclass because this class with a cool name has abilities that don't do what you want which seem completely off theme, at that point you are just making your own class. I've made a few classes and subclasses that I know are OP because they had a specific theme and I wanted to give them abilities to match all the themes, with the expectation that anyone using it would pick the abilities they feel are the most on theme and nerf or remove others. Why does everything need to be made perfectly balanced?
Mitth'raw'nuruodo