Rohuzar, it seems like maybe you could just smash them?
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
If Raqisat sees what Rohuzar is about to do then Raq drops whatver stone he's likely about to add to the pile keeping the doors open and runs into the room and tries to grab Cosette and pull her down, covering he with his own body against any potential mystical blast or explosion or whammy or whatever.
As Raqisat grabs Cosetteand dives for cover, and Leelan looks on nervously, Rohuzarsmashes one of the yellow stones. It cracks and then disintegrates into a chalky yellow powder, falling to the floor of the room.
Leelan:
With detect magic still functioning, you see that Rohuzar'smethod was... effective. At least as far as that single stone was concerned. It's Alarm ping ceased when it was destroyed. There are still dozens more of the stones spaced equidistantly apart around the walls of the room. They continue to send waves of magical energy across the room, without seeming regard for the destruction of one of their number.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Wait Rohuzar, please, is the alarm really a concern right now? It has in itself set off no traps or other security measures as far as I can tell, myabe we don't have to destroy them, at least not quite yet?"Aubrey suggests in calm and polite tone.
Raqisat pauses a moment waiting for… something to happen… and when it fails to do do he chuckles and smiles at Cosette. “Yes, well… It seems my actions were a bit, how do they say? Premature? That usually is not my way, I can assure you…”
Raqisat was met with a look of obviously unimpressed from Cosette, however with her brow cocking to his words, “Mmmhmm.” and a hint of a knowing smirk tugs at her lips, he knows there’s more playfulness than anything else. “It’s the thought an’ effort that counts right?” She waits for the man to take his time to get off of her before holding out her hand expectantly for him to help her up. Once back on her feet, Cos brushes herself off unperturbed by Raq’s chivalry. “Let’s try the next trap then, shall we?”
Grugga watches from the hallway. Despite a somewhat worried expression, he has faith in his companions' abilities. Instead, he focuses on the way they came from, making sure that no one is sneaking up behind them. He sets Zip and Zap to watch duty as well.
Before the stone is destroyed by Rohuzar, Leelan would have braced himself for something bad to happen. When nothing bad happens, he looks up, relieved.
"Well…that definitely seemed like it worked, but if you wouldn’t mind, I would rather we find what we came in here, lest we spend the rest of this day smashing the dozens of stones on these walls.", he suggests.
A bit more confident about maneuvering around the room, the gnome will approach the Minotaur statue and try to find an inscription or a something that stands out of the ordinary.
"Just keep trying til you get it right, right?" Raqisat says with a wink to Cosette but also possibly to encourage Rohuzar.
He had been planning on letting the exploratory crew fully clear this room before he entered but he is here now so he may as well have a look around. With an eye, always, towards the easily concealable shiny, Raqisat heads past the statue to exaamine the doors on either side of it. Time to look for some traps, locks, see just how easy or not they may be to open...
Grugga: Perception check for Zip/Zap (just one, using the best Perception bonus between them, at advantage)
Raqisat: Investigation check please.
Leelan: The minotaur doesn't have any inscriptions, exactly, but a collar is carved at the space where the bull head meats the armored body. The collar is carved with a phrase. It reads, "Scitote haec atria venerandis mortuis pertinentia; Cum fures moriuntur, sine honore est." It is reminiscent of Old Imperial but it's a strange dialect. Aubrey can translate it as: 'This place is for ancestor; Thieves steal death of honor.'
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Cautiously and reverently joining Leelan by the minotaur statue, Aubrey does indeed translate what is carved into the collar. "I can't be sure, it's not quite old Imperial, in fact it might predate it, but I believe this might be a warning to those who seek to remove anything from this sacred place. If we try to do so we must be prepared for some sort of countermeasure such as this statue being animated and sent to stop us." Aubrey explains calmly, then backing away from the statue again.
Your automatons patrol the halls outside the tomb. So far, you haven't heard anything to suggest they are running into any trouble.
Raqisat:
You don't see any traps and the doors aren't locked. They are pocket-doors, and look like they could be easily pushed to one side to open access to the rooms beyond. You do see something peculiar. There is a pattern on each door. Areas where the stone is smoother, almost polished. These patterns take the shape of concentric circles, geometric shapes and hashmarks, a little like the markings on a clock. It looks like it might be some sort of occult or magical symbol.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Leelan? These doors... They have something on them, yes?" Raqisat calls out asking. "I am seeing a pattern on them. Circles and shapes. See?" Raqisat points out the designs, with a general wave or tracing a finger in the air above them to demonstrate depending on how faint the designs are.
"I'm assuming we don't want to just throw these doors wide open?" Raisat continues. "Any idea what will happen if we do, though? Like if we rigged up some way to open them from a distance?"
This post has potentially manipulated dice roll results.
Leelan walks over to the doors at Raqisat’s beckoning. Stroking his mustache as he studies the pattern on the door.
"I assume one of the traps we’ve determined earlier might be triggered by the opening of the doors. Something like the chamber sealing itself shut and spreading toxic gases until our inevitable and untimely demise. Perhaps one of Grugga’s constructs could open it while we wait outside the chamber?"
While he waits for the others to agree or disagree with his plan, Leelan will try to confirm his hypothesis by studying the pattern‘s magical purpose.
Rohuzar, it seems like maybe you could just smash them?
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Unless someone interrupts with knowledge, Rohuzar will start smashing them
Paladin - warforged - orange
Seeing Rohuzar make his way over to the wall, weapon in hand, Leelan starts feeling nervous.
"Rohuzar, my friend, what…what are you planning on doing?", the gnome asks, a bead of nervous sweat running down his forehead.
If Raqisat sees what Rohuzar is about to do then Raq drops whatver stone he's likely about to add to the pile keeping the doors open and runs into the room and tries to grab Cosette and pull her down, covering he with his own body against any potential mystical blast or explosion or whammy or whatever.
Perception: 22
As Raqisat grabs Cosette and dives for cover, and Leelan looks on nervously, Rohuzar smashes one of the yellow stones. It cracks and then disintegrates into a chalky yellow powder, falling to the floor of the room.
Leelan:
With detect magic still functioning, you see that Rohuzar's method was... effective. At least as far as that single stone was concerned. It's Alarm ping ceased when it was destroyed. There are still dozens more of the stones spaced equidistantly apart around the walls of the room. They continue to send waves of magical energy across the room, without seeming regard for the destruction of one of their number.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"I am turning off the alarm. May take awhile..." Rohuzar is going to keep trying to destroy the stones
Paladin - warforged - orange
"Wait Rohuzar, please, is the alarm really a concern right now? It has in itself set off no traps or other security measures as far as I can tell, myabe we don't have to destroy them, at least not quite yet?" Aubrey suggests in calm and polite tone.
Raqisat pauses a moment waiting for… something to happen… and when it fails to do do he chuckles and smiles at Cosette. “Yes, well… It seems my actions were a bit, how do they say? Premature? That usually is not my way, I can assure you…”
Raqisat was met with a look of obviously unimpressed from Cosette, however with her brow cocking to his words, “Mmmhmm.” and a hint of a knowing smirk tugs at her lips, he knows there’s more playfulness than anything else. “It’s the thought an’ effort that counts right?” She waits for the man to take his time to get off of her before holding out her hand expectantly for him to help her up. Once back on her feet, Cos brushes herself off unperturbed by Raq’s chivalry. “Let’s try the next trap then, shall we?”
just an unstable unicorn.
Grugga watches from the hallway. Despite a somewhat worried expression, he has faith in his companions' abilities. Instead, he focuses on the way they came from, making sure that no one is sneaking up behind them. He sets Zip and Zap to watch duty as well.
Before the stone is destroyed by Rohuzar, Leelan would have braced himself for something bad to happen. When nothing bad happens, he looks up, relieved.
"Well…that definitely seemed like it worked, but if you wouldn’t mind, I would rather we find what we came in here, lest we spend the rest of this day smashing the dozens of stones on these walls.", he suggests.
A bit more confident about maneuvering around the room, the gnome will approach the Minotaur statue and try to find an inscription or a something that stands out of the ordinary.
Rohuzar will look conflicted, smash one more gem and then go give some help to Leelan
Paladin - warforged - orange
"Just keep trying til you get it right, right?" Raqisat says with a wink to Cosette but also possibly to encourage Rohuzar.
He had been planning on letting the exploratory crew fully clear this room before he entered but he is here now so he may as well have a look around. With an eye, always, towards the easily concealable shiny, Raqisat heads past the statue to exaamine the doors on either side of it. Time to look for some traps, locks, see just how easy or not they may be to open...
Grugga: Perception check for Zip/Zap (just one, using the best Perception bonus between them, at advantage)
Raqisat: Investigation check please.
Leelan: The minotaur doesn't have any inscriptions, exactly, but a collar is carved at the space where the bull head meats the armored body. The collar is carved with a phrase. It reads, "Scitote haec atria venerandis mortuis pertinentia; Cum fures moriuntur, sine honore est." It is reminiscent of Old Imperial but it's a strange dialect. Aubrey can translate it as: 'This place is for ancestor; Thieves steal death of honor.'
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Raqisat Investigation: 18
Perception roll at advantage: 23
Both have darkvision 60.
Cautiously and reverently joining Leelan by the minotaur statue, Aubrey does indeed translate what is carved into the collar. "I can't be sure, it's not quite old Imperial, in fact it might predate it, but I believe this might be a warning to those who seek to remove anything from this sacred place. If we try to do so we must be prepared for some sort of countermeasure such as this statue being animated and sent to stop us." Aubrey explains calmly, then backing away from the statue again.
Grugga:
Your automatons patrol the halls outside the tomb. So far, you haven't heard anything to suggest they are running into any trouble.
Raqisat:
You don't see any traps and the doors aren't locked. They are pocket-doors, and look like they could be easily pushed to one side to open access to the rooms beyond. You do see something peculiar. There is a pattern on each door. Areas where the stone is smoother, almost polished. These patterns take the shape of concentric circles, geometric shapes and hashmarks, a little like the markings on a clock. It looks like it might be some sort of occult or magical symbol.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Leelan? These doors... They have something on them, yes?" Raqisat calls out asking. "I am seeing a pattern on them. Circles and shapes. See?" Raqisat points out the designs, with a general wave or tracing a finger in the air above them to demonstrate depending on how faint the designs are.
"I'm assuming we don't want to just throw these doors wide open?" Raisat continues. "Any idea what will happen if we do, though? Like if we rigged up some way to open them from a distance?"
Leelan walks over to the doors at Raqisat’s beckoning. Stroking his mustache as he studies the pattern on the door.
"I assume one of the traps we’ve determined earlier might be triggered by the opening of the doors. Something like the chamber sealing itself shut and spreading toxic gases until our inevitable and untimely demise. Perhaps one of Grugga’s constructs could open it while we wait outside the chamber?"
While he waits for the others to agree or disagree with his plan, Leelan will try to confirm his hypothesis by studying the pattern‘s magical purpose.
Arcana?: 18