I am currently building a home brew subclass and one limited use ability I have I want to increase a base stat for one minute eg boost dex from 10 to 20. Does anyone know how to do this so it shows once the it is selected on the character sheet?
thanks
will
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Currently there isn't a way to implement temporary effects. Closes way at the moment that I'm aware of would be to have a text feature with a charge, then the player would have to manually set there stat.
Thanks for the response. Yeah after thinking about it a bit more it seems it would be difficult to do unless you have like a round counter implemented but that is maybe trying to over complicate it a bit.
thanks
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Hi Guys.
I am currently building a home brew subclass and one limited use ability I have I want to increase a base stat for one minute eg boost dex from 10 to 20. Does anyone know how to do this so it shows once the it is selected on the character sheet?
thanks
will
Currently there isn't a way to implement temporary effects. Closes way at the moment that I'm aware of would be to have a text feature with a charge, then the player would have to manually set there stat.
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Thanks for the response. Yeah after thinking about it a bit more it seems it would be difficult to do unless you have like a round counter implemented but that is maybe trying to over complicate it a bit.
thanks