This post has potentially manipulated dice roll results.
(Ah, gotcha. In that case-)
Ulmwin moves up to the opening, firing some more of his patented, totally legit fire bolts- After they hit, keeping back to the wall to stay out of sight of any attacks.
His squad gets commanded to keep their javelins at the ready but stay put for now, no need to crowd the entrance.
This post has potentially manipulated dice roll results.
Coljin moves forward just enough so that he is in range to cast Toll the dead on the nearest bug he sees. If he has to move forward to cast that spell, he will then move back out with whatever movement he has left.
This post has potentially manipulated dice roll results.
((Good times!))
Dornikal will use his reaction to get resistance from the first blast as he uses his preternatural danger sense (eyes) to avoid the main gouts of flame.
((Make both saves, so 10 reduced to 5 for each, then doubled for vulnerability back to 10, for 20 total unless you're using amulet? If you've got charges left?))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
(Ah, gotcha. In that case-)
Ulmwin moves up to the opening, firing some more of his patented, totally legit fire bolts- After they hit, keeping back to the wall to stay out of sight of any attacks.
His squad gets commanded to keep their javelins at the ready but stay put for now, no need to crowd the entrance.
9
11
Ulwmin moves up and sends some totally legit crackling forceful fire bolts screaming past Zokk and Dornikal to impact the bug to the west of them.

((Randy and Coljin up!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Sorry. I've been getting notification in batches instead of real time.))
Randy moves around the corner and takes up position behind Zokk, scans the east side of the cavern, then targets the closest bug.
Bow Attack 1: 21 Damage: 11
Bow Attack 2: 8 Damage: 11
((It's within 30 ft, if you don't have another use for your BA and wanted to use your Planar Warrior feature.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Planar Warrior:8
Randy's second arrow misses, but his first one does just enough to drop the bug.
((Coljin is up before bugs!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Coljin moves forward just enough so that he is in range to cast Toll the dead on the nearest bug he sees. If he has to move forward to cast that spell, he will then move back out with whatever movement he has left.
4 Toll the dead if bug is not injured
21 Toll the dead damage if injured
WIS: 9
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The bug gives a pained chitter as Coljin's spell takes hold, and then the bugs attack!
The swarming out of holes and skittering towards the party, the first four pull up and unleash gouts of flame.
((DEX saves from Dornikal, Randy, Zokk (two saves), Ulmwin, Coljin and Coljin's squad!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Good times!))
Dornikal will use his reaction to get resistance from the first blast as he uses his preternatural danger sense (eyes) to avoid the main gouts of flame.
Dex save one: 21
Dex save two: 21
((Sorry, Zokk is the only one making two, but at least yours were the same! By avoiding a fair bit of the blast, Dornikal only takes 5 damage.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
13 Coljin save
13 Squad save
Coljin activates his amulet to resist more of the damage.
Coljin takes only 2 fire damage. ((Make sure if you're using amulets to be tracking charges!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
I believe ai have adv due to dodge action yes?
(i don’t remember how many charges I have)
((Correct, you would.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Dex 1; 15
dex 2: 25
((Make both saves, so 10 reduced to 5 for each, then doubled for vulnerability back to 10, for 20 total unless you're using amulet? If you've got charges left?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
( i am not sure how many chargesI have left but if I have any i will use it)
((How does rolling a d4 and having that many remaining sound to you?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Randy sees what's coming and activates his amulet. (1st charge used).
Dex: 9