Im trying to make a homebrew LeMat revolver for my RDR2 themed campaign, but i cant get the item to switch between damage types. Does anyone know how to do this without different items?
It seems like the Dragon Wing just adds all the available damage types as modifiers. I guess it's up to the player themselves to keep track of which one they're using.
Im trying to make a homebrew LeMat revolver for my RDR2 themed campaign, but i cant get the item to switch between damage types. Does anyone know how to do this without different items?
If you have Fizban's, you can look at how the Dragon Wing Heavy Crossbow does it? simply use it as template.
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Unfortunately i dont, is there any way to do it with a base item?
It seems like the Dragon Wing just adds all the available damage types as modifiers. I guess it's up to the player themselves to keep track of which one they're using.
I am also here.
Am snek.