Fargen senses a fight is imminent. He utters an incantation and touches Jathas's longbow to imbue it with magic.
"I may be needed some ranged support, against whatever is coming our way."Fargen grits his teeth and moves in front of the others awaiting the creature.
(Fargen is still concentrating on Janthas's magic weapon. Expect I'll be first so posting shortly)
This post has potentially manipulated dice roll results.
Fargen approaches 10' closer to get within 30' of the wights. The stern dwarf holds up his warharmmer and demands "Flee from Moradin's flame or feel it's burn upon your accursed flesh!"
Turn Undead, DC 15 Wis or turned 1 min
With the hammer held aloft, it begins to glows bright until a spectral hammer appears over the grave mound. At Fargen's command, the hammer strikes top of the rising foe.
Spiritual Weapon(lvl 3): 10 Damage: 19 force
Fargen moves back 15' (now 35' from mound, 45' from wights) and provides quick tactics "Take out the wights that aren't turned at range..."
No one else is sure but the cleric, the mound has been turned and then bonked by Fargens spiritual weapon Skulls crack! The Ghasts look like they're about to run.
(If the undead were not in range, Fargen would either mover closer or ready his action to turn when the approached. But he also moved 10' towards them first.)
This post has potentially manipulated dice roll results.
(Sorry for holding things up.)
"I-I... I don't know! Could be that... w-wh-whatever that thing is ate them!" Nobody called back while nimble fingers trace a sigil in the air. "A-and we may be next after that wallop Fargen gave it." He said just while drawing forth from the completed sigil tendrils of weave refashioned into daggers that glowed a sickly acid green. Then with a simple flick of the wrist after grasping them betwixt his fingers, they are sent flying, cutting past narrowly close to the dwarf only to strike unerringly at the center mass of the mound!
Action: Casting Ether Bolts at 1st level, inflicting (2)6 Force Damage to the Mound. (Number on the right represents the total. And I forgot the +1 damage per dart, so that's 6 in total.)
Then moving an extra 10ft away from mound, placing him at 50ft from it.
This post has potentially manipulated dice roll results.
Kissa watched the dead run off with some relief then turned her attention to the soggy vegetable matter, not wanting to get any closer to it she launched a dagger at it.
The mound made of bones moss and skulls moves 40 foot towards Fargen, dashing, using its action, bones start to surround the dwarf, but it makes no attacks.
(Fargen's proposed turn- if positions are right, I'll roll spiritual weapon attack)
End of Fargen Rd 1 turn
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End of Mound Rd 1 turn
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There's a hint of unease in the study dwarf's eye as the undead mound creeps towards him. Fargen looks about for his allies, hopefully their ranged assault will eventually wear down the creature. Fargen realizes he might be able to outpace the slow-moving creature. "Like a mountain, I weather nature's torment..." Fargen calls upon the spiritual weapon to continue to pursue the mound. It moves 20' and attacks from the rear.
After spiritual weapon moves
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Fargenwithdrawls from the mound, moving 25' away from it.
Fargen's spiritual weapon (game log): Atk 22 Damage 11 force
I made a mistake earlier saying I cast spiritual weapon at 3rd level so I could get 2d8 damage. That happens at 4th level. I'd say take off the last die, but the rolls are scrabbled again (need to just use game log). So maybe just give it 4 hps back and I'll mark it as a 2nd level slot used if that's ok.
This post has potentially manipulated dice roll results.
"So n-not the fastest thing, but still fairly swift all things considered!" A troubled Nobody muttered as idle fingers nervously tapped at the air. "Hrnn. Want to melt it. Mold it. Turn the bones into -- No! Stupid, focus!" He continued to mutter until he lashes out in his frustration, filling whatever served as a mind or psyche for the creature with contradictory thoughts and maddening feelings.
Action: Casting Nobody's Negative Nonsense on Mound. Int Save DC 14 to take half of 13 Psychic Damage, and avoid suffering the following effects: -No Reaction until End of its Next Turn. -Can only either take an Action, Bonus Action, OR Movement; but only the one.
Movement: Spending 20 to manuever further away from the mound in the direction of the caravan if it passed the Int Save.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
(Fargen is still concentrating on Janthas's magic weapon. Expect I'll be first so posting shortly)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Fargen approaches 10' closer to get within 30' of the wights. The stern dwarf holds up his warharmmer and demands "Flee from Moradin's flame or feel it's burn upon your accursed flesh!"
Turn Undead, DC 15 Wis or turned 1 min
With the hammer held aloft, it begins to glows bright until a spectral hammer appears over the grave mound. At Fargen's command, the hammer strikes top of the rising foe.
Spiritual Weapon(lvl 3): 10 Damage: 19 force
Fargen moves back 15' (now 35' from mound, 45' from wights) and provides quick tactics "Take out the wights that aren't turned at range..."
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Con Saves- 6, 10, 14
Kissa Initiative- 10
" Where are the people who were screaming?"
(Janthas Initiative ?)
Fargen Init 21
Nobody Initiative 16
Ghasts Initiative 14
Kissa Initiative 12
Mound initiative 8
Wisdom save Mound 4
Wisdom save Ghasts 1=20 2=12 3=2
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
No one else is sure but the cleric, the mound has been turned and then bonked by Fargens spiritual weapon Skulls crack! The Ghasts look like they're about to run.
Nobody
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The feature reads 30ft so the ghasts are not within range. Hmm, actually the mound is no longer turned since it took damage.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(If the undead were not in range, Fargen would either mover closer or ready his action to turn when the approached. But he also moved 10' towards them first.)
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
(Sorry for holding things up.)
"I-I... I don't know! Could be that... w-wh-whatever that thing is ate them!" Nobody called back while nimble fingers trace a sigil in the air. "A-and we may be next after that wallop Fargen gave it." He said just while drawing forth from the completed sigil tendrils of weave refashioned into daggers that glowed a sickly acid green. Then with a simple flick of the wrist after grasping them betwixt his fingers, they are sent flying, cutting past narrowly close to the dwarf only to strike unerringly at the center mass of the mound!
Action: Casting Ether Bolts at 1st level, inflicting (2)6 Force Damage to the Mound.
(Number on the right represents the total. And I forgot the +1 damage per dart, so that's 6 in total.)
Then moving an extra 10ft away from mound, placing him at 50ft from it.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
The Ghasts flee in panic diving deeper into the swamp. the missiles connect A tiethling named Nobody, appears as if out of nowhere.
Kissa.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kissa watched the dead run off with some relief then turned her attention to the soggy vegetable matter, not wanting to get any closer to it she launched a dagger at it.
Attack: 16 Damage: 7
Fargen Init 21
Nobody Initiative 16
Ghasts Initiative 14
Kissa Initiative 12
Mound initiative 8
The mound made of bones moss and skulls moves 40 foot towards Fargen, dashing, using its action, bones start to surround the dwarf, but it makes no attacks.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kissa's Dagger sticks into a nearby tree.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Fargen's proposed turn- if positions are right, I'll roll spiritual weapon attack)
End of Fargen Rd 1 turn
End of Mound Rd 1 turn
There's a hint of unease in the study dwarf's eye as the undead mound creeps towards him. Fargen looks about for his allies, hopefully their ranged assault will eventually wear down the creature. Fargen realizes he might be able to outpace the slow-moving creature. "Like a mountain, I weather nature's torment..." Fargen calls upon the spiritual weapon to continue to pursue the mound. It moves 20' and attacks from the rear.
After spiritual weapon moves
Fargen withdrawls from the mound, moving 25' away from it.
End of Fargen Rd 2 turn
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Fargen's spiritual weapon (game log): Atk 22 Damage 11 force
I made a mistake earlier saying I cast spiritual weapon at 3rd level so I could get 2d8 damage. That happens at 4th level. I'd say take off the last die, but the rolls are scrabbled again (need to just use game log). So maybe just give it 4 hps back and I'll mark it as a 2nd level slot used if that's ok.
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Fargen moves, his spell breaks some bones, he finds he's been herded towards an Island
Fargen
Nobody
Ghasts
Kissa
Mound
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"So n-not the fastest thing, but still fairly swift all things considered!" A troubled Nobody muttered as idle fingers nervously tapped at the air. "Hrnn. Want to melt it. Mold it. Turn the bones into -- No! Stupid, focus!" He continued to mutter until he lashes out in his frustration, filling whatever served as a mind or psyche for the creature with contradictory thoughts and maddening feelings.
Action: Casting Nobody's Negative Nonsense on Mound. Int Save DC 14 to take half of 13 Psychic Damage, and avoid suffering the following effects:
-No Reaction until End of its Next Turn.
-Can only either take an Action, Bonus Action, OR Movement; but only the one.
Movement: Spending 20 to manuever further away from the mound in the direction of the caravan if it passed the Int Save.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
11
Kissa
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kissa moved in to stab at the mound with her rapier, then flipped backwards and ran as far towards the camp as she could.
Attack- Attack: 23 Damage: 10 + 6 Radiant.
BA- Disengage.
Movement- Retreat.
Fargen
Nobody
Ghasts
Kissa
Mound
The mound sinks, disappearing under, the brackish black water, having a pain it never experienced before.
Fargen
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Fargen moves back 25' to join the others and casts spirit guardians. Angelic dwarven spirits begin taking form and forming ranks 15' around the dwarf.
Fargen directs his spiritual weapon to move between himself and the mound's last position.
"Is it done? Ready yourselves."
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed