This is something i worked on for a few months and was able to test in quite a lot of games with very different characters and tiers of play. Maybe even longer, its been years that i tried to implement some large scale battles and it was always bad. One battle could be dragged for hours. Now, think i made something useful. Check it out, the file will speak for itself.
This is something i worked on for a few months and was able to test in quite a lot of games with very different characters and tiers of play. Maybe even longer, its been years that i tried to implement some large scale battles and it was always bad. One battle could be dragged for hours. Now, think i made something useful. Check it out, the file will speak for itself.
https://drive.google.com/file/d/10zsjpOo37efoaejiYKcgosi5Bi5c7TDD/view?usp=sharing