So if you want a new character you can each roll a new one or I can look into the surrogate rules.
If you want to continue this mission you'd need to make new characters. The surrogate rules say you would normally use it at the start of the next session. Since we aren't strictly doing sessions, I'll rule that as meaning next adventure.
16 stabilized unconscious for 1
13 save
The remaining hands all attack Berdram
2 to hit 12
8 to hit 18
7 to hit 19
All miss, Berdram is up
I'll hit another 18
for 7
It's reduced to powder, 2 remain.
Malemus is stable, Yllcerys save please.
20 Woohoo!
Yllcerys you have 1hp.
The last 2 hands attack Berdram-
2 to hit 18
8 to hit 20
2 hits.
2 and 3
Death Saving Throw Berdram, then Yllcerys will go.
"Ach noo..." 8
I'll attack one
21 to hit
4 damage
You crush it and it attacks you back...
21
The remaining hand wanders out the way you came.
Each of you make Death Saves until you pass or fail.
3 fail 2...
12 pass 1
7
And I'm dead...
16 fail 1
4 fail 2
19
Also dead...
So if you want a new character you can each roll a new one or I can look into the surrogate rules.
If you want to continue this mission you'd need to make new characters. The surrogate rules say you would normally use it at the start of the next session. Since we aren't strictly doing sessions, I'll rule that as meaning next adventure.
Matheris the Half-Elf Barbarian ready when you are.
Vallerie the Hexblade is ready.
Okay guys, both of you get withing 30ft of the last claw. Vallerie then Martheris.
a zombie hand is before you, Vallerie.