I'm having some difficulty attaching a spell to a weapon for a player character in a campaign. I considered posting this in the pinned post surrounding character sheets but thought the issue could span beyond just the character sheet, hence the topic.
One of my players is a fighter with the gunslinger archetype and is using a pepperbox as a weapon. I'm allowing some enchantments to be scribed onto the barrels. One of those, we decided, was limited use of the spell "Conjure Barrage."
Unfortunately, we're finding we can't click the button to cast "1 charge." and instead are prompted with a red icon "NAN." Images provided below.
Is someone able to help me understand what it is I might be doing wrong in customizing the weapon, or if this is a bug on Beyond?
I have a few guesses, but is hard to say without seeing a screenshot of the "Additional Information" section of the item (where you set the item's charges) and the "Spell" section (where you set how many charges the spell uses).
My guess is that one of these may have been missed, or on the Spells section you have set the charges to a value that doesn't match the item's charges, or you have set the "Cast at Spell Level" to a level that doesn't exist. Here's a shot of those pages from my similar weapon with spell homebrew item:
If you can post up a screenshot of these two pages, I could help more. Or, you can post a link to the homebrew item and a forum moderator can access the back-end when they get the opportunity.
I'm having some difficulty attaching a spell to a weapon for a player character in a campaign. I considered posting this in the pinned post surrounding character sheets but thought the issue could span beyond just the character sheet, hence the topic.
One of my players is a fighter with the gunslinger archetype and is using a pepperbox as a weapon. I'm allowing some enchantments to be scribed onto the barrels. One of those, we decided, was limited use of the spell "Conjure Barrage."
Unfortunately, we're finding we can't click the button to cast "1 charge." and instead are prompted with a red icon "NAN." Images provided below.
Is someone able to help me understand what it is I might be doing wrong in customizing the weapon, or if this is a bug on Beyond?
I have a few guesses, but is hard to say without seeing a screenshot of the "Additional Information" section of the item (where you set the item's charges) and the "Spell" section (where you set how many charges the spell uses).
My guess is that one of these may have been missed, or on the Spells section you have set the charges to a value that doesn't match the item's charges, or you have set the "Cast at Spell Level" to a level that doesn't exist. Here's a shot of those pages from my similar weapon with spell homebrew item:
If you can post up a screenshot of these two pages, I could help more. Or, you can post a link to the homebrew item and a forum moderator can access the back-end when they get the opportunity.
Aha! A simple fix! I just had to go into the Additional Information section and select that it "Has Charges."
Thank you for the help!