Varielky is about to stand and call for order when the captain beats her to it. As he goes on, however, Varielky cannot agree with him, with his approach. Whether it was effective or not - right or not - did not matter much. It was simply... too indirect. Sow discontent? Disrupt supply? The opium families will strike back, and the empire will have no reason to stop them. A strong, awe-striking force is what they need. And, if that was hard to achieve, then they'll have to deal the first blow and one which will not be easy to recover from. Guerrilla warfare might work, but it's not guaranteed to, and in her opinion, is more likely to end the struggle before it begins.
However, Varielky does recognise some truth she agrees with within the captain's words. They have to rally, unite. Isn't that what she told them in the afternoon when she called the bunch together? She should not oppose the captain's ideas outright. When Snow is done speaking, Varielky rises and speaks to the people: "The truth is, you people don't stand a chance against the opium families, or the empire." It is strange for her to say such things, when usually she'd be encouraging them to fight, regardless of the fight's results. Still, it was a point that had to be made to support her next statements. "Not alone, anyhow. I have fought both of these entities in the past - their soldiers, at least - I still bear evidence of their might on my flesh. Causing some unorganised trouble here and there would most likely be punished and resistance will be terminated quickly. Usually, I'd say a futile fight is better than unconditional surrender, and I still hold that belief. However, a fight you can win fought tomorrow is better than a fight you will lose today if you can't fight both; and you people can't afford to fail, if your goal is to free yourselves and your descendants of the fate you and the rest of the vale's residents share today.
"So how can you come out victorious?" The words flow out naturally, and Varielky's thoughts are free to consider several things as she speaks. "You should wait, and build a force. Gather weapons, or make them yourselves. Arm those who are willing to fight. As much as I hate it, you must keep all that a secret, though. If the empire or the opium families find out too soon, it's the end of your struggle." How is that different from a sneaky strike? Varielky finds it akin to hiding a sword. A questionable act, but not severe sin, if the blade is made known before it sheds blood. Especially if the act is done in order to conduct a more glorious fight later. "Reach out to other villages - I am sure they share your vision. No, I know they do. I have been to Kalahata not long ago, and there I met many of Kalahata's best warriors. Though none had expressed so in words, I am sure they would all raise their blades and join your fight - whether to get free of the opium families or to banish the empire from this land." However, as these words leave her mouth, Varielky remembers the story of the star-head giant. Perhaps she was dreaming more than was possible. She stops, coughs, and prepares to continue.
"In other words, whichever course of action you choose to take - be it small disruptions on the opium supply or a rebellion worth of that title. Be it a struggle to stop the opium families' disgraceful misuse of power or rebelling against the entire Jenghen empire - as the captain said; now is the time for gathering allies. The time for clashing swords will come later.
"We plan to travel farther north inside the vale. As we do, I will try to call people to action from whatever village we pass through." She... hopes that will cause no problems and that Granophyre would not order otherwise. She believed he shared her vision, at least to some degree. "And when we are back, that would be the time to start your struggle. Your, and many others'." But, what if someone comes and tries to take them away? Varielky can't tell them to sit and do nothing. "But if they come to you, trying to take you or your children away..." Varielky pauses. Now, she's going to contradict all that she said. Was it all pointless then? She doesn't know. "If the fight comes to you before you come to the fight, make sure they regret ever setting a foot in Asni, and make sure the entire vale hears of your struggle."
Varielky sits down. She realises her speech was both long and, eventually, unproductive. She contradicted herself several times but found no other way to deliver what she wanted to say. It was hard, knowing she has to delay the fight she wishes to participate in until after the journey's end. She can ask the people to wait, but she simply can't ask them not to fight if the fight comes to them. She wonders - what would Veleif say if he were here?
Thinking that they would opt for a lower profile Auger is thrown off a little by Snow and Varielky's actions. Nonetheless he finds himself nodding along with Snow, though he knew little of revolution or rebellion, those did seem the proper steps. As Varielky rises to speak and lobbies for more direction actions, Auger finds himself nodding along to most of what she has to say as well. As she speaks about other villages, and particularly carrying the word north, Auger finds himself almost excited at the prospect. But more. They need more allies, from outside the Vale he thinks, otherwise it will just go as it did before. Or perhaps if the Empire were distracted by something else, he did not know what, then the Vale could take advantage of that time to take action.
Despite the actions of his comrades, Auger finds no urge to speak himself. These people need to find their own leaders and they must take control and decide upon their fate. As (or if) Snow and Varielky return to their seats nearby, Auger gives a nod, appreciating them for standing up and now content to wait longer and see what happens next.
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
When Snow speaks, a hush falls over the room, such is his eloquence, the vibrancy of his demeanor, and the wisdom in his words. Already recognized as a hero, he makes a strong — even, unforgettable — impression upon those gathered. The woman who first spoke, after a moment of silence, during which those assembled give deep consideration to his words, answers, “Stranger, we are indebted to you, and I thank you for sharing your thoughts, which touch our heartstrings and play a melody upon them we have longed to hear.” She turns to address the gathering.
“Not every family takes part in the opium trade. And one of the ancient noble lines, whose dacha is near and under whose banner Asni’s charter was conceived, will listen to our grievances and come to our aid. We must ask the Benepota Family for help. Their line have always stood for the riverfolk, for the middle class, for crafts people, for merchants and for the guilds.”
Varielky’s experience is no less remarkable. As her words leave her mouth, she feels an unidentifiable sensation: some spell from Dreygaard has broken free of the cobwebs of its centuries-long dormancy and infuses her words with a grim potency that kindles a fire in the bellies of those who hear her.
Given that her audience has already been made pliable by Snow’s winning oratory, and given that the villagers already welcome Varielky as a hero walking in their midst, they would have been easily swayed even without this new sensation.
But with it, the shield maiden, her house’s glyph burning upon her brow and her eyes flashing even with her blade sheathed, makes an indelible impression on the Asni Villagers. Some seem daunted, even overwhelmed by her conflicting thoughts, but others jump up after she speaks, to ask impassioned questions, and others, who seem to have followed her train of thought completely, offer answers, ultimately finding clarity in the seed of a plan.
The meeting continues for some time, and a decision is made to meet again in two days to discuss sending inquiries and messengers to neighboring villages, and to Benepota Castle, to find allies and test old allegiances.
Finally the villagers disband, excited and exhausted, overwhelmed but energized, and the meeting comes to an end.
The woman who addressed the gathering earlier, named Lunis Madaya, now finds a moment to speak quietly and modestly with Snow. He sees that he has not only made an impression as an orator, but her sidelong glance, and the warmth of her smile, suggest that he has made an admirer of her, or at least, has become an object of her curiosity. She asks if he would share the story of his travels with her over a cup of tea in her parlor, “For after this meeting, my thoughts are everywhere at once, and I shall not feel tired for hours. And I gather that you will not be here in Asni Village much longer.” (OOC: Snow’s unerring instinct is that her intentions are: interest in him and attraction.)
Snow watches Varielky as she speaks, sees the magic laced in her words and once again has to redefine his opinion of her. They had slightly differing points of view, as had been the case before, but discussion and debate were the bread and butter of the bard and he welcomed it.
And then Lunis Madaya invites him for a cup of tea. He takes hold of her hand and smiles at her. “That is a most gracious offer, but I must humbly decline on this occasion. My friends and I need to discuss our own plans”, he says, kindly refusing her offer. “I am not entirely certain what will happen now, but know my friend’s offer is not one she will take lightly, I am certain she will further your plight in other villages we pass, as will the rest of us”. He thinks for a moment, “If there is anything you can think of that might aid us in the other villages, let us know”.
He listens to her reply then bows his head and backs away a few steps before turning and heading over to Varielky and Auger.
“You spoke well”, he says to Varielky, not a hint of anything disingenuous in his manner. “I think our viewpoints are not so different, I was not advocating anything unorganised, quite the opposite, but it is in their hands to decide how to proceed”.
“And now we need to decide how we shall proceed. I am not inclined to stay for the follow up meeting here myself, we have likely tarried here too long as it is. What think you both?”
As they walk back towards the hotel Auger shares a few thoughts, "You both spoke well and truly you have inspired something, regardless of what approach they take. For our part, I do think passing word from village to village is a role we could play that would help these people rise up and control their own destiny."
Auger looks at the night sky and voices his agreement with Snow, "We should move along. I worry a bit about these drug lords and the imperials. They could hear of these gatherings." Auger pauses to think a moment, "They might have been here tonight. Yes, we should move along."
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Varielky is of course surprised by the feeling. Of course, knowing that something happened is different from knowing what happened, or how to do it again, and thus Varielky is left with even more questions. At the very least, however, she can be sure of one thing. Veleif is listening, hopefully watching her as well. Moreover, heeding her own words, she'll try to be patient for longer. She will wait until he chooses to talk to her, even if it will be hard.
"Not well. Not well at all. If I were a soldier following a commander who speaks like I just did, I'd be questioning their every word." Varielky answers the captain, though it sounds more like self-rebuke. "I can't tell them not to defend themselves, and at the same time, I wish them to wait until I can join their fight. It's not even an entirely selfish request, I meant what I said when I said they cannot win alone, and that gathering arms and allies is their best move for now, and yet..." Varielky trails off. Her ability to do anything for the village, beyond speaking, was very limited at the moment, and Varielky couldn't stand that feeling.
"Anyway," she eventually starts a new sentence, rather than ending the previous one, "it is not an unorganised action which I thought you were suggesting, so I apologise if that's how my words made it sound. What I meant is that I don't believe striking their opium supply would hurt any more than a mosquito's bite. I could be wrong - maybe I'm underestimating how important it is for them - but I think such tactics do much, especially not for long. If they want to release the opium families' hold on the vale, they should cut the fingers that clutch it, if not the entire hand. If you can't expect your opponent to be honourous, you can't turn your back on them just for defeating them in a duel, as much as I hate that this is true.
"I agree, we should continue. I doubt master Strewn will be happy to delay here any longer, too. Though I'd be happy to see how this village carries out the tasks that lay before them, there is no choice but to leave them to do so alone. All I can do is hold my word for the village and spread the news in the villages to the north so that all will be ready when the day comes."
Auger, at the mill, earlier in the afternoon, had the opportunity to purchase as many as ten pieces of beautifully knotted iroko wood, from fist-sized 1-pounders to 10-pound chunks, for 1gp/lb each.
When you all return to the hotel, Granophyre is eager to hear about the proceedings, having decided to absent himself for the good of all, and nods in agreement with the course which you three decided, including the plan to take the time to share news of the Asni Village’s political aims with potential allies.
Chapter 5: Bou Azza
The next morning, your sail having been repaired and refastened, and now full and taut, firmly holding Snow’s magical breeze, you set off upriver under a light rain, elephants calling each other through the mist, and by early afternoon you reach the town of Bou Azza. There is a small harbor surrounded by houseboats connected by a maze of gangways, from which rises the town proper on dry land, built like a small funnel rising on the hills surrounding the harbor on three sides, comprised of small quaint individual houses, a few manors, and a guildhall and Inn visible down on the shore, where animated townsfolk enjoy a midday respite at an attached tavern as the clouds part and rays of sunlight beam down, touching the river dazzlingly.
Auger sees the Iroko wood and spends a few minutes asking about it, whether it grows locally, how long since the tree was cut to produce the wood, what part of the tree was used for the chunks. Using this information Auger makes the best choices he can among the selection, acquiring 5 of the 1-lb pieces, 2 3-lb pieces, 2 5-lb chunks and 1 8-lb chunk (OOC: Auger subtracts 29 gp). Looking around Auger also tries to find wood that is precut into slats that might serve to shore up the Animu Borongo, should the need arise. If needed Auger will also purchase the twine or bags necessary to get his purchases back to their boat.
On the river to Bou Azza
Auger asks the others, "So how shall we make contact with the right people in each village? We do not know what we are sailing into. If we talk to the wrong people we may work against this cause we are supporting. Even for the right people we may want to build trust among the people before we ask to lead even a small meeting. Of course the leaders in Asni sent their own word and at least in this first village there might be people to help us with the right contacts."
Auger looks out on the water and briefly reaches out to it, animating it, into the shape of a person talking, just from the chest up. With some concentration he molds it into the likeness of Lunis Madaya and then, inspired, he lets the water drop and uses his abilities to bend light, makes a smallish animation appear. This animation is of the imperial soldier attacking the couple from Asni and putting them into bondage (OOC: I know this goes beyond the spell a little so treat it as RP). Then he lets the image go and realizes he can create a bigger one, but that it would take greater effort for him to do so, so it would have to wait till the right moment.
"If one of you plans to speak I can make... pictures -- moving pictures like these to support your story as you tell it. We should work together to -- to make sure I know what you plan to say, and then how I can support it with the right images. If there is a big enough audience, I can create bigger effects, though it will start to exhaust me if I overdo it."
Snow pilots the Animu Borongo up the river, enjoying the calm serenity of life on the boat. Even the light drain doesn’t break his peaceful mood, after the intensity of the last couple of days, with the attack, rescue and emotional drama of the town meeting.
When Auger brings up the subject of the next town, and how they would find the right people, it gets him to thinking. He doesn’t ignore the question, but says, “Let’s give it some thought”.
He watches as much as he can see of Auger’s display of water and then light, an idea forming into his mind.
“That will be very useful for a meeting Auger, it will certainly help drive home the point. As to the question of finding the right people, I thought a test might be in order. A test to see how these people react to Amazigh’s and the Empire”, he says thoughtfully.
“If you would both sit yourselves at the local tavern, keeping an eye on the townsfolk there and their reactions, I can handle the test. That should give us an idea of who to approach and who to avoid”, he continues.
“What say you all?”
Bou Azza
Snow guides the boat to a free mooring on the harbour.
"Will you be joining us ashore?", he asks Strewn quietly.
(Just looked at the map. We're far norther than I realised.)
Varielky raises an eyebrow questioningly. "A test? What sort of test?" Varielky was not the best judge of character, despite always working on that matter. She wonders what kind of reaction might give away the people's thoughts. "There could be people who wish to act but fear to do so. The only kind of people whom we don't want to speak to are the people who will go tell the opium families what's brewing in the vale. Can you really tell who might be that person?"
Varielky waits for an answer, but whether or not it satisfies her, she will turn to Auger after. "I don't know if I can prepare a speech - I usually talk what I think at the given moment. Perhaps the captain could? Either way, I think there won't be too much convincing needed. I doubt any of the vale's residents are satisfied by its current rulers. Though, I suppose you're right about gathering them. That might be more complicated. Convincing just one person might be enough, though. They could gather the rest for us, I hope. The question really is how much time we're willing to spend there. Master Strewn?"
“Well”, Snow says in reply to Varielky, “my thinking for this test would be a simple test of character. If they are exposed to someone who has been effected by the Amazigh’s or the Empire, or both, how do they react? If I were to play the part of someone who was waylaid on the road, and my son taken into slavery, how would the good people treat me?”, he explains.
“For starters it would open up some conversation between the locals, but also show a little of a persons character. I am not expecting anyone to rush out to fight, just to see those who are sympathetic. Those are the ones that would likely be receptive to our message”.
He looks at the others. “I am not sure if either of you would be happy with such subterfuge, but as we all know one wrong move here could impact the people of Asni Village greatly, and we are close to Amazigh territory now. And for us, I will not appear as myself, so this bit of acting should not be tied back to us at all”.
He goes quiet and waits for their responses, knowing that each of the three of them had very different personalities and ideals.
"I see. If you think that will work, I see no reason not to try." Varielky realises the captain must have some trick up his sleeve. Those who deal with magic always do. However, she cannot see anything wrong in the plan suggested. If he's willing to act a different person, it's his choice.
Granophyre is not in disagreement. “I will remain aboard the Animu Borongo while my construction maintains an eye on our surroundings,” he says in his gravelly basso, and the little golden bird chirps once softly in response, “working on my manuscript. May Idiwala give you insight.”
A few minutes later, Auger and Varielky find themselves at the entrance to the Besha Stsant Tavern, which seems to be a collaborative venture where several kitchens open out onto a common courtyard, wide, oiled, heavy linen sheets in red and orange arcing over the space and providing cover from rain and sun, and with heavy outdoor benches and tables providing seating and ample space for the occupants, who number, perhaps, fifty.
When auger and Varielky enter the area, they feel eyes upon them as conversations trail off and the tavern patrons glance up at the newcomers. Several breaths later, the conversations pick up again as if nothing had happened.
In the space are a variety of people, all adults: older men and women mostly, humans, a few chimps, a pair of cats. Near the door, a long table at which six imperial-liveried garrison men and women are seated, eating, drinking ale, and two of them at the table’s end, near a corner, playing cards.
As Auger steps into the tavern area with Varielky he notes the reaction thinking it strange. Wouldn't strangers from the river be a relatively frequent occurrence? Perhaps locals know to not visit in Bou Azza. At the sight of the imperials in their livery Auger thinks that should put an end to any plans of fomenting rebellion in this town. Their response to any test would be clear. And who knows how many more were here? But then, his companions had surprised him before. Looking around Auger tries to find a pair of seats where he can view most of the patrons, to gauge any reactions should Snow go forward with his test.
Then he orders food and makes idle conversation with Varielky. Thinking on a subject he recalls her reaction to his initial woodcarving all those weeks ago, and asks a bit about whether she is knowledgeable of the craft and willing to discuss it.
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
When Varielky notices the imperial soldiers, she realises she was right; this time that was not a good thing. Even if a real victim would enter the tavern, she'd bet the people would be too scared to act. It could possibly be a chance to gain the people's trust, but it would be a risky gamble. Maybe if things don't go the easy way.
Varielky's eyes brighten in surprise when Auger asks. "Do you mean... this?" Varielky rummages through her backpack, reaching to the very bottom of it. The little piece of wood have faplen between the rest of the items there. Eventually, she finds it and pulls the wood out. She looks at it for a moment, then turns it in her hand to show Auger his carving of a warrior pointing a sword up to a starry sky. (OOC: I think that was the carving, right?) Varielky hands it back to Auger. "So much has happened since then, Sharp-Eyes." Varielky sighs. These kinds of small talks were rare, and often she found no interest in them, but from time to time it was okay. "I have been taught to carve on wood, in a past that seems so distant now. I'm not used for subtlety, usually, but my... umm... mentor, insisted that I practise carving fine details so I could carve runes onto my shield." Varielky lowers her voice, and glances towarss the imperials. "As I learned the hard way, though, walking around with such runes on my shield invited more trouble than I could handle. I realised I had to grow stronger and more capable before I could try doing it again." Varielky looks down, on her shield. It had several runes on it, on its perimeter, which were there when Varielky got the shield... that day. She did not recognise those runes. Most of the shield, however, was barren of markings aside from places where a weapon made its mark on the wood. There was a lot of space to add runes, if she wanted to. Varielky runs her fingers on the wood, wondering if she waited for too long.
(OOC: I found the relevant passages - re the carving - I had forgotten what it was myself - Auger had asked after Varielky's gods and made a small carving of Varielky pointing at the symbol of Nanatya - carved into a sky field. Also - for kicks, when I made Auger I intended to choose woodcarving but saw carpentry, thought that would serve, and did not pan down the list. And so we end up with a Carpenter who wishes he was something different.)
(From post 948) Conversing with Varielky
As Varielky speaks Auger starts working his piece of wood more intently. After she finishes the silence stretches for a moment before he responds. "The truth is I am more a carpenter than a woodcarver. I make things of substance that people use in the world. As an apprentice I learned the practices of wheelwrights and then wainwrights and then something of the ship's trade, making rudders for the shallow draft ships that ply our rivers, even helping to set a mast on occasion. Many of those contracts ask for the wood to be carved or etched as need be, sometimes a family crest, sometimes a monarch's sigil but most often a symbol of a God."
Still intent on his carving and the light adjusting itself as needed, Auger continues, "My father once told me that true power comes from intensity of purpose matched with the skill and precision to complete the task in front of you. A great craftsman my father, his works were art unto themselves. He would be commissioned to create a wagon or even a home but while no one could match his carpentry what people truly sought out were his artful carvings and triptychs and scenes. He would create in wood intended to bear some burden or keep a family dry in the summer rains. He would create art." Auger pauses again, clearing some unwanted piece away from his carving. "Art. That is the true power."
"I... well I reach into my mind and through it to the Sea of Stars and then I... well you saw what happens, what I can do. This is a power too of course. I wonder if my father saw me now, would he agree?" Coming back to himself, clearly also saying more than intended, Auger raises the carving to show Varielky, "Here. Without paints and in this light you might have to imagine along with me, but here a mountain range in the distance and above it, in the twilight, the three stars of Nanatya. This is yours."
Auger pushes the small wood carving of a scene, all of 2" by 4", into Varielky's hands. Looking down at it she struggles for a moment to see everything Auger described but then with the light shifting ever so slightly the shadows turn the background into twilight and she sees the stars and the mountain range and towards the bottom a small figure with long hair, facing away, pointing up to the stars.
Looking ahead Auger says, "Takal Domesh. Ellosh. Moeitu... I suspect I will be learning much more of their ways before long."
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Seeing the piece for the first time in a while, and this time in better light, Auger can only look at it critically. Yes, those are stars, and you can maybe make out the figure. The mountains in the background did make sense, but some color would have suited the whole thing better. It was the product of someone trying to impress and in a rush clearly. He was new to the party, and they were heading towards a second face-off with the Hollow Ones and somehow he had decided to show off carving, and not done a particularly good job of it. His father would not have been proud of the work.
Auger traces the figures and sees something of how the woodcarving tools he had since acquired could do the work better. When Varielky mentions the possibility of carving symbols into her shield he can only nod along. "You always strand proud and are true to yourself. I do not think you should hesitate with the carving. Let your enemies see you as a fighter and artist and make of it what they will. If you do plan to do such work I would love to observe and learn what I might from you of this fine craft."
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Snow wanders on a wide arc through the town for a little while so he is towards the road side of the tavern, before he doubles back and finds a quiet spot where he can prepare for his subterfuge, perhaps in an alley between houses.
Once he is certain he is not visible, he discreetly changes his appearance so he looks similar to a middle aged local, dressed in the local custom, albeit his clothing is muddy and slightly torn at the sleeve. He makes it so that his face has multiple bruises, a split lip and black eye, as if he has been beaten. He also makes his eyes look bloodshot as if he has been crying.
Finally ready he heads towards the Besha Stsant Tavern, limping as he walks. When he gets to within 80 feet, he surreptitiously whispers to Varielky, “I am close, is all good to proceed? You can whisper a reply that only I will hear”.
"If only it were as simple as that. Remember why I used to call you Sharp-Eyed? Your words that evening were true, even if you didn't know their full meaning. They carry a different weight here in the north, and sometimes I wonder how come nobody realises the origins of my name." She's whispering the end, of course. Then, back to normal speech: "But maybe you're right. Perhaps it is time to adorn my shield with the runes it shou-"
Varielky freezes for a brief moment when she hears the captain's voice in her head. Magicians and their tricks. She thinks. "We are ready, but there are a few imperial soldiers in here. I'm not sure if it will affect your test, but that might lead to some complications." Varielky whispers back, trying to whisper as quietly as one even can, just in case the whisper isn't really exclusively heard by the captain.
Snow pauses on hearing there were Imperials at the tavern, wondering whether to proceed or to back off. It only takes a moment or two for him to decide to carry on,curious as to how how the Imperials would react to his story. Were they all corrupt or just some?
He takes a deep breath, a little nervous as he reaches the tavern entrance, another moment of doubt hitting him as he thinks about the danger he is putting himself in. And then he limps into the courtyard, surveying the scene.
He shies away from the Imperials as if afraid, and makes his way to an empty table and drops down onto the bench with a groan.
“Water!”, his raspy voice calls in an attempt at the local accent.
Performance: (12+8)=20
(OOC: If anyone tries to touch him he will flinch and shy away as if afraid).
Reaction:
If anyone tries to determine he is lying or see through his disguise, if possible he will use cutting words: 4+2=6
“How would you be acting if you had been beaten as I have, like a dog!”
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Varielky is about to stand and call for order when the captain beats her to it. As he goes on, however, Varielky cannot agree with him, with his approach. Whether it was effective or not - right or not - did not matter much. It was simply... too indirect. Sow discontent? Disrupt supply? The opium families will strike back, and the empire will have no reason to stop them. A strong, awe-striking force is what they need. And, if that was hard to achieve, then they'll have to deal the first blow and one which will not be easy to recover from. Guerrilla warfare might work, but it's not guaranteed to, and in her opinion, is more likely to end the struggle before it begins.
However, Varielky does recognise some truth she agrees with within the captain's words. They have to rally, unite. Isn't that what she told them in the afternoon when she called the bunch together? She should not oppose the captain's ideas outright. When Snow is done speaking, Varielky rises and speaks to the people: "The truth is, you people don't stand a chance against the opium families, or the empire." It is strange for her to say such things, when usually she'd be encouraging them to fight, regardless of the fight's results. Still, it was a point that had to be made to support her next statements. "Not alone, anyhow. I have fought both of these entities in the past - their soldiers, at least - I still bear evidence of their might on my flesh. Causing some unorganised trouble here and there would most likely be punished and resistance will be terminated quickly. Usually, I'd say a futile fight is better than unconditional surrender, and I still hold that belief. However, a fight you can win fought tomorrow is better than a fight you will lose today if you can't fight both; and you people can't afford to fail, if your goal is to free yourselves and your descendants of the fate you and the rest of the vale's residents share today.
"So how can you come out victorious?" The words flow out naturally, and Varielky's thoughts are free to consider several things as she speaks. "You should wait, and build a force. Gather weapons, or make them yourselves. Arm those who are willing to fight. As much as I hate it, you must keep all that a secret, though. If the empire or the opium families find out too soon, it's the end of your struggle." How is that different from a sneaky strike? Varielky finds it akin to hiding a sword. A questionable act, but not severe sin, if the blade is made known before it sheds blood. Especially if the act is done in order to conduct a more glorious fight later. "Reach out to other villages - I am sure they share your vision. No, I know they do. I have been to Kalahata not long ago, and there I met many of Kalahata's best warriors. Though none had expressed so in words, I am sure they would all raise their blades and join your fight - whether to get free of the opium families or to banish the empire from this land." However, as these words leave her mouth, Varielky remembers the story of the star-head giant. Perhaps she was dreaming more than was possible. She stops, coughs, and prepares to continue.
"In other words, whichever course of action you choose to take - be it small disruptions on the opium supply or a rebellion worth of that title. Be it a struggle to stop the opium families' disgraceful misuse of power or rebelling against the entire Jenghen empire - as the captain said; now is the time for gathering allies. The time for clashing swords will come later.
"We plan to travel farther north inside the vale. As we do, I will try to call people to action from whatever village we pass through." She... hopes that will cause no problems and that Granophyre would not order otherwise. She believed he shared her vision, at least to some degree. "And when we are back, that would be the time to start your struggle. Your, and many others'." But, what if someone comes and tries to take them away? Varielky can't tell them to sit and do nothing. "But if they come to you, trying to take you or your children away..." Varielky pauses. Now, she's going to contradict all that she said. Was it all pointless then? She doesn't know. "If the fight comes to you before you come to the fight, make sure they regret ever setting a foot in Asni, and make sure the entire vale hears of your struggle."
Varielky sits down. She realises her speech was both long and, eventually, unproductive. She contradicted herself several times but found no other way to deliver what she wanted to say. It was hard, knowing she has to delay the fight she wishes to participate in until after the journey's end. She can ask the people to wait, but she simply can't ask them not to fight if the fight comes to them. She wonders - what would Veleif say if he were here?
Varielky
Thinking that they would opt for a lower profile Auger is thrown off a little by Snow and Varielky's actions. Nonetheless he finds himself nodding along with Snow, though he knew little of revolution or rebellion, those did seem the proper steps. As Varielky rises to speak and lobbies for more direction actions, Auger finds himself nodding along to most of what she has to say as well. As she speaks about other villages, and particularly carrying the word north, Auger finds himself almost excited at the prospect. But more. They need more allies, from outside the Vale he thinks, otherwise it will just go as it did before. Or perhaps if the Empire were distracted by something else, he did not know what, then the Vale could take advantage of that time to take action.
Despite the actions of his comrades, Auger finds no urge to speak himself. These people need to find their own leaders and they must take control and decide upon their fate. As (or if) Snow and Varielky return to their seats nearby, Auger gives a nod, appreciating them for standing up and now content to wait longer and see what happens next.
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
When Snow speaks, a hush falls over the room, such is his eloquence, the vibrancy of his demeanor, and the wisdom in his words. Already recognized as a hero, he makes a strong — even, unforgettable — impression upon those gathered. The woman who first spoke, after a moment of silence, during which those assembled give deep consideration to his words, answers, “Stranger, we are indebted to you, and I thank you for sharing your thoughts, which touch our heartstrings and play a melody upon them we have longed to hear.” She turns to address the gathering.
“Not every family takes part in the opium trade. And one of the ancient noble lines, whose dacha is near and under whose banner Asni’s charter was conceived, will listen to our grievances and come to our aid. We must ask the Benepota Family for help. Their line have always stood for the riverfolk, for the middle class, for crafts people, for merchants and for the guilds.”
Varielky’s experience is no less remarkable. As her words leave her mouth, she feels an unidentifiable sensation: some spell from Dreygaard has broken free of the cobwebs of its centuries-long dormancy and infuses her words with a grim potency that kindles a fire in the bellies of those who hear her.
Given that her audience has already been made pliable by Snow’s winning oratory, and given that the villagers already welcome Varielky as a hero walking in their midst, they would have been easily swayed even without this new sensation.
But with it, the shield maiden, her house’s glyph burning upon her brow and her eyes flashing even with her blade sheathed, makes an indelible impression on the Asni Villagers. Some seem daunted, even overwhelmed by her conflicting thoughts, but others jump up after she speaks, to ask impassioned questions, and others, who seem to have followed her train of thought completely, offer answers, ultimately finding clarity in the seed of a plan.
The meeting continues for some time, and a decision is made to meet again in two days to discuss sending inquiries and messengers to neighboring villages, and to Benepota Castle, to find allies and test old allegiances.
Finally the villagers disband, excited and exhausted, overwhelmed but energized, and the meeting comes to an end.
The woman who addressed the gathering earlier, named Lunis Madaya, now finds a moment to speak quietly and modestly with Snow. He sees that he has not only made an impression as an orator, but her sidelong glance, and the warmth of her smile, suggest that he has made an admirer of her, or at least, has become an object of her curiosity. She asks if he would share the story of his travels with her over a cup of tea in her parlor, “For after this meeting, my thoughts are everywhere at once, and I shall not feel tired for hours. And I gather that you will not be here in Asni Village much longer.” (OOC: Snow’s unerring instinct is that her intentions are: interest in him and attraction.)
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Snow watches Varielky as she speaks, sees the magic laced in her words and once again has to redefine his opinion of her. They had slightly differing points of view, as had been the case before, but discussion and debate were the bread and butter of the bard and he welcomed it.
And then Lunis Madaya invites him for a cup of tea. He takes hold of her hand and smiles at her. “That is a most gracious offer, but I must humbly decline on this occasion. My friends and I need to discuss our own plans”, he says, kindly refusing her offer. “I am not entirely certain what will happen now, but know my friend’s offer is not one she will take lightly, I am certain she will further your plight in other villages we pass, as will the rest of us”. He thinks for a moment, “If there is anything you can think of that might aid us in the other villages, let us know”.
He listens to her reply then bows his head and backs away a few steps before turning and heading over to Varielky and Auger.
“You spoke well”, he says to Varielky, not a hint of anything disingenuous in his manner. “I think our viewpoints are not so different, I was not advocating anything unorganised, quite the opposite, but it is in their hands to decide how to proceed”.
“And now we need to decide how we shall proceed. I am not inclined to stay for the follow up meeting here myself, we have likely tarried here too long as it is. What think you both?”
As they walk back towards the hotel Auger shares a few thoughts, "You both spoke well and truly you have inspired something, regardless of what approach they take. For our part, I do think passing word from village to village is a role we could play that would help these people rise up and control their own destiny."
Auger looks at the night sky and voices his agreement with Snow, "We should move along. I worry a bit about these drug lords and the imperials. They could hear of these gatherings." Auger pauses to think a moment, "They might have been here tonight. Yes, we should move along."
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Varielky is of course surprised by the feeling. Of course, knowing that something happened is different from knowing what happened, or how to do it again, and thus Varielky is left with even more questions. At the very least, however, she can be sure of one thing. Veleif is listening, hopefully watching her as well. Moreover, heeding her own words, she'll try to be patient for longer. She will wait until he chooses to talk to her, even if it will be hard.
"Not well. Not well at all. If I were a soldier following a commander who speaks like I just did, I'd be questioning their every word." Varielky answers the captain, though it sounds more like self-rebuke. "I can't tell them not to defend themselves, and at the same time, I wish them to wait until I can join their fight. It's not even an entirely selfish request, I meant what I said when I said they cannot win alone, and that gathering arms and allies is their best move for now, and yet..." Varielky trails off. Her ability to do anything for the village, beyond speaking, was very limited at the moment, and Varielky couldn't stand that feeling.
"Anyway," she eventually starts a new sentence, rather than ending the previous one, "it is not an unorganised action which I thought you were suggesting, so I apologise if that's how my words made it sound. What I meant is that I don't believe striking their opium supply would hurt any more than a mosquito's bite. I could be wrong - maybe I'm underestimating how important it is for them - but I think such tactics do much, especially not for long. If they want to release the opium families' hold on the vale, they should cut the fingers that clutch it, if not the entire hand. If you can't expect your opponent to be honourous, you can't turn your back on them just for defeating them in a duel, as much as I hate that this is true.
"I agree, we should continue. I doubt master Strewn will be happy to delay here any longer, too. Though I'd be happy to see how this village carries out the tasks that lay before them, there is no choice but to leave them to do so alone. All I can do is hold my word for the village and spread the news in the villages to the north so that all will be ready when the day comes."
Varielky
Auger, at the mill, earlier in the afternoon, had the opportunity to purchase as many as ten pieces of beautifully knotted iroko wood, from fist-sized 1-pounders to 10-pound chunks, for 1gp/lb each.
When you all return to the hotel, Granophyre is eager to hear about the proceedings, having decided to absent himself for the good of all, and nods in agreement with the course which you three decided, including the plan to take the time to share news of the Asni Village’s political aims with potential allies.
Chapter 5: Bou Azza
The next morning, your sail having been repaired and refastened, and now full and taut, firmly holding Snow’s magical breeze, you set off upriver under a light rain, elephants calling each other through the mist, and by early afternoon you reach the town of Bou Azza. There is a small harbor surrounded by houseboats connected by a maze of gangways, from which rises the town proper on dry land, built like a small funnel rising on the hills surrounding the harbor on three sides, comprised of small quaint individual houses, a few manors, and a guildhall and Inn visible down on the shore, where animated townsfolk enjoy a midday respite at an attached tavern as the clouds part and rays of sunlight beam down, touching the river dazzlingly.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
At the mill
Auger sees the Iroko wood and spends a few minutes asking about it, whether it grows locally, how long since the tree was cut to produce the wood, what part of the tree was used for the chunks. Using this information Auger makes the best choices he can among the selection, acquiring 5 of the 1-lb pieces, 2 3-lb pieces, 2 5-lb chunks and 1 8-lb chunk (OOC: Auger subtracts 29 gp). Looking around Auger also tries to find wood that is precut into slats that might serve to shore up the Animu Borongo, should the need arise. If needed Auger will also purchase the twine or bags necessary to get his purchases back to their boat.
On the river to Bou Azza
Auger asks the others, "So how shall we make contact with the right people in each village? We do not know what we are sailing into. If we talk to the wrong people we may work against this cause we are supporting. Even for the right people we may want to build trust among the people before we ask to lead even a small meeting. Of course the leaders in Asni sent their own word and at least in this first village there might be people to help us with the right contacts."
Auger looks out on the water and briefly reaches out to it, animating it, into the shape of a person talking, just from the chest up. With some concentration he molds it into the likeness of Lunis Madaya and then, inspired, he lets the water drop and uses his abilities to bend light, makes a smallish animation appear. This animation is of the imperial soldier attacking the couple from Asni and putting them into bondage (OOC: I know this goes beyond the spell a little so treat it as RP). Then he lets the image go and realizes he can create a bigger one, but that it would take greater effort for him to do so, so it would have to wait till the right moment.
"If one of you plans to speak I can make... pictures -- moving pictures like these to support your story as you tell it. We should work together to -- to make sure I know what you plan to say, and then how I can support it with the right images. If there is a big enough audience, I can create bigger effects, though it will start to exhaust me if I overdo it."
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
On the river to Bou Azza
Snow pilots the Animu Borongo up the river, enjoying the calm serenity of life on the boat. Even the light drain doesn’t break his peaceful mood, after the intensity of the last couple of days, with the attack, rescue and emotional drama of the town meeting.
When Auger brings up the subject of the next town, and how they would find the right people, it gets him to thinking. He doesn’t ignore the question, but says, “Let’s give it some thought”.
He watches as much as he can see of Auger’s display of water and then light, an idea forming into his mind.
“That will be very useful for a meeting Auger, it will certainly help drive home the point. As to the question of finding the right people, I thought a test might be in order. A test to see how these people react to Amazigh’s and the Empire”, he says thoughtfully.
“If you would both sit yourselves at the local tavern, keeping an eye on the townsfolk there and their reactions, I can handle the test. That should give us an idea of who to approach and who to avoid”, he continues.
“What say you all?”
Bou Azza
Snow guides the boat to a free mooring on the harbour.
"Will you be joining us ashore?", he asks Strewn quietly.
(Just looked at the map. We're far norther than I realised.)
Varielky raises an eyebrow questioningly. "A test? What sort of test?" Varielky was not the best judge of character, despite always working on that matter. She wonders what kind of reaction might give away the people's thoughts. "There could be people who wish to act but fear to do so. The only kind of people whom we don't want to speak to are the people who will go tell the opium families what's brewing in the vale. Can you really tell who might be that person?"
Varielky waits for an answer, but whether or not it satisfies her, she will turn to Auger after. "I don't know if I can prepare a speech - I usually talk what I think at the given moment. Perhaps the captain could? Either way, I think there won't be too much convincing needed. I doubt any of the vale's residents are satisfied by its current rulers. Though, I suppose you're right about gathering them. That might be more complicated. Convincing just one person might be enough, though. They could gather the rest for us, I hope. The question really is how much time we're willing to spend there. Master Strewn?"
Varielky
“Well”, Snow says in reply to Varielky, “my thinking for this test would be a simple test of character. If they are exposed to someone who has been effected by the Amazigh’s or the Empire, or both, how do they react? If I were to play the part of someone who was waylaid on the road, and my son taken into slavery, how would the good people treat me?”, he explains.
“For starters it would open up some conversation between the locals, but also show a little of a persons character. I am not expecting anyone to rush out to fight, just to see those who are sympathetic. Those are the ones that would likely be receptive to our message”.
He looks at the others. “I am not sure if either of you would be happy with such subterfuge, but as we all know one wrong move here could impact the people of Asni Village greatly, and we are close to Amazigh territory now. And for us, I will not appear as myself, so this bit of acting should not be tied back to us at all”.
He goes quiet and waits for their responses, knowing that each of the three of them had very different personalities and ideals.
"I see. If you think that will work, I see no reason not to try." Varielky realises the captain must have some trick up his sleeve. Those who deal with magic always do. However, she cannot see anything wrong in the plan suggested. If he's willing to act a different person, it's his choice.
Varielky
Granophyre is not in disagreement. “I will remain aboard the Animu Borongo while my construction maintains an eye on our surroundings,” he says in his gravelly basso, and the little golden bird chirps once softly in response, “working on my manuscript. May Idiwala give you insight.”
A few minutes later, Auger and Varielky find themselves at the entrance to the Besha Stsant Tavern, which seems to be a collaborative venture where several kitchens open out onto a common courtyard, wide, oiled, heavy linen sheets in red and orange arcing over the space and providing cover from rain and sun, and with heavy outdoor benches and tables providing seating and ample space for the occupants, who number, perhaps, fifty.
When auger and Varielky enter the area, they feel eyes upon them as conversations trail off and the tavern patrons glance up at the newcomers. Several breaths later, the conversations pick up again as if nothing had happened.
In the space are a variety of people, all adults: older men and women mostly, humans, a few chimps, a pair of cats. Near the door, a long table at which six imperial-liveried garrison men and women are seated, eating, drinking ale, and two of them at the table’s end, near a corner, playing cards.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
As Auger steps into the tavern area with Varielky he notes the reaction thinking it strange. Wouldn't strangers from the river be a relatively frequent occurrence? Perhaps locals know to not visit in Bou Azza. At the sight of the imperials in their livery Auger thinks that should put an end to any plans of fomenting rebellion in this town. Their response to any test would be clear. And who knows how many more were here? But then, his companions had surprised him before. Looking around Auger tries to find a pair of seats where he can view most of the patrons, to gauge any reactions should Snow go forward with his test.
Then he orders food and makes idle conversation with Varielky. Thinking on a subject he recalls her reaction to his initial woodcarving all those weeks ago, and asks a bit about whether she is knowledgeable of the craft and willing to discuss it.
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
When Varielky notices the imperial soldiers, she realises she was right; this time that was not a good thing. Even if a real victim would enter the tavern, she'd bet the people would be too scared to act. It could possibly be a chance to gain the people's trust, but it would be a risky gamble. Maybe if things don't go the easy way.
Varielky's eyes brighten in surprise when Auger asks. "Do you mean... this?" Varielky rummages through her backpack, reaching to the very bottom of it. The little piece of wood have faplen between the rest of the items there. Eventually, she finds it and pulls the wood out. She looks at it for a moment, then turns it in her hand to show Auger his carving of a warrior pointing a sword up to a starry sky. (OOC: I think that was the carving, right?) Varielky hands it back to Auger. "So much has happened since then, Sharp-Eyes." Varielky sighs. These kinds of small talks were rare, and often she found no interest in them, but from time to time it was okay. "I have been taught to carve on wood, in a past that seems so distant now. I'm not used for subtlety, usually, but my... umm... mentor, insisted that I practise carving fine details so I could carve runes onto my shield." Varielky lowers her voice, and glances towarss the imperials. "As I learned the hard way, though, walking around with such runes on my shield invited more trouble than I could handle. I realised I had to grow stronger and more capable before I could try doing it again." Varielky looks down, on her shield. It had several runes on it, on its perimeter, which were there when Varielky got the shield... that day. She did not recognise those runes. Most of the shield, however, was barren of markings aside from places where a weapon made its mark on the wood. There was a lot of space to add runes, if she wanted to. Varielky runs her fingers on the wood, wondering if she waited for too long.
Varielky
(OOC: I found the relevant passages - re the carving - I had forgotten what it was myself - Auger had asked after Varielky's gods and made a small carving of Varielky pointing at the symbol of Nanatya - carved into a sky field. Also - for kicks, when I made Auger I intended to choose woodcarving but saw carpentry, thought that would serve, and did not pan down the list. And so we end up with a Carpenter who wishes he was something different.)
(From post 948) Conversing with Varielky
As Varielky speaks Auger starts working his piece of wood more intently. After she finishes the silence stretches for a moment before he responds. "The truth is I am more a carpenter than a woodcarver. I make things of substance that people use in the world. As an apprentice I learned the practices of wheelwrights and then wainwrights and then something of the ship's trade, making rudders for the shallow draft ships that ply our rivers, even helping to set a mast on occasion. Many of those contracts ask for the wood to be carved or etched as need be, sometimes a family crest, sometimes a monarch's sigil but most often a symbol of a God."
Still intent on his carving and the light adjusting itself as needed, Auger continues, "My father once told me that true power comes from intensity of purpose matched with the skill and precision to complete the task in front of you. A great craftsman my father, his works were art unto themselves. He would be commissioned to create a wagon or even a home but while no one could match his carpentry what people truly sought out were his artful carvings and triptychs and scenes. He would create in wood intended to bear some burden or keep a family dry in the summer rains. He would create art." Auger pauses again, clearing some unwanted piece away from his carving. "Art. That is the true power."
"I... well I reach into my mind and through it to the Sea of Stars and then I... well you saw what happens, what I can do. This is a power too of course. I wonder if my father saw me now, would he agree?" Coming back to himself, clearly also saying more than intended, Auger raises the carving to show Varielky, "Here. Without paints and in this light you might have to imagine along with me, but here a mountain range in the distance and above it, in the twilight, the three stars of Nanatya. This is yours."
Auger pushes the small wood carving of a scene, all of 2" by 4", into Varielky's hands. Looking down at it she struggles for a moment to see everything Auger described but then with the light shifting ever so slightly the shadows turn the background into twilight and she sees the stars and the mountain range and towards the bottom a small figure with long hair, facing away, pointing up to the stars.
Looking ahead Auger says, "Takal Domesh. Ellosh. Moeitu... I suspect I will be learning much more of their ways before long."
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Seeing the piece for the first time in a while, and this time in better light, Auger can only look at it critically. Yes, those are stars, and you can maybe make out the figure. The mountains in the background did make sense, but some color would have suited the whole thing better. It was the product of someone trying to impress and in a rush clearly. He was new to the party, and they were heading towards a second face-off with the Hollow Ones and somehow he had decided to show off carving, and not done a particularly good job of it. His father would not have been proud of the work.
Auger traces the figures and sees something of how the woodcarving tools he had since acquired could do the work better. When Varielky mentions the possibility of carving symbols into her shield he can only nod along. "You always strand proud and are true to yourself. I do not think you should hesitate with the carving. Let your enemies see you as a fighter and artist and make of it what they will. If you do plan to do such work I would love to observe and learn what I might from you of this fine craft."
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Snow wanders on a wide arc through the town for a little while so he is towards the road side of the tavern, before he doubles back and finds a quiet spot where he can prepare for his subterfuge, perhaps in an alley between houses.
Once he is certain he is not visible, he discreetly changes his appearance so he looks similar to a middle aged local, dressed in the local custom, albeit his clothing is muddy and slightly torn at the sleeve. He makes it so that his face has multiple bruises, a split lip and black eye, as if he has been beaten. He also makes his eyes look bloodshot as if he has been crying.
He then further prepares by enhancing his charisma.
Finally ready he heads towards the Besha Stsant Tavern, limping as he walks. When he gets to within 80 feet, he surreptitiously whispers to Varielky, “I am close, is all good to proceed? You can whisper a reply that only I will hear”.
Actions : Casts Disguise Self, Enhance Ability (Eagle’s Splendor), Message
"If only it were as simple as that. Remember why I used to call you Sharp-Eyed? Your words that evening were true, even if you didn't know their full meaning. They carry a different weight here in the north, and sometimes I wonder how come nobody realises the origins of my name." She's whispering the end, of course. Then, back to normal speech: "But maybe you're right. Perhaps it is time to adorn my shield with the runes it shou-"
Varielky freezes for a brief moment when she hears the captain's voice in her head. Magicians and their tricks. She thinks. "We are ready, but there are a few imperial soldiers in here. I'm not sure if it will affect your test, but that might lead to some complications." Varielky whispers back, trying to whisper as quietly as one even can, just in case the whisper isn't really exclusively heard by the captain.
Varielky
Snow pauses on hearing there were Imperials at the tavern, wondering whether to proceed or to back off. It only takes a moment or two for him to decide to carry on, curious as to how how the Imperials would react to his story. Were they all corrupt or just some?
He takes a deep breath, a little nervous as he reaches the tavern entrance, another moment of doubt hitting him as he thinks about the danger he is putting himself in. And then he limps into the courtyard, surveying the scene.
He shies away from the Imperials as if afraid, and makes his way to an empty table and drops down onto the bench with a groan.
“Water!”, his raspy voice calls in an attempt at the local accent.
Performance: (12+8)=20
(OOC: If anyone tries to touch him he will flinch and shy away as if afraid).
Reaction:
If anyone tries to determine he is lying or see through his disguise, if possible he will use cutting words: 4+2=6
“How would you be acting if you had been beaten as I have, like a dog!”