Holding your holy symbol you offer a prayer to your god to temporarily transform your holy symbol into your gods' favored weapon. You conjure a melee weapon you're proficient with that is identical to a normal weapon, except its damage counts as magical and it uses your spellcasting modifier for attack and damage rolls. The weapon can take whatever form you choose, and possess any properties a weapon of that type would have. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the weapon to reappear in your hand.
At first glance I don't see anything major that needs to be fixed. Just need remember to have the components set to S, V, M (holy symbol), just bringing it up because you didn't include it here, and maybe add a snippet about how the item be summoned in place for your holy symbol or have it be summoned in an opened hand.
At first glance I don't see anything major that needs to be fixed. Just need remember to have the components set to S, V, M (holy symbol), just bringing it up because you didn't include it here, and maybe add a snippet about how the item be summoned in place for your holy symbol or have it be summoned in an opened hand.
In case the player's holy symbol is integrated into their armor or some other piece of equipment, I'd have it appear in an open hand. Or make it player's choice whether it replaces their holy symbol for the duration or just appears in an open hand.
Hello all,
I wanted to make a spell that helps bring back the significance of the favored weapon of gods. Any problems with this spell?
Divine Armament
1st Level Transmutation
Casting Time: 1 Bonus Action
Range: Self
Duration: Concentration, up to 1 minute.
Classes: Cleric, Paladin
Holding your holy symbol you offer a prayer to your god to temporarily transform your holy symbol into your gods' favored weapon. You conjure a melee weapon you're proficient with that is identical to a normal weapon, except its damage counts as magical and it uses your spellcasting modifier for attack and damage rolls. The weapon can take whatever form you choose, and possess any properties a weapon of that type would have. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.
If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the weapon to reappear in your hand.
At first glance I don't see anything major that needs to be fixed. Just need remember to have the components set to S, V, M (holy symbol), just bringing it up because you didn't include it here, and maybe add a snippet about how the item be summoned in place for your holy symbol or have it be summoned in an opened hand.
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In case the player's holy symbol is integrated into their armor or some other piece of equipment, I'd have it appear in an open hand. Or make it player's choice whether it replaces their holy symbol for the duration or just appears in an open hand.
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I made a very similar version of this spell in this thread here:
https://www.dndbeyond.com/forums/class-forums/cleric/64818-how-would-you-design-a-blade-cantrip-for-cleric
Specifically in this post:
https://www.dndbeyond.com/forums/class-forums/cleric/64818-how-would-you-design-a-blade-cantrip-for-cleric?comment=29
May you always roll 20s